Press "Enter" to skip to content

The Effective Use of Game-Based Learning in Education | Andre Thomas | TEDxTAMU


how did it so how do you make the world
a better place
no but we start with education how does
education start how do we teach our
children and kindergarten playing games
right to play through games that’s how
we formally introduce education to
students to the future generation but
then something happens when they turn
six seven or eight when we put them in
benches and rose and the sage on the
stage just like me right now here in
front of you are and we call that
effective education about 2025 students
in a classroom now I’m not a doctor not
psychologists when students turn 18
something happens because now effective
education is 150 students in rows with
SH on the stage like myself and we call
that effective education universities
all across the world and that’s how we
teach now let me ask you a question how
do we learn how to ride a bike super
bicycle
do we learn by reading about it by
watching somebody do it or by listening
somebody talked about it we were in
riding a bike by actually doing it he
had the classroom experience watching
reading and listening and it has been
like this for hundreds of years it
hasn’t really changed yet our world has
changed dramatically over the last
hundred years just in the last ten years
things really changed so why is
educational really move forward and was
Ryan anybody know what was his periodic
table of elements says how many elements
how do the 10 have at 14 at 18 so
somewhere between a hundred and hundred
30 maybe but we’re all supposed to learn
this what does it actually say but what
are those B’s boxes actually mean yeah
it’s a chart all right then we’re
supposed to know what it is well let me
show you another chart in comparison and
it keeps on going and going and going
I’m still going it’s so big it doesn’t
even fit on the screen what have I told
you you have to learn this chart and
know by heart
great right teacher wonderful well but
what have I told you 10 year-olds novus
chart by heart what have I told you 10
years later they still always chart by
heart because I didn’t have to learn a
chart that’s a dual type abilities from
Pokemon again hugely popular and there’s
the data behind it even today over 27
million active users Pokemon really that
child periodic table of elements 118
elements we can’t remember here 10 years
later Zeiss turnovers by heart that’s
the power of games now I hear you may
say games down really belong in the
classroom well that’s like saying books
don’t belong in the classroom and I
don’t prescribe to that those games are
a medium just like books you have all
types of books you have recipe books you
have textbooks you have reference books
you have comic books all different types
of books and we have the same of games
we have all different types of games
with puzzle games where the adventure
games were first-person shooter games
and we have games for learning let me
show you some examples of games here’s a
game called remission you may have heard
it’s a game to help patients young
children fight cancer
very effectively it’s another game for
the University of Washington this is a
game where players help scientists
discover new proteins my game for
science 1979 we take on the role of the
journalist and heroine and sees the
Iranian Revolution from a very different
perspective call it the historical or
documentary game and some of you may
know this game Kerbal space program it’s
a physics and outer space really you
know widely popular amongst children and
in helps let me show you an example so
okay the video didn’t work sure but we
created the first ever art history game
right here at Texas A&M in the life lab
with our students for faculty and with
the help of tri see’em that game has
shown research that we conducted 24.7%
of student improvement after just two
hours of gameplay why did we create the
game well here we have our history
survey classes is a large lecture
classes where students get introduced to
art these engineering students business
students architecture students the only
terms over here about artist two
semesters 5,000 years of art human art
history there’s only so much they can
get out of it it’s like trying to see
Europe in a speed train in a week how
much are you gonna remember how much you
really kinda understand about Europe
does it teach as a professor teach art
history for like well maybe there is a
better way to engage with our students
to bring deeper context to students
through games knowing that 97% of
students play games every week for hours
or more that’s boys and girls now they
don’t necessarily consider themselves
gamers playing candy crush oh no I’m not
a gamer but I play candy crush so they
take it sure but I’m not a gamer then
there’s all kinds of games board games
card games video games and we can
utilize that power very effectively let
me ask you different well here some
responses because this game has been
used in classes and universities all
around the country and now all around
the world and Poland actually teaches
using this game to teach English to her
students right here coming from Texas
A&M what about other subjects can we do
the 100-meter race if you run 90 meters
what do you get nothing right
disqualified you don’t even get last
place
he didn’t finish 90 meters in 100 meter
is whether it’s 90% what do you get in a
classroom if you get 90% 90% would get
you me if you actually only got 90
percent whatever I told you that
airplane about to get on to it’s an a
pilot his master’s airplane 90 percent
oh and by the way don’t worry is a plane
is a really great condition it’s 90
percent working now you have a feel
about set I thought that it feels are
good about it thankfully pilots are not
educated that way the educated piece
really on mastery of the subject but
ninety percent we don’t do anything in
the rearward ninety percent everything
is 100 percent but in education ninety
percent and let’s see a students imagine
a be stewin see students and compounding
works in education the same way as a
dozen finance over the years the
knowledge we leave on the table stacks
up year over year over year about to
show another example of a game was
[Music]
from engineering to medicine to 3d
graphics calculus is foundational for
all STEM careers
however calculus courses today have
