
these metroid facts were in captivity
and the galaxy will not be a beast until
we share them with you welcome to
watchmojo.com and today we’re counting
down our picks for the top 10 facts
about the metroid series before we begin
we publish new videos every day so be
sure to subscribe for more great content
for this list we’ll be looking at
little-known or surprising facts about
Nintendo’s sci-fi action franchise
Metroid huh
best just forget about it I’m out
number 10 alien film series parallels it
really doesn’t take a rocket scientist
to figure out that there are a lot of
similarities between the Metroid and
alien franchises a badass female
protagonist atmospheric sci-fi
environments a lethal extraterrestrial
species and an even more ruthless mother
of them all get away from her you bitch
heck they’re so similar that even
Nintendo acknowledges it pretty aptly
having named the enemy Ridley after the
director of alien Ridley Scott number 9
the creation of the morph ball
of the many weapons and equipment in
samus’s arsenal none have been quite as
popular or iconic as the morph ball what
you might not know is that this
signature move wasn’t the result of
genius creativity but rather a last
possible resort initially Samus was
gonna have a crawling animation for when
she travelled through small gaps or
crevices
unfortunately the NES was incapable of
properly rendering the animation in a
way that the developers were happy with
so as an alternative they just had her
transform into a ball and roll around
instead and that mr. Pauli on miiverse
is why Metroid is not the main
character’s name number 8 long-lost
family throughout the main series Samus
has been generally depicted as a loner
well in a 1996 interactive story
published in Nintendo power source
called blood of the chozo it’s revealed
that she actually has a younger brother
named Solomon well the faster you might
be asking herself why her bro didn’t
help in any of her adventures it turns
out he is lost and his presumed dead key
word being presumed though 2002 s
Metroid manga retconned many of the
details from blood of the chozo there’s
still a chance for Sullivan to make it
into the official Canon in the future
number 7 you aren’t supposed to be here
in Metroid Fusion there is a trick to
access the sector for navigation room
before picking up the diffusion missiles
by performing a series of shinesparks
breaking the intended sequence of the
game
[Music]
however the developers seemed to
basically realize that this was possible
before the game was released so now if
you’re able to pull it off which is no
small feat by the way the ship’s
computer will actually applaud you for
your work and praise your intuition and
being able to figure out the shortcut
it’s a nice nod from the production team
rewarding cunning players with a nice
little easter egg
number six secret weapons Super Metroid
is a treasure trove of Secrets to
uncover with all of its nooks and
crannies and hidden abilities like that
one trick that lets you regenerate your
health instantly on top of the large
selection of weaponry already available
did you know that there were a bunch of
secret weapons for you to unlock for
example if you equip both the charge
beam and a separate beam then choose
power bombs as your secondary weapon and
then begin charging the beam something
really cool happen this same process
will vary depending on which secondary
weapon you have equipped so go nuts an
experiment we won’t spoil too many of
the surprises number 5 Godzilla sound
effects have you ever listened closely
to the sounds that Ridley or kraid make
in Super Metroid well probably not but
whatever did they sound oddly familiar
to you well they should Nintendo
actually sampled the various monster
grunts gurgles and Wars from the many
Godzilla films and used them as the
sound effects for the alien creatures
within the Metroid series
considering many of these monsters are
scaly large and menacing just like the
kind you from the Godzilla franchise the
sounds work here just as well as they
did in those movies the logical next
step by the way is obviously Samus
versus Godzilla so make it happen
number 4 unused monologue ten years ago
below the surface of planet service The
Mercenaries known as space pirates were
defeated by interstellar bounty hunters
Samus Aran Metroid Prime begins how
you’d want almost any game in the series
– spooky ambience a distress call and
the bounty hunter named Samus leaping
into action quite literally in this case
[Music]
there is very little setup and it just
gets the show on the road but it wasn’t
always planned this way initially there
was gonna be a monologue performed by
voice actress Jennifer Hale as she
recounted the events of prior games to
set up this new adventure that players
were about to embark on after
discovering a possible pirate colony on
planet talent for Samus has again
prepared for war but this idea was
ultimately scrapped maybe it’s a good
