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Top 10 Reasons Why Retro Gaming is Awesome


ah those were the days
welcome to watchmojo.com and today we’ll
be counting down our picks for the top
10 reasons why retro gaming is awesome
for this list will be ranking the most
positive aspects about retro or
nostalgic gaming practices notable facts
about old-school gaming which should not
be forgotten by modern generations of
gamers will be taking into account all
sorts of retro gaming medium throughout
the course of this list from stand-up
arcade machines to home consoles number
10 realism optional bubble blowing baby
dragons anthropomorphic blue hedgehogs
ducks in suits of armor and even
McDonaldland mascots the idea of fantasy
was no stranger when it came to the
world of retro gaming making many
classics of the day exercises in
beautiful imaginative madness although
many current gen games still employ the
sense of wonder and magic the modern
focus on gritty realistic situations and
comparisons to everyday life make taking
a step back into the wonderful world of
simple old-school gaming all the more
relaxing and fun
number nine risks and experimentation
these days
big Triple A games prefer to play it
safe with big focus grouped based
results and tried-and-true ideas but
back in the day some of the best games
on the market were often the ones that
tried something new take Qbert for
example a puzzle platformer with bizarre
looking characters and a foul-mouthed
yet surprisingly that really worked ok
yo Eric Scalia or how about Mortal
Kombat dared to introduce shock value to
their game much to the chagrin of
concerned parents surprisingly there are
a lot of games out there that were
criticized back in the day for going
against the trends for bizarre reasons
all that being said this sort of thing
has seen a revival in recent years
thanks to the explosion of the indie
market number 8 physical media still
lives experience the challenge of
endless adventure welcome to The Legend
of Zelda take a look through a
collection of any self-respecting retro
gamer and you’ll likely come across a
cornucopia of gloriously gaudy artwork
fascinatingly detailed instruction
manuals and multi-coloured cartridges so
legend of zelda includes invaluable maps
and strategic playing tips this was the
world of retro gaming packaging a truly
awesome and artistic aspect of the
medium that speaks largely of its
intrinsic nature as a valuable work of
art whether it’s the iconic layout of
the boxes themselves the special
coloring of classic cartridges such as
The Legend of Zelda or the countless
hours that were likely spent composing
the physical maps for early RPGs the art
of physical media was definitely not
lost on gaming developers back then
these black book games are really cool
to look at very iconic the Popeye one
doesn’t disappoint
number 7 no installation needed
unless you were a PC gamer with your
favorite console there was no need to
install any aspect of the games on two
hard drives back in the 80s and 90s heck
there wasn’t even a hard drive involved
at all instead the only installation
needed was the actual hooking up and
plugging in of your chosen gaming
console this is the item that originally
came with the system and it involves
hooking up to your TV using the coaxial
connection that means no need to wait
for patches system updates or the game
to finish downloading just insert your
newly purchased game into the console
and away you go or at least right after
you blew into the cartridge number 6
pure gaming satisfaction in the
pre-internet age there was a certain
special satisfaction involved in making
it all the way through a particularly
difficult game in order to catch an
equally satisfying end sequence while
that still exists today there was no
YouTube or means of seeing an ending
prior to achieving it yourself unless
maybe you were lucky enough to be in the
room when a friend happened to beat the
game or maybe if you caught a glimpse of
a screen shot in a magazine
this made achievements like completion a
hot-button point of conversation between
gamers a topic of discussion made all
the more natural given how so many
iconic games of the day were being
played simultaneously by millions of
gamers around the world number fine
replayability another most excellent
aspect of retro gaming tied to the
notion of endings and difficulty was
replayability specifically going back
and attempting to run through the game
again such as in the hopes of acquiring
a better ending screen a la Super
Metroid this idea of playing the same
games over and over again also applies
to high score based games in the arcade
party games such as Super Mario Kart or
fan favorites like contra where players
simply had a blast playing through
stages which over time had become
comforting and nostalgic like revisiting
old friends number 4 cheat codes
speaking of contra what gamer doesn’t
use the iconic Konami code to give their
characters 30 lives in their war against
the biomechanical alien hordes now that
classic combination of up up down down
left right left right BA followed by
select for two players and then start is
just one of a multitude of cheat codes
designed to make the gaming experience
fun easier or otherwise unique cheat
codes were just one aspect of retro
gaming tweaking alongside with password
cheats which were almost as closely
associated with the medium as the
classic games themselves remember the
first time you saw the doom guys eyes
light up after you typed in iddqd good
times bro number 3 gameplay focus less
talk more rock this was the main
objective behind games of the retro
world exemplifying a simple focus about
the gameplay itself rather than
inundated the player with a large amount
of backstory and expository dialogue
concerning the plot instead many titles
of the day simply launched players
almost immediately into the action and
fun of gameplay
perhaps preferring instead to stimulate
the imaginations of the player via the
pixelated craziness they might encounter
along the way indeed it was almost more
fun for fans to discuss amongst
themselves the backstories behind such
simple characters as karna rygar or pit
ball Harry then to have it all laid out
for them by the designers number to pick
up and play
have you ever picked up and begun a game
only to find out that the title in
question has deemed fit to bore you
silly with an overly long tutorial
section
retro-gaming didn’t bother much with
this idea preferring instead to keep it
simple with the much Deline
pick-up-and-play scenario the
combination of simple stripped-down
controls and an easily approachable
level of understanding made it commonly
accessible for just about anyone to
almost immediately get acclimated to
their gaming surroundings and to get in
on the fun then again when your
controller only has two action buttons I
guess you don’t really need to learn
that much number one local multiplayer
speaking of fun what’s more fun than
actually having a group of your closest
friends or family physically in the room
with you for a gaming experience this
above all is our reason why retro gaming
was so awesome simply due to the fact
that it stimulates our personal
connections with each other all in the
name of having a little fun while
there’s obviously still a very good
handful of titles that can be played
locally on split-screen it seems like
more and more at this sort of feature is
becoming a thing of the past
someday we might be telling our kids you
know back in my day we used to sit next
to each other to play games crazy
concept I know you do you agree with our
list why do you play retro games for
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