
if you know your history you know where
you’re coming from we would like to name
welcome to watchmojo.com HD we’ll be
counting down our picks for the top ten
dates that changed video gaming forever
for the first time let me now unveil
Xbox
before we begin we publish new videos
every day so be sure to subscribe for
more great content for this list we’ll
be looking at the historic landmarks
that had the biggest impact on the
industry and the culture around video
games the electronic medium hasn’t been
around quite as long as film or
television but despite its comparatively
short history this list will be focusing
on the most pivotal moments that led us
to where we are today
number 10 October 26th 2000 launch of
the PlayStation 2
Sonne had a respectable debut to the
gaming world with their original
playstation but it was the ps2 that
really took the company to new heights
not only did their platform produce some
of the best-looking titles of its
generation but it was the only place to
find the newest titles and franchises
like Metal Gear Solid and Final Fantasy
that combined with the ability to read
DVDs right out of the box ensured that
it held its place in home of media set
ups of over a hundred and fifty million
homes starting the trend of consoles
being more than just simple gaming
machines number nine November 19 2006
launch of the Wii the revolutionary
Nintendo console might not have been the
hardcore gaming system that fans of the
Japanese giant were hoping for after the
GameCube but it really marked the major
emergence of casual gaming in the
mainstream public eye I mean how many
other consoles does your grandma own
exactly
banking on its innovative and yes
gimmicky motion controls Nintendo had a
smash hit on their hands that everyone
else tried to cash in on most
importantly this was when the big end
stopped caring about the power of their
machines and really decided to distance
themselves from the direct competition
of Sony and Microsoft number 8 May 11th
1995 the first III with Dean Fox
executive vice president of marketing at
Atari
I’m sorry senior vice president Ari
Christmas for gamers aside from you know
Christmas the Electronic Entertainment
Expo is where new titles are announced
demoed and we’re wish lists for the
entire year to follow or crafted but it
took a while for III to become what it
is today we are five years away from
entering the 21st century now yearly
conference saw a dramatic increase in
importance over the more than 20 years
since its inception and has since gone
from being a business oriented affair to
a full-blown convention for fans and is
now arguably more of a press event than
anything else it’s taken on many forms
but its influence is stronger than ever
prepare to enter number 7 September 12th
2003 the launch of steam great games
have always been available on PC whether
on floppy disks or CD ROMs or downloaded
as shareware but it was never easier to
get up and running than with Valve’s
digital storefront it had a very modest
to start but today it sits as the
undisputed king of PC gaming offering
thousands of titles both amazing Indies
and triple-a games included and has
skewed value perceptions so much with
their yearly summer sales that millions
of gamers have sworn off full priced
console releases all together
I’m afraid we’ll be deviating a bit from
standard analysis procedures today
preferring to further invade your living
room valve barely even makes their own
games anymore which really shows which
side of their business is most important
to him number 6 September 16 1994
creation of the ESRB
[Music]
games are too violent and I don’t want
you playing that our phrases that still
trigger gamers who grew up in the late
80s and early 90s with bloody fatalities
and shooters drawing parental rage enter
the now-infamous ratings Bureau created
with a mandate to stamp every title with
an age-appropriate rating but not every
game is right for every kid which is
where the ESRB ratings come in while it
may be incredibly frustrating when
you’re barely too young to buy the new
Grand Theft Auto thanks to the M rating
without it games might not have ever
been as widely accepted as they are
today it’s a small price to pay for the
sheer variety of content we have now
especially since everyone plays games
number five October 18th 1985 launch of
the Nintendo Entertainment System rising
from the ashes of fellow console markets
all over the world
Nintendo leveraged the success of its
Donkey Kong arcade game to enter your
home and it’s stayed there ever since
with the success of the Famicon or
family computer in Japan in 1983 the
company brought the system to our shores
two years later along with tons of
quality games removing any stigma about
the industry and its piles of incomplete
or poorly ported console games that
caused the crash of 83 characters like
Mario and Link revolutionized genres and
became names that pretty much everyone
can recognize nowadays the NES not only
changed consoles it probably saved the
industry number for July 18th to the
21st 2014 dota 2 is broadcast on ESPN
esports have struggled to find their
place in mainstream popular culture
despite their massive rise in recent
years but the mainstream and the world
of eSports came face to face when ESPN
the USA’s largest sports broadcaster
took a huge gamble and spent one pivotal
weekend covering dota 2’s yearly
tournament the international sports fans
