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Educating Through Exploration | Ariel Anbar | TEDxASU


Thanks so I’m here to tell you that we

need to transform the way we teach and

the way we learn we need to infuse our

teaching and our learning with the

spirit of exploration we need to figure

out how to do that at planetary scale

and I’m here to tell you that we can use

technology to make that happen

but before I tell you all that I want to

talk a little bit about how I ended up

caring about this I ended up doing this

I was my academic history is as a

geologist an astrobiologist I study the

history of the earth the history of life

and environment on earth what makes the

earth habitable and the prospects for

inhabited worlds beyond our own and for

20 years that’s what I’ve done and then

about five years ago my son who was then

11 years old said to me dad you know all

this earth history and astrobiology

stuff you do in aliens and all that

that’s really cool but what’s it really

doing to improve the future of the

planet what is our future and I was

taken aback by that question like a

child’s question like that often does

and I started thinking what am I really

doing that actually makes the future a

better place in my professional life and

I thought about well as a professor what

do I do more than anything else that

affects the future it’s my teaching and

I ask myself am i and are my colleagues

are we teaching as well as we need to

because the challenges that my son and

our other and our children face in the

future are of immense scale they’re of

planetary scale their unprecedented

problems their problems we’re only going

to solve if we have a planet of problem

solvers are we teaching our kids in a

way that’s going to accomplish that and

I decided – no we aren’t we aren’t

really doing that very well we aren’t

taking advantage of technology to do

that as well as we could and so I

started doing a number of things that

led to the creation of a center the

center for education through exploration

where we’re trying to do just that

figure out how we can use technology to

improve the way we educate at planetary

scale so the focus of that Center is the

mantra for that Center is as follows we

want to transform learning from mastery

of what is known to exploration of the

unknown we want unpack that just a

little bit what do I mean by mastery of

what’s known if we’re outside and ask

the average person what’s educational

about what’s learning all about odds are

that very high on the list of things

that they would say is well it’s about

knowing a lot of stuff it’s about

mastering a lot of facts a lot of things

we already know

that’s that’s very true that is part of

it for most of human history that in

fact was the essence of what it meant to

be a learned person my father was a very

smart man a very learned man and what

did that mean among other things it

meant that when we had arguments at the

dinner table he had facts at his command

that could just you know pound any

argument I might make so that that was a

mark of being an educated learning

person but today the world is changing

we have information at our fingertips

today when we have arguments around the

dinner table you know my kids pull out

this thing and they have all the facts

of their command far more than my father

ever had and so more and more education

and learning aren’t so much about

mastering facts they’re about learning

how to work with facts instead of fact

masters what we need to produce are more

and more kids and adults who are

explorers who are able to make use of

information able to tell good

information from bad and use that to

navigate the unknown future this has

always been necessary but it’s becoming

more and more necessary we need to

produce people who can ask questions

solve problems innovate and persist not

simply who know vocabulary and rules and

equations and I don’t mean to apply the

vocabulary and rules and equations

aren’t important they are but they’re

less and less important compared to make

use of all that stuff now it should be

easy to teach this way because we’re all

born as explorers all of us every one of

us learn most of the important things in

our life for our day-to-day lives by

exploring by trial and error we learned

by doing and yet somehow when we get

into formal education that bright-eyed

baby becomes this guy and there’s a

whole bunch of reasons for that but

fundamentally the way we try to engage

in teaching the way we do our teaching

especially at large scale especially the

college level is too passive and too

much like this so that guy may have

shown up in class with all the

enthusiasm of that baby

but after 15 weeks of three hours of

this kind of thing no matter how

brilliant the lecturer was after 15

weeks you ready to be done and you’re

probably interested in learning about

something else other than whatever that

subject was so we know how to solve this

problem any of you who are parents of

inquisitive kids our parents who’ve

nurtured inquisitive

is in there kids knows how to do this

you learn by doing

right that parent they are teaching that

child how to solve a puzzle is teaching

in a very different way than a lecture

mode of teaching the child is exploring

the child is figuring things out by

trial and error the parent is there as a

tutor as a guide not as a lecturer

telling the student telling the child

what to do so we know how to do this we

know this is small-scale the challenge

is how do we do this at massive scale

and this is not any kind of new thing

right so parent we all know this as

parents there’s a lot of research now

that shows that what’s called active

learning as far superior to to lecture

type learning and this is ancient wisdom

Confucius said I hear and I forget I see

and I remember I do and I understand

there’s nothing new in any of this the

challenge that we have that’s new is how

do we do this at massive scale

so I’m here to tell you the technology

is a large part of the solution and you

may say well how is technology a part of

the solution for teaching better at

scale because this is the face of what

we call online education today right you

open up your computer you’ve got your

learning management system everything

nice and tightly arranged you’ve got

slim

you have slides that are basically your

PowerPoint slides from a lecture you

have a nice little video clip of the

lecturer does have the virtue that you

can pause it and go get a cup of coffee

you go to the bathroom and come back but

other than that there’s zero advantage

over the lecture essentially what we’re

doing right now in online education for

the most part is we’re taking that not

