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Top 10 Video Game Moments That Made Fans Rage Quit (ft. Todd Haberkorn!)


there’s a fine line between love and
hate
welcome to watchmojo.com and rage quit
what’s really up hey thinking of taking
a little dry three-deep mention a little
something they might put us deep in the
game all right I’m down before we begin
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videos for this list we’re looking at
sections of games that are notorious
difficult or tedious that they can make
even the biggest fans smash their
controllers i’m todd haberkorn I have
squeezed my controller and complete and
pure anger for many years and that’s not
a euphemism oh let’s get ready to mojo
[Laughter]
[Music]
number 10 Oracle and heretic leader halo
2 the elites of blind arbiter by the
time this sequel finally reintroduced
the flood it became very apparent that
they were nigh unbeatable if fighting
your way through the gas mines endless
waves wasn’t bad enough this level also
featured an unhealthy amount of
backtracking just when you thought
you’ve finally made it to the heretic
leader and are about to close up shop it
turns out things are far from done this
fight features two infinitely respawning
clones of The Heretic if you don’t kill
the real one fast enough the fake ones
will keep coming back to dish out more
punishment someone passed me the
covenants helpline number I want a lodge
a complaint written in poo ask the
Oracle about halo how they would
sacrifice us all for nothing
number 9 Ice Man Mega Man this franchise
has never exactly been easy but few of
its bosses are as troll ish as trolls
found inside comment boxes beneath
videos on YouTube I mean the original
ice man his stage is notoriously
difficult requiring players to memorize
complex patterns of disappearing
platforms dodge ground enemies so low
you can’t actually shoot them and avoid
killer penguins through movement slowing
water once you do all that which is
almost impossible without the magnet
beam you’ll come face to face with the
abominable snowman himself unless you
want him to pummel you with frosty
projectiles we recommend getting a hold
of fireman or elect man’s weapons that
is if you even get through that stupid
slippery stage
number eight rescuing the tribals jet
force Gemini considering you have to
rescue every tribal in order to complete
the game you’d hope the developers would
have made it less of a chore no chance
the tribals themselves are weak and
useless meaning you have to babysit
every last one of them to stop them from
dying and if even one of those little
bastards expires you’ll have to start
the whole stage over again to actually
progress because there’s no manual
saving or checkpoints until you
successfully beat the stage not long
after this ordeal begins you’ll be
wondering why you can’t just let Mazar
[Music]
arguably one of the most broken final
bosses in gaming
Tyson is next to impossible to beat on
the NES after challenging and besting
several rival boxers each tougher than
the last you’d think we’d have more than
enough preparation to defeat the main
man himself
unfortunately beating Mike Tyson in
punch-out is almost as hard as it would
be to beat him in real life his avatar
is about 10 times the size of the player
character he’s more than capable of
landing a one punch knockout and just to
rub salt Bay in the wound he spends the
whole match trash-talking well guess
what Mike you sucked in hitman 3 and as
the English voice of Donnie Yen in that
movie it was fun kicking your ass oh
please don’t hurt me number 6 stage 15
final hallway and Grim Reaper
Castlevania
[Music]
it’s not often that the hardest boss in
a video game isn’t actually the final
boss but considering the grim reaper is
death incarnate it shouldn’t come as a
surprise that you’re going to die a lot
when taking him on floating around the
screen throwing seemingly endless
bouncing projectiles at Simon Belmont
the Reaper is the ultimate trol still
not as bad as the trolls and comment
boxes on forums but it’s worse than that
fans of the Soul series will always
preach that the infamous grueling
difficulty is worth it for the sense of
accomplishment and high level rewards
but all that goes out the window when it
comes to blake town rickety ladders tall
walkways and narrow passages and a
white town could well be the most
frustrating area from software has ever
created complex and confusing you’ll be
begging to just move on to somewhere
anywhere else
entering blight town also makes losing
your souls even worse since you may have
to venture back into its toxic
number four Triforce quest ah of course
nobody ever wants to do a fetch quest
everybody hates fetch quests yet this
segment takes that boring padded element
and Rockets it up to hey listen levels
of awful while it’s there to make up for
cut dungeons it’s still a mandatory
exploration of the Seas where in you
have to find seven Triforce charts
essentially collecting and following
maps upon maps upon maps not everyone is
averse to exploring the Wind Waker
cel-shaded seas but many more would
rather get back to the game and continue
the story luckily it was improved for
the remastered version on the Wii U
where the whole thing became much more
streamlined he got the number three
wrong side of the tracks grand theft
[Music]
how hard can following a train really be
very it turns out especially when you’re
subjected to one of GTA’s infamous
difficulty spikes at the same time after
CJ and Big Smoke are ambushed by the
rival of Argos gang they try to escape
on a train while CJ and smoke give chase
on a nearby dirt bike think it will be a
cakewalk won’t get ready to maintain top
speed and maneuver like crazy while
being shot at as you might have guessed
it’s all too easy for the train to
escape into Las Ventas before smoke can
kill all the gang members I’m tired of
these motherfucking difficulty spikes on
this game hashtag that concludes my
samuel l.jackson type rant all we had to
do was follow the damn train CJ number
two parking garage driver
the sun-soaked streets of Florida are
one of the best things about the first
driver but unfortunately there are
beauty few people have actually seen
this is because it has a notoriously
difficult tutorial stage set in a drab
grey parking garage in which you’ll have
to complete a long series of tricky
maneuvers which are actually harder than
anything in the game itself a bad
tutorial stage can ruin a great game by
cutting off progressing and it’s not
like the ps1 had the best controls to
begin with top there it is gap I felt
the haba rage coming I’m gonna swallow
it down with some ambien and wine be
right back number one oh boy yep you
knew it was coming say it with me now
already the worst superhero game ever
made there’s also a strong case that
Superman 64 is also the worst game
period the endless flying through rings
certainly doesn’t help
and since ring obstacle courses make up
the brunt of the gameplay it’s hard to
imagine anybody having the patience to
get to the end players must guide
Superman through said rings within the
time limit without missing any and then
complete an additional objective right
after failing in any way means a
complete restart and the broken controls
only make the ordeal worse ultimately
players will be given a choice save
metropolis or destroy the game cartridge
for the sake of your own sanity I think
you know which one I’m gonna go with
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