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Top 5 Facts About Free to Play Mobile Games


why save up for a PlayStation 4 when you
can play countless games on your
smartphone for free said someone who has
apparently never played a console game
in their life
you will regret the day you crossed
angry knees 52 welcome to watchmojo.com
ting down 5 most priceless facts about
so-called free-to-play games available
on mobile devices train the players who
spend your fake currency offer the
players a way to spend real currency for
your fake currency
so they’ll forget they’re spending money
number 5 they make up to 65% of AppStore
game revenue you might not think
free-to-play games would be especially
profitable seeing as how they’re well
free but it’s not free if you charge 40
cents here and 50 cents there then it’s
not free ironically some of gaming’s
biggest moneymakers cost absolutely
nothing to download
however a whopping 65% of the App
Store’s game revenue comes from
free-to-play games some of these titles
get money from advertising while many
others hook consumers with a free price
tag and then bleed them dry with in-app
purchases
you may ask just who the Smurf would pay
for Smurf and Smurf berries when you can
just wait two minutes for the Smurf and
Smurf bakery to be built yeah oh that is
freaking Smurf Smurfette that is
freaking yeah well the 1% that’s who not
the shadowy figures controlling our
banks and water supply or whatever not
that one percent but the 1% of players
who generate 50 percent of all in-app
purchases women buys this these big
spending players are known as whales and
all freemium games want to catch them
can you explain to us how you manage to
spend four hundred and eighty nine
dollars on a mobile app maybe that ps4
would have been cheaper after all number
four the UK has cracked down on
free-to-play games in early 2014 the UK
became the first place in the world to
establish principles for online and apt
based games the UK’s Office of Fair
Trading believed these regulations were
necessary for several reasons for
starters numerous consumers have felt
swindled by free-to-play games since
they contain in-app purchases and thus
aren’t necessarily free for church all
children in particular have been known
to max out their parents credit cards on
in-app purchases without understanding
the consequences like the belgian teen
who spent roughly 46,000 dollars with
his grandfather’s credit card for a game
of war in-app purchases played for free
on the App Store in 2014 the UK’s
Advertising Standards Authority applied
those principles when it scolded EA for
misleading customers in an advertisement
for its now infamous freemium boondoggle
Dungeon Keeper
number three the most successful ones
are one-hit wonders it only takes one
insanely popular title to put a mobile
game developer on the map King Digital
Entertainment has raked in big bucks
with a phenomenon that is candy crush
saga
but even though Kings made over 200
other games none of them have been
nearly as successful as their biggest
intellectual property bubble Witch Saga
and alpha Betty Sega aren’t exactly
household names other developers take
their star product and milk it for every
cent it’s worth Rovio entertainment has
spun off the Angry Birds franchise in
every possible direction from television
to activity parks to feature films a
one-hit wonder can certainly take a
company far but eventually consumers
will desire something new or hey maybe
we’ll be seeing Angry Birds sleeping
bags and Angry Birds duct tape forever
number 2 game of war makes $1,000,000
per day in 2015 machines owned launched
an ad campaign for game of war with Kate
Upton acting as their spokesperson these
epic commercials one of which aired
during Super Bowl costs a total of 80
million dollars in US air time according
to I spot TV this investment paid off
however as the multiplayer strategy game
started to grossed 1 million dollars per
day for short period game of war even
surpassed clash of clans as the biggest
mobile game marketing mobile games on
television once seemed like an
unprofitable venture but this victory
demonstrated just how much the industry
and its advertising has grown do you
want to come and play mobile gaming
revenue in general has gone way up over
the last couple of years making 30
billion dollars in 2015 according to
research company news ooh these sales
figures seem to signal that free-to-play
is here to stay now you’re doing well in
the game you sucked at it all right all
you did was spend your money and stuff
you don’t need just like in real life
number one King tried to trademark the
words candy and saga
so many people have become addicted to
candy crush saga
that there should probably be a 12-step
program for it it’s so addictive right I
play so much that when I close my eyes
at night I just see cupcakes now give me
the game’s enormous popularity King
actually applied to trademark the word
candy in January of 2014 can you imagine
a world where the only candy was candy
crush I don’t want to live on this
planet anymore on top of that King also
attempted to trademark the word saga in
response to stoic Studios new
free-to-play game the banner saga about
a month later King abandoned the candy
trademark request in the US but held on
to their bid in the European Union King
settled their dispute with stoic later
that April they probably just want to
protect their intellectual property I
mean it would be a straight-up calamity
of Papa pear saga scrubby dubby Sega or
blossom blast sign I got ripped off by
copycats right have a bitch stole my
idea so how much would you pay for a
free-to-play game and do you still think
freemium is worth the price I guess so
but what do companies have to put so
many addictive things out there for more
addicting top tens and totally smurfed
up top fives published every day shut
the Smurfs up be sure to subscribe to
watchmojo.com they break the game into
these idiotic world to give you some
false sense of progress so just stop
playing but I’m just about to enter
sprinkle City
Oh
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