were confused and pissed off and the
coverage didn’t necessarily carve out a
yearly spot on the broadcast schedule
but it was absolutely massive exposure
for all electronics competitions and it
really raised the credibility of the
scene in the eyes of the masses I know
it’s insane and I didn’t know anything
about it until I started doing this as
part of the international about three
years ago so in my head I was like
sounds like Super Mario Brothers Donkey
Kong number three September eleventh
1977 launch of the Atari 2600 any fan of
old movies knows that arcades were the
place to be if you were a teen in the
late 1970s but prior to Ataris first
gaming machine there was no way to keep
that experience going after closing time
or after you ran out of quarters the
2600 brought games to your TV for the
first time gaining notoriety by porting
hits like asteroids and space invaders
for everyone to enjoy without trading
their whole paycheck for quarters sure
the graphics sucked compared to the
cabinets and the games were expensive
but every console game you’ve ever
played can technically be traced back to
the 2600
number two year of 1983 the video game
crash while Atari may have started the
home console video game industry they
almost ended it as well the success of
the American company inspired competing
copycat products like the ColecoVision
and Odyssey which started an arms race
of half assed barely functional games
which in turn flooded stores and
consumers with complete crap add an
economic downturn and awful ports of the
most popular arcade game at the time and
then a barely functional movie licensed
game and you have a massive crash that
bankrupted companies and almost ended
home gaming right than in there
thankfully a few standout companies like
Nintendo and Sega stood up and picked up
the slack I’ll say it again
they basically saved us all number one
year of 1962 space war created at MIT an
intergalactic dogfight and they would
call it space space many people believe
that pong with its little paddles
inspiring generations of programmers was
the very first video game but this
little-known title introduced the
concept to the public a whopping ten
years earlier developed at MIT this
space combat game took up a laughably
large amount of computing power and
hardware real estate if you’ve ever
played even a single video game in your
life you can thank Steve Russell the man
behind the project aside from the
obvious graphical innovation and
processing power countless games
borrowed the control scheme of this game
showing just how far ahead of its time
space war really was do you agree with
our picks check out these other great
clips from WatchMojo and subscribe for
new videos every day
you’re coming from we would like to name
welcome to watchmojo.com HD we’ll be
counting down our picks for the top ten
dates that changed video gaming forever
for the first time let me now unveil
Xbox
before we begin we publish new videos
every day so be sure to subscribe for
more great content for this list we’ll
be looking at the historic landmarks
that had the biggest impact on the
industry and the culture around video
games the electronic medium hasn’t been
around quite as long as film or
television but despite its comparatively
short history this list will be focusing
on the most pivotal moments that led us
to where we are today
number 10 October 26th 2000 launch of
the PlayStation 2
Sonne had a respectable debut to the
gaming world with their original
playstation but it was the ps2 that
really took the company to new heights
not only did their platform produce some
of the best-looking titles of its
generation but it was the only place to
find the newest titles and franchises
like Metal Gear Solid and Final Fantasy
that combined with the ability to read
DVDs right out of the box ensured that
it held its place in home of media set
ups of over a hundred and fifty million
homes starting the trend of consoles
being more than just simple gaming
machines number nine November 19 2006
launch of the Wii the revolutionary
Nintendo console might not have been the
hardcore gaming system that fans of the
Japanese giant were hoping for after the
GameCube but it really marked the major
emergence of casual gaming in the
mainstream public eye I mean how many
other consoles does your grandma own
exactly
banking on its innovative and yes
gimmicky motion controls Nintendo had a
smash hit on their hands that everyone
else tried to cash in on most
importantly this was when the big end
stopped caring about the power of their
machines and really decided to distance
themselves from the direct competition
of Sony and Microsoft number 8 May 11th
1995 the first III with Dean Fox
executive vice president of marketing at
Atari
I’m sorry senior vice president Ari
Christmas for gamers aside from you know
Christmas the Electronic Entertainment
Expo is where new titles are announced
demoed and we’re wish lists for the
entire year to follow or crafted but it
took a while for III to become what it
is today we are five years away from
entering the 21st century now yearly
conference saw a dramatic increase in
importance over the more than 20 years
since its inception and has since gone
from being a business oriented affair to
a full-blown convention for fans and is
now arguably more of a press event than
anything else it’s taken on many forms
but its influence is stronger than ever
prepare to enter number 7 September 12th
