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Top 10 Underrated Open World Games


los santos and san andreas’ aren’t the
only cities worth exploring
welcome to watchmojo.com and today we’ll
be counting down our picks for the top
ten underrated open-world games for more
gaming videos check out our new spinoff
channel mojo plays for in-depth reviews
thoughtful video essays detailed
character origins and insightful
commentary mojo plays games smarter for
this list we’re looking at open world
games that either critically or
financially didn’t get the respect they
deserve while the full package will be
considered the open world itself takes
priority number 10 mad max max my name
man max fury road captured lightning in
a bottle
so the standalone game released around
the same time had some pretty big shoes
to fill
critics generally found Avalanche
Studios title to be nothing more than
okay but most praised the gorgeous open
world for capturing the atmosphere of
the film’s Mad Max the game is littered
with side quests and busy work with the
main plot focusing on max building his
magnum opus which is his car vehicle
combat is an absolute blast though and
max shines when the player is allowed to
roam the wasteland from behind the wheel
number nine Retro City Rampage
[Music]
pop-culture references the videogame sat
in the city of theft rhombus Retro City
Rampage is reminiscent of grand theft
auto’s earlier top-down games a love
letter to the 1980s v blank created an
open-world that is packed with
adventures inspired by the 8-bit era
theft Trump las’ mixes massive
skyscrapers with dive bars offering
players a ton of options on how they’d
like to proceed with around 50 story
missions responsive gameplay and a very
easily annoyed Police Force Retro City
Rampage is the ideal choice for gamers
who miss GTA’s pre 3d titles there must
number eight ultimate spider-man I felt
like their movie counterparts Spidey’s
video games can be kinda hit or miss
ultimate spider-man had the misfortune
of following the awesome spider-man to a
game boasting an impressive open-world
straying away from Sam Raimi’s film’s
ultimate spider-man goes for a more
comic-book aesthetic specifically the
ultimate spider-man comic books duh
players can control both Spidey and
venom here with the latter changing up
the gameplay a lot web slinging across
Manhattan in Queens as smooth as hell
though as Peter races from one crime
scene to the next to fight an array of
classic villains number 7 Red Faction
as the third entry in this franchise Red
Faction gorilla drops gamers into a war
ravaged Mars in the year 20 125 and
gives them the tools to knock some shit
divided into six sectors gorillas
open-world directly impacts the
storyline as main quests only unlocked
after Alex Mason sufficiently weakens
the earth defense forces control on that
sector with a variety of main and side
quests and the ability to destroy enemy
structures and buildings with a big
freaking hammer red fashioned gorilla
prioritizes creative freedom and by
creative we mean destructive you break a
lot of stuff in this game number six
Driver San Francisco mamuh
who are you war detective after the
underwhelming second and disastrous
third entry driver San Francisco arrived
a little too late to save the driver
series as a whole in a move that is
equally silly and brilliant the
protagonist is in a coma for the
majority of the storyline which triggers
an ability that allows gamers to jump
from one car to the next with the click
of a button with over a hundred licensed
cars and no on foot sections
san Francisco’s sprawling environment
cuts out any of the unnecessary fat and
offers an open-world defined by complete
freedom as long as you’re staying on the
five mafia too far as I’m concerned I’m
all for killing and eating this stake is
definitely a good reason a mafiosos life
is hardly fun or endearing a fact
reflected in 2k games action-adventure
title mafia 2 takes place in a
fictionalized version of New York City
with era-appropriate cars and music of
course
[Music]
set in an extremely detailed and
story-driven open world mafia 2 opts for
immersion rather than freedom with
practically no side activities to
distract from your journey Empire Bay
acts as a gorgeous but somber backdrop
with players needing to keep their nose
out of trouble to avoid attracting
unwanted attention this unfortunately
sometimes includes driving under the
speed limit and stopping at traffic
lights you know the thing you try a gta4
like five minutes so what’s the plan
first we’re gonna trash this place and
how are we gonna do that with this
number four dying light exploring a
world is only fun with the right
mechanics tech lands dying light learned
from dead islands mistakes by ramping up
the difficulty curve and establishing a
parkour system that makes traversing the
urban environment much more enjoyable
with a dynamic day and night cycle
Dynalite is a pure survival game one
that punishes players for being
unprepared when heading out into the
zombie infested city platforming feels
basically amazing in dying light
especially once that grappling hook is
unlocked allowing the protagonist to
catapult onto rooftops or onto the side
number three Sleeping Dogs irrelevant to
its setting our gameplay almost any
modern open-world crime focused game
will always be compared to rockstars
franchise Sleeping Dogs took a big risk
by moving away from Western culture to
tell a story set in Hong Kong stepping
into the shoes of Wei Shen an undercover
cop infiltrating the triad Sleeping Dogs
is a bit more character-driven than GTA
and doesn’t really reward players for
causing unnecessary mayhem while the
driving mechanics are only okay
developer United Front added in neat
little touches like hijacking a car in
mid action and the focus on hand-to-hand
combat is definitely a welcome change of
pace to number two
Yakuza zero
[Music]
once in a while a Yakuza member just
wants to beat teenagers in a slot car
race and sing karaoke
Yakuza zero is an insane ride through
1980s Tokyo one packed with Punk’s to
brawl with and quirky places to visit
tsegga storyline plays it relatively
straight but the explorable open-world
and ludicrous side quests break up the
monotony very well in terms of scale
Yakuza zeroes world is small but very
densely populated with minigames ranging
from karaoke contests to classic Sega
arcade titles Yakuza zero feels like a
celebration of gaming culture and serves
as the perfect entry point into the
series
[Music]
before we unveil our topic here a few
honorable mentions I’m just getting
here in chimera people are only
interested in death bets the crazy
gambler controls all gaming in chimera
number one sunset overdrive tired of
gritty post-apocalyptic worlds then
insomniac games has your bank an xbox
one exclusive sunset overdrive looks and
plays like a deranged cartoon complete
with a Saturday morning corporate
villain sunset city is overrun by energy
drink obsessed mutants and the only way
while shooting is fun and generally
passable sunset over drives platforming
mechanics definitely steal the show with
the player gliding on Rails to move over
the colorful world from the awesome
aesthetic to the response of an
addictive gameplay sunset overdrive
should have been a system seller for
Microsoft but alas it wasn’t do you
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