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Top 10 Multiplayer Games That Died Instantly


a multiplayer game can’t survive without
people to play with welcome to
watchmojo.com and today we’re counting
down our picks for the top 10
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this list we’re taking a look at
multiplayer games that didn’t stick
around for too long whether it was from
a lack of content or general disinterest
in the games but the following entries
be a lesson to all aspiring game
developers and publishers number 10
titanfall 2 titanfall 2 was an
unfortunate victim of circumstance
publisher EA practically sent the game
out to die launching titanfall 2 just a
week after battlefield 1 and a week
before Activision’s Call of Duty
infinite warfare as many gaming critics
expected titanfall 2 suffered in sales
selling well below EAS projected sales
goal the sad part of the situation is
that the game was a significant
improvement over its predecessor and it
received many free updates that added
new maps and Titans to control
unfortunately titanfall 2 would be one
number nine hell gates London not every
game requires a multiplayer component to
the experience and Hell Gate London
would learn this the hard way while
critics argued about the mmo’s combat
and story most would agree about the
abysmal quality of its multiplayer
citing frequent bugs frame dips and
crashing you can bet players did not
stick around then again this is an MMO
we’re talking about in World of Warcraft
was fairly popular around the time of
its launch
so was it much of a surprise when
servers shut down over a year later not
really number eight
one of the cool things about mag was
that each game could be filled with up
to 256 players a number that was unheard
of at the time of its release even Call
of Duty and Battlefield couldn’t hold
those numbers as impressive as it was
this would be the only feature to make
mag famous as for the rest of the game
there wasn’t much to keep players around
mag suffered issues in maintaining
balanced gameplay in addition to
technical problems plus the game was
useless if you didn’t have online
services so there were plenty of reasons
for people believe well it was fun while
in this twin-stick MOBA shooter two
teams must fight for control over a
powerful energy known as the strain
reviews were scathing citing kill
strains lack of content and confusing
gameplay less than a year after launch
kill strains server shut down due to a
dwindling player base the loss in profit
would prompt Sony San Diego to layoff
several employees what makes the whole
thing worse is that kill strains failure
caused the cancellation of another game
an online game called no mageddon to
think we could have been playing as
garden gnomes killing each other
[Music]
in May 2016 gearbox software and 2k
games released battleborn
a first-person shooter that utilized
some MOBA elements when its large cast
of characters each with their own unique
play styles battleborn was a fairly
solid game however a mere three weeks
later Blizzard released the ever so
addictive hero shooter overwatch in the
games player base quickly diminished
role mercenaries spotted on the
battlefield the game would eventually
transition into a free-to-play format
unfortunately this was too little too
late as of September 2017 battleborn
only receives maintenance updates which
means servers may be shutting down very
soon number 5 lawbreakers battleborn
would not be the only game to suffer
from overwatch a success boskie
productions launched their own hero
shooter lawbreakers on August 8th 2017
over a year since the APRA mentioned
games released critics found the game
fun and exciting but the positive
feedback was not enough to save the
ill-fated shooter in April 2000 18
boskie admitted that lawbreakers failed
to find an audience big enough to
sustain the company although this
wouldn’t be the last game we’d see
before the company shut down we’ll get
okay let’s make things perfectly clear
resident evil does not need to be a
multiplayer game especially an eSport
100 only got a too far for the shotgun
too far shun the back though problem
gets the first kill so why on this
glorious green earth did Capcom need to
make something like umbrella core the
gameplay is chaotic to the point where
nobody knows what the hell’s going on
not even the player on top of that the
game was overloaded with bugs and
glitches making it borderline unplayable
in theory a multiplayer Resident Evil
game could work but for something as
messy as this just know number three
Infinite Crisis your universe is not
alone it is but one of infinite worlds
when you look back at history or a list
like this chasing trends will often
result in a game’s failure most of our
entries here have learned that the hard
way and Infinite Crisis is certainly no
exception players take control of their
favorite DC Comics heroes and villains
to destroy the enemy teams Power Core
while destroying turrets and drones huh
you know it sounds an awful lot like
smite and dota 2 and League of Legends
yeah that’s basically what it was yet
another MOBA game that plays like the
others Infinite Crisis quickly drowned
in the overcrowded MOBA market causing
servers to shut down less than five
number two the culling – speaking of
chasing trends in overcrowded markets
here’s yet another victim if you’re
looking at this footage and thinking hey
isn’t those player unknowns
battlegrounds well you’d be half right
as the games concept is practically a
carbon copy of pub G the only difference
is there were only 50 players no
vehicles and it was way buggy er not
that any of that mattered since players
were lucky to even get into a match due
to a very low player count obviously
because fortnight and pub G fans were
busy playing fortnight and pub G it was
so bad that developer xav n’t pulled the
game from online stores and issued
refunds to everyone only 8 days after
the game launched you weren’t happy with
the state of the game we weren’t happy
with our relationship with the community
we weren’t happy with how you felt about
the game we weren’t happy with the game
ourselves but we didn’t see a path
forward so we turned it off and moved on
to something else and in retrospect that
was a mistake number one radical Heights
in a last-ditch attempt to make profits
boskie productions shelled out this
battle royale game that just like our
previous entries tried to cash in on the
trend with a rushed product much to
their chagrin radical Heights would
spell the end of boss ki productions the
game released on Steam is an early
access or in their words extreme early
access complete with bugs and glitches
that make players appalled with this
cash grab attempt
despite its unique 80s aesthetic and
game show ask presentation this was not
enough to save the company
boskie productions announced its closure
a month after radical Heights launched
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