thing to just let the game begin in the
atmospheric silence besides we all know
what happens when Samus talks if
something like that happened again I
would hold fast to that glimmer of hope
and try for redemption number 3 how
times tech have changed upon its release
Super Metroid was a massive game not
just from a gameplay perspective but
also in terms of being a technological
feat the game pushed the SNES to its
absolute limits with a cartridge that
was packed with a whopping 24 megabits
of information inside making it the
largest game on the system at the time
of its release
and by the way we said mega bits and
that means that the game as a whole took
up about three megabytes on the
cartridge it’s crazy to think how the
times have changed that something so
incredibly large is now considered in
significantly small number two going
left was considered a puzzle
it might be hard to believe nowadays but
back when the first Metroid was released
the concept of being able to walk to the
left in a video game was a pretty
mind-blowing revelation think about it
for a second most games on the NES all
encouraged moving to the right with a
certain plumber making that a
commonplace expectation upon starting
Metroid most players would have
instinctively gone right immediately
however anyone curious enough to see
what would happen if they tried to go
left instead but the realization that
this world was going to be much bigger
and less linear than they might have
imagined number 1 Super Metroid was
nearly canceled three times
although loved by gamers metroid isn’t
nearly as popular as the other Nintendo
franchises such as Super Mario or at The
Legend of Zelda because of this several
times during the development of Super
Metroid Nintendo considered canning the
whole thing off together as they doubted
its overall potential as a successful
title as we all know now it sold very
well and became a critical darling often
hailed as a masterpiece even to this day
so it’s crazy to think that just because
some Nintendo executives felt a little
iffy we may have never gotten one of the
most fantastic games to grace the SNES
heck that means the franchise may not
have continued after that so no metroid
fusion or Metroid Prime either each
scary thought
hang on a second is this happening in
their boardrooms right now is this why
we got Federation for us
do you agree with our picks check out
these other great clips from watch mojo
and subscribe for new videos every day
[Music]
and the galaxy will not be a beast until
we share them with you welcome to
watchmojo.com and today we’re counting
down our picks for the top 10 facts
about the metroid series before we begin
we publish new videos every day so be
sure to subscribe for more great content
for this list we’ll be looking at
little-known or surprising facts about
Nintendo’s sci-fi action franchise
Metroid huh
best just forget about it I’m out
number 10 alien film series parallels it
really doesn’t take a rocket scientist
to figure out that there are a lot of
similarities between the Metroid and
alien franchises a badass female
protagonist atmospheric sci-fi
environments a lethal extraterrestrial
species and an even more ruthless mother
of them all get away from her you bitch
heck they’re so similar that even
Nintendo acknowledges it pretty aptly
having named the enemy Ridley after the
director of alien Ridley Scott number 9
the creation of the morph ball
of the many weapons and equipment in
samus’s arsenal none have been quite as
popular or iconic as the morph ball what
you might not know is that this
signature move wasn’t the result of
genius creativity but rather a last
possible resort initially Samus was
gonna have a crawling animation for when
she travelled through small gaps or
crevices
unfortunately the NES was incapable of
properly rendering the animation in a
way that the developers were happy with
so as an alternative they just had her
transform into a ball and roll around
instead and that mr. Pauli on miiverse
is why Metroid is not the main
character’s name number 8 long-lost
family throughout the main series Samus
has been generally depicted as a loner
well in a 1996 interactive story
published in Nintendo power source
called blood of the chozo it’s revealed
that she actually has a younger brother
named Solomon well the faster you might
be asking herself why her bro didn’t
help in any of her adventures it turns
out he is lost and his presumed dead key
word being presumed though 2002 s
Metroid manga retconned many of the
details from blood of the chozo there’s
still a chance for Sullivan to make it
into the official Canon in the future
number 7 you aren’t supposed to be here
in Metroid Fusion there is a trick to
access the sector for navigation room
before picking up the diffusion missiles
by performing a series of shinesparks
breaking the intended sequence of the
game
[Music]
however the developers seemed to
basically realize that this was possible