2003 the launch of steam great games
have always been available on PC whether
on floppy disks or CD ROMs or downloaded
as shareware but it was never easier to
get up and running than with Valve’s
digital storefront it had a very modest
to start but today it sits as the
undisputed king of PC gaming offering
thousands of titles both amazing Indies
and triple-a games included and has
skewed value perceptions so much with
their yearly summer sales that millions
of gamers have sworn off full priced
console releases all together
I’m afraid we’ll be deviating a bit from
standard analysis procedures today
preferring to further invade your living
room valve barely even makes their own
games anymore which really shows which
side of their business is most important
to him number 6 September 16 1994
creation of the ESRB
[Music]
games are too violent and I don’t want
you playing that our phrases that still
trigger gamers who grew up in the late
80s and early 90s with bloody fatalities
and shooters drawing parental rage enter
the now-infamous ratings Bureau created
with a mandate to stamp every title with
an age-appropriate rating but not every
game is right for every kid which is
where the ESRB ratings come in while it
may be incredibly frustrating when
you’re barely too young to buy the new
Grand Theft Auto thanks to the M rating
without it games might not have ever
been as widely accepted as they are
today it’s a small price to pay for the
sheer variety of content we have now
especially since everyone plays games
number five October 18th 1985 launch of
the Nintendo Entertainment System rising
from the ashes of fellow console markets
all over the world
Nintendo leveraged the success of its
Donkey Kong arcade game to enter your
home and it’s stayed there ever since
with the success of the Famicon or
family computer in Japan in 1983 the
company brought the system to our shores
two years later along with tons of
quality games removing any stigma about
the industry and its piles of incomplete
or poorly ported console games that
caused the crash of 83 characters like
Mario and Link revolutionized genres and
became names that pretty much everyone
can recognize nowadays the NES not only
changed consoles it probably saved the
industry number for July 18th to the
21st 2014 dota 2 is broadcast on ESPN
esports have struggled to find their
place in mainstream popular culture
despite their massive rise in recent
years but the mainstream and the world
of eSports came face to face when ESPN
the USA’s largest sports broadcaster
took a huge gamble and spent one pivotal
weekend covering dota 2’s yearly
tournament the international sports fans
were confused and pissed off and the
coverage didn’t necessarily carve out a
yearly spot on the broadcast schedule
but it was absolutely massive exposure
for all electronics competitions and it
really raised the credibility of the
scene in the eyes of the masses I know
it’s insane and I didn’t know anything
about it until I started doing this as
part of the international about three
years ago so in my head I was like
sounds like Super Mario Brothers Donkey
Kong number three September eleventh
1977 launch of the Atari 2600 any fan of
old movies knows that arcades were the
place to be if you were a teen in the
late 1970s but prior to Ataris first
gaming machine there was no way to keep
that experience going after closing time
or after you ran out of quarters the
2600 brought games to your TV for the
first time gaining notoriety by porting
hits like asteroids and space invaders
for everyone to enjoy without trading
their whole paycheck for quarters sure
the graphics sucked compared to the
cabinets and the games were expensive
but every console game you’ve ever
played can technically be traced back to
the 2600
number two year of 1983 the video game
crash while Atari may have started the
home console video game industry they
almost ended it as well the success of
the American company inspired competing
copycat products like the ColecoVision
and Odyssey which started an arms race
of half assed barely functional games
which in turn flooded stores and
consumers with complete crap add an
economic downturn and awful ports of the
most popular arcade game at the time and
then a barely functional movie licensed
game and you have a massive crash that
bankrupted companies and almost ended
home gaming right than in there
thankfully a few standout companies like
Nintendo and Sega stood up and picked up
the slack I’ll say it again
they basically saved us all number one
year of 1962 space war created at MIT an
intergalactic dogfight and they would
call it space space many people believe
that pong with its little paddles
inspiring generations of programmers was
the very first video game but this
little-known title introduced the
concept to the public a whopping ten
years earlier developed at MIT this
space combat game took up a laughably
large amount of computing power and
hardware real estate if you’ve ever
played even a single video game in your
life you can thank Steve Russell the man
behind the project aside from the
obvious graphical innovation and
processing power countless games
borrowed the control scheme of this game
showing just how far ahead of its time
space war really was do you agree with
our picks check out these other great
clips from WatchMojo and subscribe for
new videos every day
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