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Top 10 Video Games with Great Stories but Terrible Gameplay


so close yet so far welcome to
watchmojo.com and today we’re counting
down our picks for the top 10 video
games with great stories the terrible
gameplay before we begin we publish new
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for more great content for this list
we’re looking at the video games which
had great ideas going for them but sadly
some of the more technical aspects held
them back from being masterpieces we
won’t be including the likes of heavy
rain which in itself is basically all
story and whose gameplay just seems to
kind of be an afterthought jason–
jason– jason– number 10 killer
this game is kind of an oddball to say
the least it has the narrative hallmarks
of an early Clinton Tarantino film with
stylish characters a lot of killing in a
very unpredictable plot and it’s these
traits that have made the game McCaul
classic for well over a decade now that
said the game takes a very
unconventional approach with the actual
gameplay and it doesn’t always work out
progression is super restrictive
gunfights keep you planted in one place
and the combat can get rather repetitive
over time still you can’t fault the game
for trying something different at the
time
Prussia’s vote yeah right number 9
the one that really divided players some
regarded it as complete trash while
others hailed it as an example of how
video games have truly become an art
form for the most part we agree that the
investigation into the raincoat killer
as well as all the supernatural aspects
involving the white and red rooms make
for a compelling supernatural police
procedural however on the gameplay front
they might have been trying a bit too
hard to be out of the box the open world
aspect was diminished by the constant
need to eat sleep and maintain hygiene
while the minigames just felt like a
total waste
we’re taking on horrific monsters here
guys we really don’t have time to play
darts
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number eight Alpha Protocol while not as
well-crafted as other games like Mass
Effect there was some legitimate joy to
be found in the branching dialogue
choices of this espionage action RPG a
secret agent Michel Fortin you found
yourself engaging in various missions
across the globe as well as
investigating an overarching conspiracy
that had you questioning who you would
really trust throw in some decent
romances and plenty of options for who
you side with and there’s a lot going on
here alas it was let down at the finish
with sloppy combat repetitive boss
fights weak customisation options and
the lasting impression that it was more
number seven asuras wrath in terms of
cinematic presentation capcom managed to
deliver a game that was a feast for the
eyes taking visual cues and inspiration
from buddhism while blending in together
some sci-fi settings after being
betrayed by his fellow demigods
following the murder of his wife and
kidnapping of his daughter
Asura sets out to take his revenge and
destroy everything that gets in his way
with his bare fists now don’t get us
wrong we enjoy beating the crap out of a
boss that’s as big as a planet we just
kind of wish we could have controlled
more than 10% of it in fact if you count
the hours of actual gameplay versus
cutscenes it makes a very embarrassing
pie chart
number six deus ex invisible war let’s
hot off the heels of its critically
acclaimed predecessor Invisible War a
tough act to follow given the scope and
magnitude of the originals multiple
outcomes opting to technically combine
all three endings the player must now
take on the role of Alex D as they try
to stop four new global superpowers from
taking charge of the world it’s always
going to be a challenge to live up to
deus ex is splendor but even then the
forced combat the linearity the
universal ammo and miserable-looking
aesthetics made the overall package seem
like a pale reflection more than a
look if you give us a giant dog chicken
and make it too cute as hell then of
course we’re gonna get it emotionally
invested in our game considering that
this is the spiritual successor to the
masterful Shadow of the Colossus we knew
we were going to be getting minimal
dialogue but some otherwise poignant
storytelling unfortunately as heartfelt
as the relationship is it doesn’t spare
us from treecko’s tendency to
dilly-dally when it comes to commands
which results in you plummeting to your
death on more than one occasion
in the awesomeness that is the Dragon
Age trilogy there’s a little room to
doubt that the second installment
remains the weakest not to say that it
doesn’t have a lot in terms of an
engrossing narrative the tension between
the Templars and the mages made a
compelling point on the subject of race
relations and how fear and Prejudice
makes villains out of all of us though
for all of Bioware’s greatness choosing
to set the entire story inside the less
than visual charming Kirkwall and then
simplifying the combat did not work in
talk about a disjointed final result it
seems that for everything great about
this spin-off of the Drakengard series
there is also a noteworthy critique
Neer’s quest to save his daughter from a
deadly illness known as the black scroll
was filled with a plethora of truly
shocking twists that kept us coming back
for more
however the lifeless environments rather
bland lead character and forced meshing
of gameplay styles certainly made it
kind of a chore to play through the
combat can border on exceptional but the
side quests through a giant waste of
time so it pretty much goes back and
forth on that front keeping this JRPG
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number 2 mafia 3 what could have been a
gold mine finds itself mired in the
greatest sin a videogame can offer it
gets really boring really quick with its
repetitive mission pattern then it never
seems to stray from and just a lack of
creativity when it comes to combat and
gameplay in general Lincoln clays bloody
tail loses a lot of its impact this is a
pretty big shame since its cutscenes
bolster astounding graphics and
performances that deserve to be ranked
with some of gaming’s best
unfortunately seeing the same kill
animation a hundred times in a row is
not a great way of setting the tone for
a supposedly gritty look at racism and
violence in 1960s New Orleans number one
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you are the bastard son of an
assassinated Emperor and have to wage
war against your siblings in order to
bring peace all while engaging with the
emissaries of other civilized races
interacting with your generals and even
traversing an arranged marriage oh and
you can also transform into a dragon how
could you mess that up well by watering
down the realtime strategy elements
that’s supposed to make up the other
half of the game and failing to utilize
the intro conic transformation mechanic
to its fullest extent as such battles
become burdens that we’d rather not
bother with especially when we have a
lizard Queen waiting for us back in our
chambers your wish is my command typical
my strength to say that with a straight
face do you agree with our picks check
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