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GoldenEye 007 Vs Mario Kart 64


these two games were the life of the
party for the n64 and today we’re going
to determine which one is the true
champion welcome to watchmojo.com and
today we’re putting guns against
go-karts as we pit Goldeneye
double-oh-seven against Mario Kart 64
for this versus battle we’ll be
considering a wide range of factors in
our decision to determine who is the
true king of the n64 round one lazy
there’s no questioning the lasting
legacy that goldeneye has left on the
world video games at the time of its
release first-person shooters were rare
on home consoles and deathmatch modes
even more so enter Goldeneye
double-oh-seven
which helped revolutionize console based
multiplayer and the first-person
shooters are in general it included many
notable and innovative gameplay elements
including a zoomable sniper rifle and
the aforementioned deathmatch style
gameplay which in turn led to many
clones and helped influence the first
person shooter staples that we know and
love today on our home consoles
on the other hand there’s no denying the
legacy that Mario Kart has left on the
gaming world the n64 iteration was
insanely popular in its time becoming
the second highest selling game for the
console and it’s still widely enjoyed
today particularly in college dorms and
the WatchMojo break room
there have been many sequels released
and each time they have been successful
console sellers just like it was in 1996
it seems as if everyone and their mom
have played this classic game and it
doesn’t look to be going anywhere
anytime soon
but while Mario Kart 64 is still enjoy
today
there’s simply no denying that Goldeneye
was the more impactful game for the
industry as a whole while Mario Kart was
insanely fun we had seen it before in
older generations whereas Goldeneye was
something entirely new fresh and
innovative for console players it was
praised by many for its unprecedented
gameplay and influenced numerous titles
to follow first-person shooters arguably
wouldn’t be at home on the couch today
without Goldeneye double-oh-seven winner
Goldeneye
round two single-player
golden eye not only came equipped with
terrific multiplayer modes but also a
full-length campaign which sees you
retrace Bond steps from the film of the
same name as you try to prevent the
Janus syndicate from causing a financial
meltdown he’ll travel to many exotic and
detailed locations like the dam a
frigate in Monte Carlo and the rugged
terrain of the Cuban jungle the missions
were always lengthy and detailed with
numerous difficulty levels bringing
their own unique and challenging
objectives providing fantastic replay
value while mario kart 64 was largely
known for its multiplayer the
single-player aspect still provided some
thrills and excitement
racing against pots while not as fun as
playing against your friends was still a
blast and various difficulty levels
represented by 50 100 and 150 CC nicely
mixed up the game plan there was also a
time trial mode which saw players
attempt to break their own time records
on a given track you can even race
against your own ghost which provided a
terrific sense of urgency and
competitiveness even if you’re playing
alone we still got to give this round to
goal night simply because of its variety
and story while racing against pots is
fun it’s tiring and gets old kind of
quickly and the time trial is simply not
enough to sustain your attention
goldeneye on the other hand provides a
full-length campaign a story and those
difficulty levels with their new
objectives which we’re all a bit more
fun than simply racing around a track
for the thousandth time winner goldeneye
round 3 multiplayer where both games
truly shined obviously was multiplayer
goldeneye double-oh-seven
revolutionized the concept of
multiplayer deathmatch on whom consoles
up to four players had five game modes
to choose from a basic deathmatch you
only live twice which is exactly what it
sounds like
license to kill where players could be
killed with one shot the man with the
Golden Gun and the Living Daylights a
flag based game
this doesn’t even clued the
customization options available like
making rockets the only available weapon
which was you know always amazing the
variety and game modes provided hours
upon hours of fun and left players in
awe on the other hand Mario karts
multiplayer was just as wonderful the
basic race modes were and continue to be
a simple and accessible blast
up to four players can race on sixteen
incredibly varied in challenging tracks
either only against each other or with
computer BOTS tagging along to the
gameplay was fun and easily accessible
making the game approachable both for
children and adults alike
there was also a battle mode which saw
players attack each other with various
power-ups until only one player was left
standing while not as memorable as the
core racing it provided a nice bonus to
the gameplay so as revolutionary as
goldeneyes gameplay was we had to give
this round to mario and his friends
there’s just something about this game
that demands love whether it’s the
harmless fun or the pick-up-and-play
style
and it’s continued to be enjoyed many
years later plus the gameplay really
hasn’t involved all that much in the
sequels
there’s only so much you can improve
upon perfection after all winner
Mario Kart 64 round 4 level design
goldeneye featured some complex levels
in both multiplayer and campaign it’s
levels we’re always intricately detailed
and very large as they often required a
lot of walking down numerous hallways
and open-air areas the numerous
objectives brought players to different
areas of the level allowing for a
welcomed variety and locations and
gameplay upon repeated playthroughs
however may the multiplayer maps were
just imported straight from the campaign
and as such worked well equipped for the
multiplayer style gameplay and as
players would often get caught in dead
ends or camp at choke points hey how
many of you got caught in the basement
if there’s anything that Mario Kart 64
could be praised for its the level
design many of the levels found in this
game are now classics of this series
ranging from the very simple Luigi’s
Raceway to the dangerous Bowser’s Castle
to the wondrous but very tedious Rainbow
Road each level has its own unique
charms and appearance and each has
obstacles that the player had to
overcome
whether it be lava pools fenceless
cliffs or moving WAMP blocks
some even had secrets that could be used
to the players advantage although these
often resulted in some swearing and
ended friendships of course
it’s a close call but while goldeneyes
levels were complex and enormous we have
to give this round to mariokart
effectively tying our show down
there’s simply nothing like the amazing
levels of this game many of which are
still fondly remembered and some were
even remade in later iterations
they were complex beautiful to behold
and most of all a heck of a lot of fun
winner on Mario Kart 64 round 5 lasting
appeal Goldeneye double-oh-seven was
littered with things to occupy your time
between the campaign and the multiplayer
there was always something to do whether
it be by yourself or with a group of
friends however the campaign only
provided a limited amount of hours and
if the variety of difficulty levels
didn’t interest you you were basically
out of luck either way once you beat the
campaign on the hardest difficulty there
wasn’t much else to do aside from
experimenting with cheats which
admittedly often resulted in cons of
blasting gags luckily the multiplayer
provided countless hours of fun and
became the true source of the game’s
longevity especially thanks to its wide
range of customisation options there may
have been very limited single-player
options in Mario Kart but the
multiplayer modes more than made up for
it while the multiplayer was technically
also limited in its courses and
characters the random nature of the
races always kept players coming back
for more
for example maybe this time you won’t
get hit by that womp block or maybe
you’ll get a red shell instead of that
stupid banana peel while the gameplay
was simple the lasting appeal was
limitless as long as you had some
friends along for the ride the hours and
variety in the races were unbounded
unfortunately where goldeneye falls flat
is how well it stood the test of time
because it was a first person shooter
built around a single analog stick its
controls really do not hold up well in
comparison to other shooters available
today be they on console or PC plus the
graphics have gotten muddier and muddier
as time is worn on but Mario Kart still
looks pretty crisp anyway
comparing all this to Mario Kart where
the controls and mechanics still hold up
really well you have the game that takes
the checkered flag at the end by a mile
winner Mario Kart 64
while both games are truly fantastic
pieces of entertainment and worthy
additions to your library we had to give
the edge to mario kart 64 with just
edges out gold 907 with a score of 3 to
2
so did we pick the right game be sure to
debate in the comments and of course
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