very effective mode of lecture teaching

and we’re virtualizing it and so we end

up with a not very effective mode of

online education and this is not to say

that all align align education is bad a

lot of it can be very good and of course

it’s better than no education for sure

but we’re not taking advantage of what

the computer can do because the computer

can do a lot more than serve up slides

and serve up little video clips in a

nice tidy organized way um

so how’s the solution well I would

assert to you that we are in the black

and white silent movie stage of the use

of mass communications technology for

education we’re the equivalent of 100

years ago putting a movie camera in

front of a stage like this filming and

saying ah I’ve made a movie and yeah

you’ve made a movie technically but fast

forward a hundred years once you have a

camera you can have two cameras you can

multiple cameras you can now have

different points of view you can edit

and splice together and get a very

dynamic kind of thing you can go outside

the theater you can into more realistic

locations you can go outdoors you can

create special effects you can do all

sorts of things that the movie industry

has figured out how to do the movie

mystery has mastered the medium so that

now we can have something like the

Martian which is dramatic storytelling

no different than that theatrical play

but in a way that transports you to a

completely different realm and context a

completely different mindset

gives you an experience you could never

had in the theatre and does it at

massive scale across the whole planet

the art of narrative storytelling has

exploded in the last hundred years it’s

a massive industry now compared to what

it used to be with that Raqqah

productions because the technology has

been mastered for the goal of dramatic

storytelling same thing has happened

with video games many of you in the room

a remember pong right I remember as a

little kid sitting my parents living

room playing pong right and so in our

lifetimes video games have gone from

pong to something like halo and the halo

is already not the state of the art

right immersive dramatic narrative

driven games that have a lot of the

qualities of movies but with the

interactivity and and addictiveness

frankly of that kind of the kind of

interactivity that you have in video

games

they’ve evolved dramatically the medium

has been mastered right to the point

that movies and video games are now

converging so we don’t do anything like

this in education for the most part

right we have because we’re taking baby

steps for at the very beginning of this

so let me give you a sense of what we’re

trying to do in our Center and we’re

taking baby steps because we’re just at

the early stage of this so here is a

fantastic educational experience this is

a river trip down the Grand Canyon to

run every year by Carl Carl strim was

you can see here maybe right here one of

the he’s probably the greatest living

Grand Canyon geologist every year he

takes about a dozen advanced

undergraduates and graduate students

down the Grand Canyon two-week river

trip fantastic learning experience that

almost nobody on the planet will ever

have most people will never even go to

the rim of the Grand Canyon let alone go

on a river trip down it from a master

geologist learning about the history of

the canyon and what it’s all about so so

as an example can we take an experience

like that and can we virtualize it in a

way that is far more gripping engaging

that is taking a bunch of photographs

and a bunch of text and some video clips

and so we did that we’ve we’ve done a

lot of experiments involving together a

lot of technology to do to produce

things like this experiences like this

you’ll you’ll see a video of here in a

second I hope yes you will so a 360

degrees spherical environment with

high-resolution imagery with lots of

media layered in here’s a little video

clip of going down the river but we have

a lot more media than just that I love

this these are gigapixel images this is

about a thousand megapixel images

stitched together that allows you to go

across the canyon in great detail from

one side to the other and we didn’t do

this for one location we actually went

on that two-week river trip with some

technology and so we have a dozen or so

locations and you can hop to any one of

those and tour along the Grand Canyon

we’ve done a whole bunch of these we’ve

done a good 20 of these in different

stages of production now these virtual

field trips vft asu.edu if you want to

play with them I’m going to taught us a

lot about what you can and cannot do

with this we’re also now playing with

virtual reality to take you to places

that no human has ever gone before

essentially in this case a virtual field

trip into the cell working with a

technology partner called smart Sparrow

so here you’re diving into a cell in a

VR system and you can see the cell

structures everything is rendered as

realistically as we could possibly can

as much details we can load into the

technology and we actually have

interactive learning experiences built

around this where you have a game-like

sort of thing where you go around having

to figure how to make the cell work and

you learn by doing how some metabolism a

cell structure actually works so we’ve

we built these sort of things at what

we’ve learned through all that is

they’re really cool but they’re they’re

not they’re not quite what needs to

happen yet so if I were to put you in

the bottom of the Grand Canyon

first you’d look around – wow this is

really cool and then about 10 minutes

later it’s like okay we’re gonna get my

lunch how am I gonna get out of here

what am I supposed to do while I’m here

right you need a guide right it’s not

enough to have the g-wiz the experience

you need a guide and so we’ve turned to

games as the guide and what I mean by

that was there’s a lot of research that

shows that that digital games can be

very useful for learning and why is that

what’s going on with digital games well

the deal there is that in a good digital

game or a good game of any sort you’re

getting a lot of feedback you’re

learning you’re learning what’s right

and what’s wrong in the context of that

game you have a tutor essentially behind

the scenes in the rules of the game in a

digital game that the rules can get very

complex and so we want to be able to

master that for education instead of a

digital game that’s teaching out of

shoot aliens effectively we wanted

digital games that actually teach you

something interesting so I’m going to

walk you through some very quick

snippets here from a project called

infinite scope that NASA has funded us

