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Stuck In 2D: Donkey Kong


over the years many iconic video game
franchises have tried and failed
miserably to enter the third dimension
welcome to watchmojo.com and today we’re
taking a look at the Donkey Kong
franchises attempts to break from its
8-bit past one of the first video game
baddies and arguably one of the most
popular Donkey Kong is an addictive
revolutionary platformer that ruled the
arcades when it was released
not only that but it put Nintendo and
its plumber on the map first released in
1981 the game appeared on several
consoles and told the tale of an ape
that kidnapped Paulina the girlfriend of
jump man who was later renamed Mario as
a result of its popularity
there were several arcade follow ups
before Donkey Kong took on the role of
protagonist and Nintendo mascot in 1994
this was due to the development of
Donkey Kong Country by developer rare in
addition to using revolutionary
pre-rendered 3d graphics the character
became much more developed
he was now given a full-fledged quest to
conquer his stolen banana hoard from the
clutches of his nemesis the evil K rool
with the help of his family after
rocking out two more sequels in the
country for the Super Nintendo
Entertainment System
Kong re-emerged in a full-fledged
adventure in 1999 for the Nintendo 64
system again helmed by rare this 3d
title was met with praise and similarly
wowed gamers treating them to a
full-fledged opening rap song while not
perfect this game was seen as a great
first step into the third dimension
sadly it instead marked the beginning of
a downward trend for the series and in
the following years Donkey Kong was
forced to make an increasing number of
cameos in Nintendo’s never-ending Mario
Party series and fight for his life in
several Super Smash Brothers titles at
the same time the game was entrusted to
Namco when rare was purchased by
Microsoft this resulted in the emergence
of the donkey konga series in 2003
which amounted to three rhythmic beat
games that made exclusive use of the
bongo controller peripheral and in 2004
Nintendo themselves released Donkey Kong
jungle beat a bongo controlled 3d hybrid
platform while the game was praised for
its unique control experience it had
taken this series back to a
side-scrolling layout despite calls for
another true 3d adventure following this
Nintendo handed the franchise over to
developer pound in 2005 to create a
series of mediocre portable titles
before they crafted an unpolished racing
game for the week needless to say
Donkey Kong barrel blast failed to
impress and drag the series to a low it
had never seen before once the king of
the arcades and consoles the Donkey Kong
franchise has seen its crown tarnished
over the years by half-hearted 3d video
game attempts in order to restore the
gorillas former reputation what’s needed
is another high-quality and full 3d game
adventure
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