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Top 10 Video Games That Suffered from Rushed Development


stupid deadlines had to go and ruin
everything
get out welcome to watchmojo.com and
today we’ll be counting down our picks
for the top 10 video games that suffered
from rushed development these imbeciles
pick a fight with anyone
trying to draw their attention for this
list we’re looking at those games that
could have been much better had they
been given the proper care but they
suffered due to a rushed development
cycle stop squirming Wesley you’ll make
it worse keep in mind that these games
don’t have to be terrible unplayable
messes so long as the game’s quality
suffered in some degree due to rushed
planning then it’s eligible for
consideration with regards to Metal Gear
Solid 5 since we really don’t know what
happened between Konami and Hideo Kojima
we’re ruling it out here I sold them
last chance to face the world with no
regrets can’t be badly ready feel
dragged back hair
number 10 battlefield 4
before 2013 the battlefield series
already had made quite a name for itself
as a more mature alternative to call of
duty as a result ei saw dollar science
and wanted to release the fourth entry
before the next Call of Duty could get
onto the shelves as a result battlefield
4 was released buggy as hell and it
received considerable backlash from
critics and the gaming community for its
constant crashes in glitchy gameplay
plus it just wasn’t all that different
from battlefield 3 and not enough time
had passed between the two you know what
I’ve had enough of EA is you’re fuckin
bullshit that’s what I’ve had enough of
battlefield 4 you’re done get up
number 9 Star Wars Knights of the Old
Republic – the Sith Lords and now Jedi
the first Knights of the Old Republic
game was a huge success so expectations
were sky high for the sequel released
only one year after the original now you
must be mistaken you’re probably looking
for a previous tenant or a neighbor
while Bioware did hand the reins over to
the well-respected RPG masters at
obsidian it really didn’t work out this
time let me tell you their development
window is too limited as the game needed
to be out for Christmas and obsidian CEO
o called the process extremely
aggressive many choices were there but
you made the right ones the game was
released to favourable reviews but was
criticized by fans for its outdated look
persistent glitches and a confusingly
abrupt ending
Oh Oh greetings you surprised me
number eight Final Fantasy 14
the second MMORPG in the Final Fantasy
series 14 was met with disappointment by
fans and critics alike and it is now a
fine example of what not to do when
developing a video game planning
actually began in 2005 five years before
it would be released but a whole mess of
problems occurred such as using an old
graphics engine by an inexperienced
development team the game was released
completely broken as the company didn’t
have time to finish it and the backlash
was so bad that Square Enix replaced the
entire development team and started
again how long must be white I grow
weary of the company the feeling my dear
is neutral number 7 Spyro Enter the
Dragon fly they sure do look happy don’t
they Spyro
well it’s not every day that a dragon
gets his dragon fly enter the dragon fly
was the first spyro game to be released
on the sixth generation of consoles but
rather than take advantage of that
opportunity in experienced developers
check six games and Equinox digital had
to rush through the development to
release an average game that couldn’t
quite make do on its promises very
clever dragon you know you should join
me we would make a great team it wasn’t
really their fault either as universal
interactive forced the team to finish
early so the game could be released in
time for the 2002 Christmas season and
as harsh as it sounds this is why you
haven’t heard much more about check six
games and Equinox Digital recently
reviewed
creepy hey pay room uh right sparks
number six enter the matrix developed by
shiny entertainment Enter the Matrix was
the first video game based on the matrix
universe something that fans had been
clamoring for for quite a while
past experience can never prove the
future so so you never know the game
unfortunately had to be completed in
time to coincide with the release of the
Matrix Reloaded so the team was
extremely rushed in what they had to
accomplish me out of here sparks
wherever I am I’ve got agents right
behind mine Oh while the martial arts
action and bullet-time gameplay was
pretty much top-notch the game itself
was criticized for its poor control
blocky graphics and ultra bland
environments suffice to say 2003 was a
disappointing time to be a matrix fan
blue pills for everyone
number five Dragon Age – you know
exactly and here we have our friends at
EA ruined yet another game the lead
designer of Bioware Brent Knowles left
the company during development for the
game exciting that Bioware was not the
same that it once was and coupled with
the short development time Dragon Age 2
suffered as a result sounds like you
have it all planned out Varrick and that
miss Eyre is why I’m here while still
okay it was not up to typical Bioware
standards and was criticized for
alienating Vance trying to bully your
way through won’t get you into Kirkwall
any faster but you do intend to let us
in EA really wouldn’t learn their lesson
about rushing games as Mass Effect 3 was
released one year later and it’s writing
team apparently suffered due to the
limited time frame your connection to
your kind will be lost though you will
remain aware of their existence I didn’t
fight this war so I could give up
everything I have
number 4 Tomb Raider the Angel of
Darkness people not dying out there
handle it Verna the first Tomb Raider
game released for the PlayStation 2
Angel of Darkness left many fans feeling
empty and unfulfilled first question who
are you second question what are you and
your buddies up to in here what is it
about company’s not using the promise of
the new console I doze pushed core
design into releasing the game to
coincide with the movie Lara Croft Tomb
Raider the Cradle of Life and because of
this key moments in the narrative and
locations in the game had to be cut for
time I seem stronger the game released
to poor reviews and sales and core
design closed shortly afterwards as most
of the team had left it means that we
are going to be immortal and you are
going to be dead number 3 Assassin’s
Creed unity are you prepared to travel
the Eagles path
that’s a fancy way of asking do I want
your help yes here it is the prime
example of the pitfalls of annually
released series and how long were you
standing in the dock waiting for me
development for this game began soon
after Brotherhood’s release in 2010 but
you certainly wouldn’t know it judging
by the game lifetime on I can oh is
ready
in order to correspond with the series’s
annual release schedule unity was
released incomplete resulting in
countless internet memes and poor
reviews
while the city itself is gorgeous the
excessive amount of bugs and performance
issues tarnished the franchise’s
reputation the backlash even affected
the sales of the follow up game
Assassin’s Creed syndicate prompting
Ubisoft to give the assassins a long
needed hiatus for the next year we’re
not playing games anymore Roth number 2
Sonic the Hedgehog
2006 tails in order to commemorate the
little blue guys 15th birthday Sonic the
Hedgehog also known as Sonic 2006 was
released to gamers but it suffered from
severe problems the game not only had to
be released for the Christmas season and
the series is 15th birthday but the
development team was cut in half
resulting in fewer people doing the same
amount of work
what the company ignored bug reports in
order to meet their fast approaching
deadline and the game was released full
and I mean full of glitches bugs and
long long load times sonic definitely
deserved a better birthday than this
before we get to our top pick here are a
few honorable mentions Master Chief a
mind telling me what you’re doing on
that ship sir finishing this fight
number one ET the extra-terrestrial the
worst of the worst ET is one of the most
notorious video games in existence in
order to meet the 1982 christmas season
it’s always Christmas that screw things
up designer Howard Scott Warshaw was
given an impossible deadline of five and
a half weeks to begin and complete the
game in full we might not be here
talking about it right now so I’m kind
of glad it went the way it did the
results were as bad as you’d expect and
the game is not only considered to be
the worst of all time but it was a
financial disaster that significantly
contributed to the infamous video game
industry crash of 1983 and here it is I
mean we’re here looking at the
excavation which I’ve never really
believed the stuff would be here I’m
pretty sure it’s safe to say that that
deadline was a bad move do you agree
with our list your confidence is
infectious severe what video game do you
think suffered from a rush to
development for more caring top 10s
published every day be sure to subscribe
to watchmojo.com if I had a coconut for
every time some lunatic said something
like that you’re pathetic
ignorance blinds you
you
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