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Top 10 Scariest First-Person Games (ft. Todd Haberkorn)


whoever said the only thing to fear is
fear itself obviously never played these
games welcome to watchmojo.com standard
first-person shooters to polarising
walking simulators if it scares the
pantaloons off of us it counts i’m todd
haberkorn and this is the seventh step
of the twelve step program for coping
with premature fear elation during scary
video games if I complete this step I’ll
be able to play the Dead Space trilogy
for a longer than five minutes let’s get
what have you got here
number 10 fear it’s no surprise that a
game ballsy enough to name itself fear
comes packed with a whole array of
scares the first encounter assault recon
team may be a specialized group trained
to tackle anything in everything spooky
but they are woefully unprepared when
they end up coming into contact with
everyone’s favorite murderous telepath
no I’m not talking about Miss Cleo
I mean Alma Wade
subsequently players are subjected to
all kinds of unnerving hallucinations
not all of which can be mowed down with
assault rifles keep the lights on
no sudden eye contact and prey Alma
likes whatever you want a binge watch on
number nine Clive Barker’s undying we’ve
all been quite worried when Clive Barker
of Hellraiser notoriety was asked by EA
to consult with them on their upcoming
horror title gamers knew they were in
for one hell of a ride the results did
undying follows the McCobb investigation
of paranormal fanatic Patrick Galloway
as he works to uncover the mysteries of
his friends he reaiiy rashim what he
discovers is a twisted plot involving
children performing occult rituals and
bringing about an endless curse so
basically a lot of 80s toy commercials
that Galloway of course is tasked with
breaking despite glowing reviews the
game faltered in terms of sales maybe
next time don’t use pinhead is the head
of customer service
you know what Jeremiah we’ve talked too
much number eight condemned criminal
if you’re scared of the dark you might
want to avoid this one or walk down that
basement staircase that you just heard a
noise come from I’ll wait the game’s
environment consists of deep shadows and
grimy interiors making it hard to see
just about anything as you attempt to
solve a series of gruesome murders hot
on the trail of a demented serial killer
FBI agent Ethan Thomas soon finds
himself in a web of violent conspiracies
thomas thomas over here this might not
have been a good idea players have to
solve grisly forensic puzzles to
understand crime scenes while also
battling it out against lunatics with
anything they can get their hands on
developers describe this combat system
as visceral others would call it tummy
churning thomas you have looked into the
face of hate the village of evil number
7 soma but you’re a robot okay calm down
a lot of games feature protagonists
trying to save the world but here
players are forced to confront the
reality that the world has already been
destroyed after awakening on pathos to a
rundown underwater science base Simon
Jerrod quickly discovers that the
planet’s surface has been rendered
uninhabitable because of a meteor strike
and of course that fake news climate
change am i right
hashtag please god I hope you recycle
and reduce your carbon footprint because
humans are the cause hey do you maybe
help make yourself useful
to make matters worse the base is
inhabited by a mutant cyborg creatures
because of course it is but what really
sets soma apart is its frightening
underwater segments with low visibility
preventing us from seeing any threats
until it’s almost too late
it takes fear of the deep to a whole new
extremes and it’s the reason why I
always wear my arm floaties even when
number 6 System Shock 2 you’re safe for
the time being you’re recovering from
the effects of surgery and will be
unable to remember any of the events of
the last few weeks evil AI might be one
of the most overdone tropes out there
but it was fresh enough to make a
serious dent when the original system
shot games came out System Shock 2
managed to make the villainous showdown
both more complex and frightening all
the while forcing the player to team up
with the untrustworthy computer to bring
down monsters of her own creation these
experiments gone awry mutated beyond
even showdowns control and it’s your job
to put a stop to them and this
outerspace dystopia on a more positive
note at least I never have to look at
showdowns ugly mug anymore wait what do
you mean there’s a remake coming out oh
it’s probably called System Shock 3 the
Alexa echos have had enough right
to destroy your thing to destroy number
maybe the series did turn towards action
FPS with 2013’s infinite but nothing can
diminish the pure terror of the original
rapture is both one of the most unique
settings ever seen in a video game and
the most horrifying dilapidated flooded
filled with drug-addled maniacs and
genetic experiments the world we
discovered in Bioshock was truly a
beautiful nightmare or just downtown LA
at 3 a.m. its levels are intricately
designed its foes are formidable not to
mention the oh so infamous plot twist it
became the new gold standard of what
video games could be and it remains
number four
outlast a derelict Asylum full of abused
patients may not be the most original
setting for a horror story but outlast
overcomes the cliche by adding just
enough unique features to make it shine
a whole new shade of bloody red bringing
the scares to stealth gameplay by
removing the ability to be able to fight
back at all this panic attack simulator
creates a sense of helplessness that
the pitch darkness segments are frequent
and require batteries which you’ll need
to ration carefully to navigate over use
the batteries and you’ll find yourself
ambushed by the murderous denizens whose
stock mount massives hallways but at the
very least the asylum does validate your
parking oh I’m sorry I misread that they
give you the first 30 seconds free sorry
sorry you gotta pay for that
don’t be like that it’s gonna be fun
just you wait once synonymous with
horror in gaming Resident Evil lost its
way a little until being revitalized by
the seventh numbered installment and
what a welcome sight it was
biohazard requires no previous knowledge
of the complex Resident Evil war which
works in its favor going back to the
franchise roots of one lone player
investigating a creepy house full of
monsters the Baker family as far as
villains go are as sublime as they are
grotesque as is the supernatural force
which transformed them to begin with
bringing scare after glory is scared to
anybody brave enough to pick up the
controller number two amnesia the Dark
Descent Aleksandra is it inside the
castle in a manner of speaking it’s the
game that first really popularized the
you can’t fight back style of playing
instead of forcing players to master the
main character Daniel awakens in an old
gothic castle his only clue a note
written to himself saying that he wiped
his own memories despite this players
still spend the game piecing together
the past that Daniel purposely tried to
erase until they wish they’d just left
well enough alone and escaped when they
had the chance if you’ve ever wondered
what a video game developed by Edgar
Allan Poe would look like amnesia is
your answer it’s like a theist
descending into the underworld are you
hiding something number one alien
video games based on the 1979 movie
masterpiece have always been hit or miss
but this latest incarnation manages to
tap right into the primal fears of the
original film following Ripley’s
daughter Amanda as she tries to discover
what happened to her mother
isolation perfectly captures the terror
of what it would be like to be trapped
on a Space Station and hunted by a
xenomorph it’s high level of difficulty
and rigid save points actually work in
its favor a throwback to the survival
horror games of days gone by but it’s
the game’s pioneering enemy AI that
makes it stand out from the crowd hey
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