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Top 10 Blatant Super Smash Bros Copycat Games


as hard as they may try these games just
can’t compete with Nintendo’s beloved
franchise welcome to watchmojo.com and
today we’re counting down our picks for
the top ten blatant Super Smash Bros
copycat games before we begin we publish
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videos for this list we’re looking at
smash like games both good and bad that
are trying or have tried to step out of
the shadows of Nintendo’s biggest
over the years everyone’s favorite ogre
has been the subject of numerous games
including a kart racer a 2d fighting
game in numerous adventure titles so
really a smash bros type game seems like
a foregone conclusion shrek super slam
may not have been a direct carbon copy
of Nintendo’s all-star brawler but the
fundamentals are still there you have
your basic controls to pull off special
attacks and a variety of different
characters to choose from even some that
we’re never in the movies
however shrek super slam suffered from
framerate dips poor sound design and
number nine Cartoon Network Punch Time
when you think about it Cartoon Network
was a great candidate for a Smash Lake
fighting game with all those classic
shows they had a solid roster of
characters to work with alas characters
alone don’t make for a good game Cartoon
Network Punch Time Explosion is bad in
every sense of the word
gameplay is broken and unbalanced and
the frequent audio bugs are annoying
Plus every character feels like a clone
of Smash Bros characters in terms of
except the specials are too hard to pull
off so you instead stick to basic
attacks apparently the only thing that
couldn’t rip off from smash bros was
number eight dream mix TV world fighters
[Music]
riddle us this where else can you find
Bomberman Solid Snake Simon Belmont and
Optimus Prime in one video game nowhere
as much as we jump at the idea the game
only ends up being an expanded version
of smashes coin battle mode which first
appeared in 2001 in melee simply beat
the crap out of each other to nab the
most heart coins until one player
reaches the limit granted there’s enough
here for this game to differentiate a
cell from smash bros but it’s not enough
for us to hunt down a copy of this
japan-exclusive
[Music]
for those of us that grew up as Digimon
fans this was a dream come true
Digimon Rumble arena played just like
Smash Bros except it featured some of
our favorite Digimon characters it even
had a neat mechanic where characters can
transform into more powerful creatures
over the course of a fight
unfortunately the game fell short with
its stiff controls which caused many of
us to start button mashing digimon
Rumble arena was decent at best did that
didn’t stop some of us from getting the
sequel which was admittedly a
significant improvement new number 6
slap city
one of the many indie titles trying to
break into the competitive smash bros
scene slap city is among the few that
don’t take themselves too seriously
one look at the unfortunately small
roster will have you giggling you’ve got
a ruby that dresses up like Zorro among
other costumes a businessman that thinks
every day is casual Friday and a muscle
duct platypus fish thing well the game
has a unique charm to its art style some
players may find it a little too basic
for their tastes no matter which side of
the coin you’re on slap city has a
promising future just not promising
number 5 indie pogo if you’re the type
of Smash Bros player that tends towards
aerial attacks an indie Pogo might be
right up your alley
players are forced to constantly think
about their positioning as you can get
spiked or sent flying at any given
moment of course I can’t forget about
the cast of characters indie Pogo stars
some of the most iconic characters and
video games like shovel knight Octodad
commander video and lie the Crum freedom
planet yes is clearly doing its own take
on the Smash Bros formula and does it
well but it’s similar enough to deserve
a spot on this list number four
[Music]
developed by blue mammoths games
brawlhalla has succeeded in finding its
own competitive scene but the smash bros
comparisons are still inevitable while
the game does have a sizeable roster the
appearance of each character is where
the diversity stops you’ll often find
movesets to be far too similar to that
of another character which could turn
off those looking for a unique play
styles on a more positive note the
stages are well designed and the items
aren’t generally imbalanced enough to
frustrate anyone unfortunately with the
announcement of Raymond’s debut in
brawlhalla
it looks like our hopes of having him in
smash are dashed number 3 rivals of
aether and here we have yet another
indie game trying to go toe-to-toe with
smash bros rivals of aether is one of
the few smash like games that actually
manages to stand on its own two feet not
only does it boast excellent character
animations and exciting action but game
also manages to shake up the formula by
these attacks can affect the stages
layout as well as status effect on your
opponent our complaint with the game is
the relatively small roster of 14
characters six of which are DLC but if
roster size doesn’t bug you too much you
might really enjoy rivals of aether
[Music]
number two brawl out watch out Nintendo
it seems as if the Indies are gunning
for you to its credit there is some
appeal to brawl out that makes it worth
checking out
the game features an original cast as
well as a few guest fighters such as
juan from guacamelee and yuca and lei Li
from ukulele unfortunately the
uninspired stages and modest roster of
it also doesn’t help that unlocking
stuff feels like it takes an eternity
just like every other game on this list
however it can briefly fill the void in
our life between smash bros installments
before we get to our number one pick
number one PlayStation all-stars battle
royale when it comes to smash bros
carbon copies PlayStation all-stars
battle royale almost always comes up
there’s plenty of reasons it’s been
called smash bros for PlayStation for
starters you have an all-star roster of
PlayStation icons in addition to a few
third-party characters then there’s the
actual gameplay in stage layouts both of
which are very reminiscent to its credit
the game did try to distinguish itself
by focusing on building meters to score
Kos rather than having players knock
each other off at the stages sadly this
concept was off-putting for some players
and it was frustrating that patches
barely changed the unbalanced gameplay
oh please man don’t pick Kratos do you
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