before the game was released so now if
you’re able to pull it off which is no
small feat by the way the ship’s
computer will actually applaud you for
your work and praise your intuition and
being able to figure out the shortcut
it’s a nice nod from the production team
rewarding cunning players with a nice
little easter egg
number six secret weapons Super Metroid
is a treasure trove of Secrets to
uncover with all of its nooks and
crannies and hidden abilities like that
one trick that lets you regenerate your
health instantly on top of the large
selection of weaponry already available
did you know that there were a bunch of
secret weapons for you to unlock for
example if you equip both the charge
beam and a separate beam then choose
power bombs as your secondary weapon and
then begin charging the beam something
really cool happen this same process
will vary depending on which secondary
weapon you have equipped so go nuts an
experiment we won’t spoil too many of
the surprises number 5 Godzilla sound
effects have you ever listened closely
to the sounds that Ridley or kraid make
in Super Metroid well probably not but
whatever did they sound oddly familiar
to you well they should Nintendo
actually sampled the various monster
grunts gurgles and Wars from the many
Godzilla films and used them as the
sound effects for the alien creatures
within the Metroid series
considering many of these monsters are
scaly large and menacing just like the
kind you from the Godzilla franchise the
sounds work here just as well as they
did in those movies the logical next
step by the way is obviously Samus
versus Godzilla so make it happen
number 4 unused monologue ten years ago
below the surface of planet service The
Mercenaries known as space pirates were
defeated by interstellar bounty hunters
Samus Aran Metroid Prime begins how
you’d want almost any game in the series
– spooky ambience a distress call and
the bounty hunter named Samus leaping
into action quite literally in this case
[Music]
there is very little setup and it just
gets the show on the road but it wasn’t
always planned this way initially there
was gonna be a monologue performed by
voice actress Jennifer Hale as she
recounted the events of prior games to
set up this new adventure that players
were about to embark on after
discovering a possible pirate colony on
planet talent for Samus has again
prepared for war but this idea was
ultimately scrapped maybe it’s a good
thing to just let the game begin in the
atmospheric silence besides we all know
what happens when Samus talks if
something like that happened again I
would hold fast to that glimmer of hope
and try for redemption number 3 how
times tech have changed upon its release
Super Metroid was a massive game not
just from a gameplay perspective but
also in terms of being a technological
feat the game pushed the SNES to its
absolute limits with a cartridge that
was packed with a whopping 24 megabits
of information inside making it the
largest game on the system at the time
of its release
and by the way we said mega bits and
that means that the game as a whole took
up about three megabytes on the
cartridge it’s crazy to think how the
times have changed that something so
incredibly large is now considered in
significantly small number two going
left was considered a puzzle
it might be hard to believe nowadays but
back when the first Metroid was released
the concept of being able to walk to the
left in a video game was a pretty
mind-blowing revelation think about it
for a second most games on the NES all
encouraged moving to the right with a
certain plumber making that a
commonplace expectation upon starting
Metroid most players would have
instinctively gone right immediately
however anyone curious enough to see
what would happen if they tried to go
left instead but the realization that
this world was going to be much bigger
and less linear than they might have
imagined number 1 Super Metroid was
nearly canceled three times
although loved by gamers metroid isn’t
nearly as popular as the other Nintendo
franchises such as Super Mario or at The
Legend of Zelda because of this several
times during the development of Super
Metroid Nintendo considered canning the
whole thing off together as they doubted
its overall potential as a successful
title as we all know now it sold very
well and became a critical darling often
hailed as a masterpiece even to this day
so it’s crazy to think that just because
some Nintendo executives felt a little
iffy we may have never gotten one of the
most fantastic games to grace the SNES
heck that means the franchise may not
have continued after that so no metroid
fusion or Metroid Prime either each
scary thought
hang on a second is this happening in
their boardrooms right now is this why
we got Federation for us
do you agree with our picks check out
these other great clips from watch mojo
and subscribe for new videos every day
[Music]
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