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Top 10 Resident Evil Facts


it’s time to dive even deeper into the
survival horror welcome to watchmojo.com
and today we’ll be counting down our
picks for the top 10 facts about the
Resident Evil franchise okay let me
handle this for this list we’ve scoured
the web for the most interesting facts
about one of gaming’s most iconic
franchises and if selected the ones that
we felt were the most intriguing and
lesser-known among even the most
hardcore fans of the series this is my
last wish
number 10 home sweet home based on a
Japanese horror film sweet home was a
psychological horror RPG tie in that
shadowed a team of documentary
filmmakers looking to procure valuable
paintings inside an abandoned mansion in
the middle of a forest little do they
know that the residence is actually a
haunted abode occupied by countless
monsters and ghouls that sound familiar
more features that might ring a bell
include puzzle sub games limited
inventory storage scattered notes as a
storytelling mechanic and oh yeah adore
based loading screen this is all due to
the fact that Resident Evil 1 was
originally in development as a sweet
home remake so don’t be calling out
Capcom for plagiarism since both IPS are
owned by them this mansion is gigantic
we could get into trouble if we get lost
number 9 Jill sandwich that was too
close you were almost a Jill sandwich
you’re right
most players agree that if there’s one
thing the first Resident Evil did poorly
it was its writing this was so bad that
even Capcom is in on the joke now I was
almost a Claire sandwich oh very tell
everyone that story when it comes to the
particularly extra cheesy Jill sandwich
line its first reappearance is on an
arbitrary recipe note that players can
find in the mobile game Resident Evil
uprising this same line is once again
referenced in Capcom’s Dead Rising where
in the first floor of the game shopping
mall setting players can find a decently
subtle illusion that only Resident Evil
fans will appreciate it that was a close
one
a second late you would have fit nicely
into a sandwich really thanks number
eight dub trouble
we’ve established that resident evils
dialog isn’t exactly the most clever
evidently so did the franchises creator
Shinji Mikami who also helmed the first
Resident Evil game as its director and
producer
well I intimidated him but it had
nothing to do with umbrella for those of
you going no duh when we say he thought
the dialog was horrible he meant the
Japanese dialogue of the first game I
got didn’t take a cool deal as a result
Mikami removed the Japanese lines from
the game altogether favoring the new
english-speaking actors and dialogue all
of which he felt fit the American
setting better anyway dong-man China
what a monster I can’t believe what the
hell is this place anyway
to me commies credit those of us who
have seen and heard the Japanese cut
probably would have made the same
decision however to his discredit it
probably ran circles around lines like
this it’s a weapon it’s really powerful
especially against living things
number seven evil May Cry time to go to
work tries taking a painful six years to
complete Resident Evil 4 underwent
numerous overhauls prior to its release
in 2005 I’m sure you boys didn’t just
tag along so we could sing Kumbaya
together at some boys Scout bonfire one
proposed concept was a toned down from
guns in favor of a more aggressive melee
based combat system enter Devil May Cry
or the game that was supposed to be
Resident Evil 4 I only take special jobs
near its completion the game was
ultimately shelved after Shinji Mikami
felt that it haha strayed too far from
the series his survival horror feel
freeze
I said freeze nevertheless Capcom
refused to drop what was completed of
the gorgeously designed game and so they
had to repackage it under a new name and
franchise a similar thing was done with
Onimusha which was originally an
oriental themed version of Resident Evil
1 this is why all the demons number 6
Night of the Living evil
did you guys know that one point The
Godfather of the zombie genre himself
George Romero was hired to write and
direct a film adaptation of Resident
Evil it has been established that
persons who have recently died have been
returning to life and committing acts of
murder well this was indeed the case in
1998 when Capcom approached him for the
project after being impressed with his
direction for the 30 second live-action
ad of Resident Evil 2 initially he
declined since he didn’t want to do more
films with zombies in him
Romero ultimately reconsidered however
the screenplay he submitted was
reportedly so bad that he was
subsequently dropped from the project
