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Video Game Classics: F-Zero


some games will live forever as classics
welcome to watchmojo.com and today we’ll
be taking a look at f-zero released in
1991 by Nintendo for the SNES this
futuristic racing game was not only a
talk to your launch title but also
introduce players to plasma powered
hover cars and death-defying speeds it
even featured then advanced mode 7
scaling a 16-bit trick that gave gamers
the impression that events were
unfolding in 3d taking place in the year
2560 f0 is set in a future in which
humanity has encountered alien life and
established intergalactic trade as a
result multi-billionaires have founded
this extreme Formula One based
competition to excite jaded audiences in
terms of character and vehicle selection
f-zero allows players to select from a
streamlined roster of only four
superstars these include the mascot of
the series a mysterious bounty hunter
and former police officer known as
Captain Falcon his motivations include
boarding the plans of evil forces both
on and off the track he is best known
for his balanced vehicle aptly named the
Blue Falcon joining him on the raceway
is a handful of adversaries among them
is dr. Stewart a surgeon turned mechanic
who pilots the golden fox this vehicle
has great acceleration and boost
capabilities but suffers from a weak
body and poor handling likewise Falcon
must face off against Pico a tortoise
like alien and ex-military hit man
turned assassin that pilots the wild
goose this vehicle was designed as a war
machine due to this it boasts the
strongest body which makes up for its
subpar boosting ability finally the
captain must take on samurai goroh his
archrival and fellow former cop that
pilots the fire stingray the fastest
vehicle on the track gameplay-wise
f-zero introduces to play options the
first of which is the main Grand Prix
mode which has you speeding to avoid
disqualification the second is practice
mode which allows you to try out the
game’s courses unfortunately the first
game in this series is strikingly absent
of both co-op play and multiplayer
competition modes however with race
cards exceeding speeds of 500 kilometers
per hour gamers didn’t seem to mind as
they were forced to focus solely on
besting the computer-controlled
opponents in total f0 took place on 15
different tracks each
consisting of five laps successfully
completing these rewarded players with a
four second speed boost called the
superjet which could be accumulated
along with points determined by a
player’s finishing position gathering
enough of these points granted the
players the option to redo of course
while there have been countless other
racing games f-zero pioneered the use of
power meters that measure a vehicle’s
durability at the same time the game
allowed vehicles to refuel their energy
and durability by driving over plasma
power hit zones of course gamers had
their hands full perfecting the use of
jump plates which gave the opportunity
to cut over sections of the track and
dash through obstacles to achieve a
better track time a memorable game that
spawned several fleshed out sequels for
later Nintendo platforms f-zero has
increasingly delved into the stories of
the characters while improving upon the
gameplay of the original and while many
of the games are available for download
on Nintendo’s Virtual Console elements
and characters from the FCO franchise
have similarly become featured in the
smash brothers fighting franchise
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