to work on where we’re trying to teach

both authentic science content but also

the process of science which is the

process of exploration in a structured

way

so in infinite scope in this in this

this small world activity and fit scope

we’re trying to teach students where are

the small worlds in the solar system the

asteroids the Kuiper belt objects the

near-earth objects so we’re teaching

solar system structure and in order to

do that the students have to learn not

by being told but implicitly they have

to learn something called Kepler’s law

which is that objects further away in

the solar system move more slowly than

objects that are closer to the Sun in

the solar system so the students and to

make it a little more game-like you game

also has the goal of motivation so we

borrowed Ching except instead of

geocaching we have a stroke Ash’s hidden

on these small worlds you’ve got to find

your astro caches on these small world

that’s your motivation what you do

though you go through this exploration

process first you observe you’re here

you’re in the middle of the solar system

the Sun is looking out I don’t know if

you can see this but you see the little

dots skirting along here

those are the planets this is the

wandering stars planet in Greek is

wandering star that’s where it comes

from so there’s the planets and the ones

that are moving faster are closer and

the ones that are slower are further

away but you the student doesn’t know

that at first you find out by trial and

error by having this godlike view where

you can pick up a test object and place

it wherever you want in the solar system

and see what speed it moves out compared

to the object you’re trying to whose

location you’re trying to identify so

here we’ve placed that object and you

can see this the tracking object and the

test object and the object you’re trying

to track and you compare their speeds

and through trial and error you learn

this rule and you figure out where these

different kinds of objects are you get a

lot of it at a adaptive feedback so here

in this case these guys are moving at

very different speeds this test object

was not placed a very good location and

you get feedback that tells you this is

kind of given the way the game in this

feedback we have also two layered

feedback that tells you that helps us

coach the student the learner the player

to success and learning along the way

what’s going on and we throw in

authentic data as a reward so at the end

when you’ve found one of these objects

then you get to zoom in at very high

resolution this is the highest

resolution data that we that we have of

Pluto and you get to zoom around there

to try to find your astro cache which is

hidden somewhere on pluto and so the

student has to do this this is aimed at

middle schoolers the middle schoolers

have to do this for a good number of

objects in order to succeed in the

entire thing and collect all their Astro

cash coins that are hidden there which

then the teacher can figure out what to

do with so this is not the first digital

learning game I don’t mean to say that

this is the first one and this is aimed

at middle school so it’s relatively

simple but what we’ve done here that is

relatively new is we’ve taken a fairly

sophisticated gaming engine and done

this and we fed it through a website so

this is not doesn’t require some big

download this can run on any web browser

and because it because that’s key to

making this at scale right because we

want to reach everybody or at least

everyone who at least has a web browser

a device of some sort and this is being

built to run on AI devices as well so go

to infinite that education you can

download this right now we just made

this public actually earlier this press

release you can find on the

you website so I want to bring this to a

close I want to bring up one other very

important thing perhaps the most

important thing that happens when you

start about using digital technology for

teaching and elevating the way we teach

and I want to do this by way of an

analogy so my daughter my 13 year old

daughter is a dancer and when she goes

to dance class and her dance teacher

evaluates her dancing what does she

value 8 she doesn’t look to see does my

daughter finish the dance I mean she

does look at that but that’s not the

important thing the important thing is

to see how she moves how she does the

various dance moves that’s the

evaluation now think about an education

when we evaluate students in education

what are we evaluating mostly well did

they finish the course and they get a

particular grade and I would assert to

you that that’s kind of analogous to

digit did my daughter finish the dance

if what we really care about are the

skills of asking questions and solving

problems and persistence and innovation

we should be about those things and yet

for the most part we don’t certainly not

directly what does have to do with

teaching digitally well a digital

platform that lies behind in a digital

game like I just showed you is

collecting very rich information about

what the student is doing at every step

along the way there is deep information

there about the way the student is

thinking the way the student is solving

the problem the hypothesis the student

is forming and so on and so on and so

the digital medium allows us to really

transform has the potential to allow us

to really transform the way we assess

learning the way we evaluate the the

very thing that we’re evaluating when we

evaluate students and that’s a potential

that is completely untapped right now

and we’re just starting to learn how to

do it but I think that’s actually

potentially most profound part of

transferring the way we teach into rich

problem-solving activities online and so

I’ll just close with this so this isn’t

just a bunch of ideas we have a whole

course that we developed here at ASU a

number of years ago called habitable

worlds that implement that where we

learned a lot of these principles along

the way so we implement allowables and I

could show you a lots of data that shows

that this kind of teaching has is

turning out to be effective but I love

this quote and I get we get lots of

quotes like this at the end of the

course I was able to open up my mind to

topics I’ve always scared me science and

math and I learned that I could enjoy it

and that I

capable of doing it microphones being on

not being scared learning how to enjoy

learning that you have the capability to

do something you thought was hard these

are all the qualities of exploration and

that’s what we’re trying to imbue in our

students and we can do it thank you [Applause]

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