and replaced with Paul WS Anderson I
know what you’re thinking but then again
you ever see survival of the Dead number
5 no fixed residents evil
following the unprecedented success of
the first game it was only natural for
Capcom to attempt to double down by
porting it to other major consoles one
such effort was to attempt to
reintroduce the title to handheld gamers
via the new and rising Game Boy Color
dissatisfied with the finished product
the port was ultimately scrapped and
unreleased with Capcom’s official
statement citing a lack of confidence
that the product would have held up to
gamer standards nevertheless a prototype
was eventually leaked in 2012 and
despite reports detailing its perfect
room for room and event for event
recapturing most players ultimately
agreed with Capcom’s decision commonly
consigning that it just wasn’t suitable
for the format still it would have been
better than Resident Evil Gaiden number
4 Resident Evil three code Veronica why
isn’t someone doing something about this
I didn’t know you were still alive Jill
after the underestimated success of
Resident Evil 2
Capcom went straight to developing not
only the next main installment but also
a spin-off tie-in showcasing the events
that led to the t-virus outbreak in
Raccoon City we’ve gotta get out of here
what what do you think you’re talking
about the plan appeared to be rock-solid
however in all their hastiness Capcom
had apparently forgotten the lengths to
which their Sony contracts extended
binding them to release two numbered
titles or official sequels exclusively
for the PlayStation relax beautiful I
said I was sorry
hence the spin-off that was merely
resident evil nemesis had a three shoved
into its title with code Veronica
which many Capcom developers still
regard as the true Resident Evil three
was altered as the spin-off that was too
close but I found something thanks to
you number three resident sequel after
the completion of the initial game that
was to be Resident Evil 2
Capcom execs were not impressed
particularly with its dated-looking
finish and conclusive ending for the
narrative this forced the franchise’s
first push of the reset button making
the unreleased version of Resident Evil
2 known to gamers as Resident Evil 1.5
drastically distinct from the original
1.5 featured a different female
protagonist as well as an RPG esque
mechanic for developing characters and
weapon stats
additional changes from the initial
draft included major remodeling of
characters delaying the official sequel
even further and prompting Capcom to
apologize to fans in the form of a
playable demo released with a Resident
Evil 1 director’s cut number 2 Guinness
world record holder whoa what is it yeah
we know
well the franchise has a Guinness World
Record shocker right Jill you’re here
too yes you’re here too well how about
we give you guys a few guesses as to
what the records are for most gory video
game series of all time man best horror
based brand of all time
yes again wait it can’t be the
best-selling video game franchise of all
time right no it’s not not even close
please give this photo to my family the
correct answer is it’s the worst game
dialogue ever we’ve already covered why
the dialogue was so bad but to earn a
world record for the worst is still
rather impressive as a landmark I’m
sorry for my lack of manners but I’m not
used to escorting men to be fair the
series holds two other records the
highest-grossing game licensed movies
and the first live-action movie trilogy
based on a video game
god damn it Paul Anderson you adapted it
changed it you became magnificent Frank
before we send chills down your spine
with our favorite Resident Evil fact
let’s have a look at some honorable
mentions
number one resident evil’ was conceived
as a first-person shooter must be my
imagination
that’s right fanboys believe it or not
this franchise was originally intended
to run in the vein of what would have
been season four runners like
Wolfenstein and doom
despite the FPS genres fast rise in
popularity at the time developers at
Capcom felt that the technology
available didn’t allow it to fuse well
with the horror genre as a result they
opted for an approach which mirrored
that of the venn action-adventure based
game alone in the dark though Resident
Evil would later we explore the first
person perspective concept with the rail
shooters umbrella and dark side
chronicles those all flounder in
comparison to the brilliant frightening
ammo conserving third-person survival
horror that we all came to love I owe
you one
don’t mention it yoohoo there list I’m
glad now but why are you here which
Resident Evil FAC did we miss for more
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