among the highest failure rates of any
course on any campus and there is a
growing body of evidence that explicitly
ties calculus to attrition and stem
degrees at tri-c on our team
collaborates with educators to address
these complex educational issues and
transform how students learn
welcome to variant limits the first in a
new series of immersive educational
experiences for calculus students
variant limits brings calculus to life
by transforming abstract ideas into
creative and visually engaging
a planet governed by calculus principles
students will discover a vibrant 3d
world
throughout the world students will
overcome obstacles by applying skills
and concepts learned in class students
working a new perspective on difficult
topics such as limit laws continuity and
the intermediate value theorem and whose
their experiences within the game to
construct and retain calculus knowledge
variant limits promotes conceptual
understanding through direct interaction
and immediate feedback in the game
environment by providing students an
opportunity to take a more active role
in the learning process
nerds engages and motivate students like
no other learning tool as students
advance learning is reported by the
instructor portal which provides
detailed information and tracking tools
a revolutionary new way to teach
calculus
innovative tool to empower and engage
students the first in a series that will
transform the calculus experience play
now I can tell you this looks like home
what I want to do but the data speaks
for itself
students his homework plane average of
10 times between two and four hours I
don’t know any other homework students
are willingly doing that often to get
better to master a subject and what our
own studies are still ongoing he teach
and Italy recently used this game in her
class last year
80% of her class succeeded it was pretty
good this year the first time she used
the game in her class and the rate went
to 100%
everybody mastered the subject not only
that so mass is a subject but the
average grade went up by about 10%
across the entire class now that’s
pretty powerful and the feedback we’re
getting from students and from teachers
the engagement is overwhelming
si why did we create it because you
heard many students are failing calculus
in calculus is a foundation for any
science technology engineering
architecture business everybody has to
do calculus we have students enrolling
in West Texas College for example to get
to calculus credit but they don’t really
learn calculus what are we doing we’re
not helping them is it another way in
other tools that we can give teachers
and students to really help some
recently a young lady came up to me at a
conference ask you sir do it math oh my
god I hate it
whoa very strong yeah I’m in the
classroom the teacher keeps on going and
I can’t keep up so I’m paying $300 a
month on tutoring just to keep up
because I know I’m gonna need it in
college yeah to succeed what do you like
games yeah sit down she sat down and
within an hour’s like oh my god
I actually understand food versus
support in math is so much fun I didn’t
realize could be so much fun
why shouldn’t learning be fun that’s how
we start off I think about failing in
classroom what do you get when you fear
in an F okay well let me try the test
again and another
how motivating is said not very much
right nobody likes to fail that’s how we
write in a game you can’t succeed you
can’t finish a game unless you mastered
a hundred percent you can’t get to the
next level with 98 percent you have to
get a hundred percent and not only do
you have to get a hundred percent
failing is fun
that’s why students play over and over
again and you see that many games highly
motivational imagine the situation
you’re bout to get to the airport
thankfully the pilot is fully trained
airplane is fully working you run you’re
kind of running late as you reach the
gate the airplane is just pulling off
there is the window seat that would have
been yours it’s empty you’re standing on
the other side what’s gonna go through
your head right now
first you’re gonna be upset obviously
I’m not gonna repeat the words that I’ve
heard so people say in that situation
and this when I’ve asked what’s the next
thing that goes through your head most
people tell where we’re gonna start
planning how do I get to my destination
well that’s actually the third thing
number two you’re gonna think back on
all the things that if they would have
just done bit better that would have
made you sit in that airplane it’s a
security line if it would have just been
a little bit shorter the bus if you
would have just been on time I could
have made that plane well what if I can
tell you I can rewind time and give you
another try you wanna have another go at
it
do you wanna try to get that airplane to
go home for Christmas to see your family
who’s gonna say no you can’t see it it’s
right there and you know what it’s gonna
take to succeed yes of course I’m gonna
try but unfortunately in real life that
doesn’t happen but in a game I can
rewind and you can try again and I can
show you what success looks like and how
do you get
sell and that’s a power of game based
learning we’ve taken this to a whole new
level right here Texas A&M where the
games becomes a center of the course of
the educational experience no longer
there supplement but there actually is a
focus and for which students are
learning we have our materials around it
and we still have teachers because games
are not supposed to replace a teacher
and we would say need teachers to teach
it’s been so successful and we’ve put on
free courses with year two for art
history one for calculus and the
engagement is a cruiser over me we don’t
have anything to compare it against
because it’s the first time it’s ever
done and we’ve allowing now college
students to earn credit in four weeks
it’s the only single credit right now
and the plan is to have free courses for
free credits or on that’s 12 weeks
isn’t it semester 16 weeks yes you’re
right so you’re saying 12 weeks so we
could reduce the time to earn college
credit we could increase mastery and
maybe maybe even reduce the cost of
education because I can get so fast and
less time and having fun doing so just
imagine that future for all of us and
for our students thank you [Applause]
Please follow and like us: