
with the release of Super Mario maker
the question of what other game series
should be adapted in this manner looms
overhead welcome to watchmojo.com and
today we’ll be counting down our picks
for the top ten games that should have
the mario maker treatment as the title
suggests we’re looking at these games
and series new and old that would be
best suited to user-generated content
based platforms
we’ll be excluding games that already
have an official map editor so if you’re
looking for portal jump on Steam and go
play it right now
number 10 prince of persia classic
series when many gamers think of prince
of persia
their first thought would probably
revolve around the sands of time series
however we’re focusing on the first two
titles which were both remarkable puzzle
platformers with a strong emphasis on
character momentum swordplay combat and
switch based traps considering how
popular puzzle solving themed levels are
in mario maker there would certainly be
a market out there for unique and
creative levels besides it’s not like
ubisoft is doing anything with a series
right now so what’s the worst that can
happen
number 9 Lego series they know how to
ruin every good evil plan your plan is
still
fantastic here the appeal is the
malleability of the formula ever since
the release of the first lego branded
videogame 1997’s lego island the broader
franchises diversity has expanded in a
magnificent fashion from racing games to
open-world titles from original works to
reliance on licensed properties such as
Star Wars these games have shown their
versatility yet lego games are always
rooted in a distinct plastic esque
visual style and a mixture of puzzle and
platforming mechanics that would allow
players a workable jumping-off point
think Lego dimensions meets Lego worlds
you can make your own mashup of your
favorite Lego properties it looks so
pretty
it feels so powerful having number eight
shovel Knight though fresh based in new
to the market this retro themed game has
plenty to offer in a hypothetical maker
game
shovel knight developed by Yacht Club
games is a 2014 side scroller that
blends 8-bit graphics and a simple color
scheme with a deceptively deep shovel
based combat it’s mix of classic and
modern design techniques would make user
created levels an intriguing prospect we
have already seen how creative Mario
maker players can get with using flying
enemies as platforms so now let’s see
what they can do with shovel Knights
Pogo shovel
number seven Sonic the Hedgehog series
we’d like to run at the speed of sound
once more if that’s all right from its
inception the sonic games have been
about distinguishing the franchise from
its peers where other platformers are
about precision and caution
Sonic the Hedgehog is about visceral
speed the fact that early games
maintained a constant cartoon-esque art
style while introducing elements such as
the Chaos Emeralds adds to the appeal of
a creator centric Sonic game you thought
those Auto levels in Mario maker were
dizzying imagine if those were Sonic
stages
number six Castlevania series whips
monsters and imposing castles together
the markings of something truly
excellent Castlevania established very
quickly what its angle was tightly built
action platforming titles framed around
Gothic architecture and Universal horror
iconography
with early games being released for the
Nintendo Entertainment System this
translates into easy to convert sprites
and backdrops not far removed from those
of Super Mario maker as an added bonus
hypothetical castlevania maker game
would have access to role-playing and
the metroidvania map design features
popularized in the series by Castlevania
Symphony of the Night for more
professional makers at heart it’d
certainly be interesting what players
can do with those mechanics you shall
regret those words who will you will
meet again
number 5 Metroid series the Nintendo
Entertainment System game Metroid put
forth a different type of platformer
from its contemporaries as bounty hunter
Samus Aran players explored dark and
solitary environments having the freedom
to backtrack as they saw fit and often
being faced with hostile alien creatures
this combination of a grim atmosphere
unusual but iconic creature designs and
nonlinear gameplay could allow for some
of gaming’s most unique player created
settings
you
good number for contra series
damn for some run-and-gun action
originally released to arcades by Konami
in 1987 contra delivered a
side-scrolling experience based around
multi-directional gunfire collectable
power-ups and perspective shifting
levels the resulting variety and visuals
level gimmicks and items could provide
creators with countless options while
still adhering to the measured gunplay
of the early contra games devilishly
difficult levels are the king of Mario
maker these days so why not give the
same treatment to the king of devilishly
hard shooters number three The Legend of
Zelda series if there is a keep Raja
nadir of
action-adventure this may well be it the
original Legend of Zelda relied on
simple grid based maps for its overworld
and dungeons yet succeeded through the
instantly iconic and nonlinear nature of
its realm granting players access not
only to that freeform design but the
attached visuals would make for a worthy
equal to Super Mario maker
there is currently an unofficial Legend
of Zelda out there in alpha and though
it does lack the fine quality touch that
Nintendo does so well it just goes to
show that this idea isn’t so out of this
world
number two Mario Kart series and to
drive until the engine screams this
spin-off of the Mario franchise has long
to find the kart racing genre from its
embrace of mid race weapons to its
all-star roster of characters to that
effect a Mario Kart maker title would be
appropriate just to capitalize on the
widespread nature of the char alone
however the recognizable iconography
would be just as effective at drawing in
new creators both because of the draw of
fan favorite characters and the
potential for intriguing inclusion of
every iconic racing track in well pretty
much any game out there
Plus LittleBigPlanet carding already
showed us that you can still make 3d
racetrack creation easy and fun
before we unveil our top pick here are a
few honorable mentions number one Mega
Man series the Mega Man games from the
very beginning have been renowned for
their colorful levels varied bosses and
challenging yet rewarding action not
unlike the Super Mario Brothers games
the series roots in NES era graphics and
platformer design theoretically means
that the game could be translated into a
major game with relative ease
the recognizable style and easily
grasped stage design of Mega Man games
would allow for creativity within the
given constraints in fact there already
was a Mega Man creation game in
development known as Mega Man universe
that would have allowed for players to
make their own Megaman stages while
letting them use other iconic Capcom
characters like Ryu and Arthur but for
reasons undisclosed by Capcom the game
was cancelled so now you know where to
send your letters of disapproval
Yury with our list I’ll trust you for
now what games do you think should get
the Mario maker treatment for more
idealistic top 10s published every day
be sure to subscribe to watchmojo.com
the question of what other game series
should be adapted in this manner looms
overhead welcome to watchmojo.com and
today we’ll be counting down our picks
for the top ten games that should have
the mario maker treatment as the title
suggests we’re looking at these games
and series new and old that would be
best suited to user-generated content
based platforms
we’ll be excluding games that already
have an official map editor so if you’re
looking for portal jump on Steam and go
play it right now
number 10 prince of persia classic
series when many gamers think of prince
of persia
their first thought would probably
revolve around the sands of time series
however we’re focusing on the first two
titles which were both remarkable puzzle
platformers with a strong emphasis on
character momentum swordplay combat and
switch based traps considering how
popular puzzle solving themed levels are
in mario maker there would certainly be
a market out there for unique and
creative levels besides it’s not like
ubisoft is doing anything with a series
right now so what’s the worst that can
happen
number 9 Lego series they know how to
ruin every good evil plan your plan is
still
fantastic here the appeal is the
malleability of the formula ever since
the release of the first lego branded
videogame 1997’s lego island the broader
franchises diversity has expanded in a
magnificent fashion from racing games to
open-world titles from original works to
reliance on licensed properties such as
Star Wars these games have shown their
versatility yet lego games are always
rooted in a distinct plastic esque
visual style and a mixture of puzzle and
platforming mechanics that would allow
players a workable jumping-off point
think Lego dimensions meets Lego worlds
you can make your own mashup of your
favorite Lego properties it looks so
pretty
it feels so powerful having number eight
shovel Knight though fresh based in new
to the market this retro themed game has
plenty to offer in a hypothetical maker
game
shovel knight developed by Yacht Club
games is a 2014 side scroller that
blends 8-bit graphics and a simple color
scheme with a deceptively deep shovel
based combat it’s mix of classic and
modern design techniques would make user
created levels an intriguing prospect we
have already seen how creative Mario
maker players can get with using flying
enemies as platforms so now let’s see
what they can do with shovel Knights
Pogo shovel
number seven Sonic the Hedgehog series
we’d like to run at the speed of sound
once more if that’s all right from its
inception the sonic games have been
about distinguishing the franchise from
its peers where other platformers are
about precision and caution
Sonic the Hedgehog is about visceral
speed the fact that early games
maintained a constant cartoon-esque art
style while introducing elements such as
the Chaos Emeralds adds to the appeal of
a creator centric Sonic game you thought
those Auto levels in Mario maker were
dizzying imagine if those were Sonic
stages
number six Castlevania series whips
monsters and imposing castles together
the markings of something truly
excellent Castlevania established very
quickly what its angle was tightly built
action platforming titles framed around
Gothic architecture and Universal horror
iconography
with early games being released for the
Nintendo Entertainment System this
translates into easy to convert sprites
and backdrops not far removed from those
of Super Mario maker as an added bonus
hypothetical castlevania maker game
would have access to role-playing and
the metroidvania map design features
popularized in the series by Castlevania
Symphony of the Night for more
professional makers at heart it’d
certainly be interesting what players
can do with those mechanics you shall
regret those words who will you will
meet again
number 5 Metroid series the Nintendo
Entertainment System game Metroid put
forth a different type of platformer
from its contemporaries as bounty hunter
Samus Aran players explored dark and
solitary environments having the freedom
to backtrack as they saw fit and often
being faced with hostile alien creatures
this combination of a grim atmosphere
unusual but iconic creature designs and
nonlinear gameplay could allow for some
of gaming’s most unique player created
settings
you
good number for contra series
damn for some run-and-gun action
originally released to arcades by Konami
in 1987 contra delivered a
side-scrolling experience based around
multi-directional gunfire collectable
power-ups and perspective shifting
levels the resulting variety and visuals
level gimmicks and items could provide
creators with countless options while
still adhering to the measured gunplay
of the early contra games devilishly
difficult levels are the king of Mario
maker these days so why not give the
same treatment to the king of devilishly
hard shooters number three The Legend of
Zelda series if there is a keep Raja
nadir of
action-adventure this may well be it the
original Legend of Zelda relied on
simple grid based maps for its overworld
and dungeons yet succeeded through the
instantly iconic and nonlinear nature of
its realm granting players access not
only to that freeform design but the
attached visuals would make for a worthy
equal to Super Mario maker
there is currently an unofficial Legend
of Zelda out there in alpha and though
it does lack the fine quality touch that
Nintendo does so well it just goes to
show that this idea isn’t so out of this
world
number two Mario Kart series and to
drive until the engine screams this
spin-off of the Mario franchise has long
to find the kart racing genre from its
embrace of mid race weapons to its
all-star roster of characters to that
effect a Mario Kart maker title would be
appropriate just to capitalize on the
widespread nature of the char alone
however the recognizable iconography
would be just as effective at drawing in
new creators both because of the draw of
fan favorite characters and the
potential for intriguing inclusion of
every iconic racing track in well pretty
much any game out there
Plus LittleBigPlanet carding already
showed us that you can still make 3d
racetrack creation easy and fun
before we unveil our top pick here are a
few honorable mentions number one Mega
Man series the Mega Man games from the
very beginning have been renowned for
their colorful levels varied bosses and
challenging yet rewarding action not
unlike the Super Mario Brothers games
the series roots in NES era graphics and
platformer design theoretically means
that the game could be translated into a
major game with relative ease
the recognizable style and easily
grasped stage design of Mega Man games
would allow for creativity within the
given constraints in fact there already
was a Mega Man creation game in
development known as Mega Man universe
that would have allowed for players to
make their own Megaman stages while
letting them use other iconic Capcom
characters like Ryu and Arthur but for
reasons undisclosed by Capcom the game
was cancelled so now you know where to
send your letters of disapproval
Yury with our list I’ll trust you for
now what games do you think should get
the Mario maker treatment for more
idealistic top 10s published every day
be sure to subscribe to watchmojo.com
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