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Top 10 CoD Black Ops 4 Specialists


some are just more special than others
welcome to watchmojo.com and today we’ll
be counting down our picks for the top
ten call of duty black ops for
specialists before we begin we publish
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Call of Duty Black Ops force 10
specialists by analyzing the rosters
abilities equipment and potential
contributions to a team plug it down
find a child take the shot
can’t number 10 Ajax in the right hands
any specialist can be deployed
productively
but this bruiser definitely drew the
short straw a tank character designed to
lead the charge and deflect bullets Ajax
ballistic shield can withstand one hell
of a frontal assault while the nine bang
tactical grenades are ideal for storming
the enemy’s headquarters throwing nine
bangers
the problem is that Ajax also moves
about as quick as a tank and the
soldiers shield is a vulnerable to flank
attacks Call of Duty’s gameplay has
always been twitch-based rather than
tactical and Ajax seems ill-equipped to
introduced in black ops 3
this firestarter might be the most
awesome looking member of the roster
armed with a flamethrower that is
absolutely devastating in close quarters
fire breaks move sets reflect the
characters loner personality but this is
one soldier who desperately requires
some support
besides the flamethrower fire break can
also unleash a radiation field that
chips away at the enemy’s health but
both weapons have a small charge up that
in a well choreographed team fire break
could be near unstoppable but the
warrior is not the easiest to master
surely number eight profit kill as
implied by the name specialists are at
peak effectiveness when used in certain
environments equipped with an
electricity based rifle capable of
chaining attacks between enemies profit
benefits greatly from a larger map as
the soldiers weapons can be
unpredictable he likes it where there’s
one there is many ditching the guns
recharge time but reducing its impact
profits rifle is simultaneously superior
and inferior to its black ops 3
predecessor but it is far more reliable
than the AI controlled seeker shock mine
in theory a device that paralyzes enemy
sounds great but the mind does not
always target the right opponent number
7 Seraph these picks got a matching
chest wound this shift is most evident
when it comes to serifs ability which
has been switched from black ops 3 score
multiplier to a beacon that allows the
rest of the team to spawn in the
neighbouring area depending on the
situation the TAC deploy is either
indispensable or completely worthless
but serifs destructive revolver is more
than potent enough to wreck the opposing
communication is key to unlocking serifs
number six nomads in a raging warzone
featuring flamethrowers and lightning
guns nothing quite compares to an attack
dog
nomads k-9 unit ability sounds almost
ridiculous but this deadly mutt is
genuinely among the most overpowered
Ultimates in the game right whether
intentional or slightly broken nomads
canine quickly reduces the target into
dog food but there is a limit on how
often the hellhound can be summoned when
not converting enemy combatants into
glorified chew toys nomads can be found
spreading explosive tripwires across the
battlefield you bring lunch fun right
now let’s move up number five crash
that’s why move away with regenerating
health not an option
players need to either exercise caution
or deploy a medic black ops fours roster
is chiefly packed with attack-minded
specialists capable of acting solo or
working in a team but crash is primarily
a support character
The Australian’s ability heals wounds
and can even boost the max HP of up to
four allies while crashes equipment
resupplies the team with ammo that
grants bonus points for kills your team
needs a Mon trust me they’re gonna love
your little ass pack a specialist who
lifts up the rest of the unit crash
might be black ops fours unsung hero
Radim and weep number 4 ruin what’s the
point of scoring a kill if you can’t
look awesome doing it armed with a
grappling hook and a leaping shockwave
attack Rouen seems better suited for a
game like overwatch than Call of Duty
but that does little to diminish the
besides allowing ruin to traverse the
map with relative ease the grapple gun
perfectly complements that grab slams
destructive potential
Batman’s hook does come with a timer
therefore ruin benefits from
self-control and patience number three
battery once in a while there is nothing
more refreshing than diving headfirst
into enemy territory and blowing
everyone to smithereens capable of
dishing out one-liners with the most
seasoned to action-movie heroes battery
embodies everything great about Call of
Duty’s visceral gameplay specializing in
projectiles battery can either bounce
grenades all over the place or cover the
walls and tiny explosives one way or the
other
someone is going to go boom like those
fellas over there while batteries shoot
first think never approach is a ton of
fun the specialist is predictable and
number two torque a good attack is
nothing without a solid defense unless
playing one of the free-for-alls
heist or Kill Confirmed no team would be
complete without torque for multiplayer
modes center around objectives requiring
some form of safekeeping and torque is
explicitly designed to protect the gold
from the other team ah this guy he’s my
new favorite meal
shredded dipshit take him out oh he’s
gonna need a new diaper
besides securing the player in the
objective barricade transmits a
radiation field that slows enemies to a
crawl torque is also armed with a razor
wire that can be positioned around an
objective or down a narrow Hall
essentially turning the map into a big
deathtrap
shoot that number one recon got bad guys
in the candy shop it’s your eyes on see
how they got spooked they knew they’re
being pulsed if this specialist is
misused a team is practically fighting
blind lacking much in the way of
offensive or defensive skills recon is a
surveillance master who exposes the
enemy’s location for a brief period or
within a specific zone all right check
the mini-map coast is clear whether
employing the soldiers vision pulse or
sensor dart recon is often the
difference between a successful assault
or a disastrous ambush assuming most
units will take advantage of recon
surveillance skills any team under
willing to do the same will be fighting
a futile battle why make life harder
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