let this be a lesson kids never buy the
hype welcome to watchmojo.com and today
we’ll be counting down our picks for the
top 10 most disappointing games of the
before we begin we publish new content
every day so be sure to subscribe to our
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notified about our latest videos budgets
are swelling and games are getting more
expensive to produce however that
doesn’t necessarily mean you’re gonna
get more for your money we’re counting
down games that while not necessarily
bad fell short of public expectation
number 10 watchdogs you leave me
standing here for 45 minutes in this
demarco art bullshit charity Ubisoft’s
new IP wowed everyone when it was first
revealed it boasted fantastic effects
textures and character models that
really showed off what their next-gen
hardware was capable of right wrong it
turned out that the final product
couldn’t hold a candle to what we were
promised in fact it didn’t really look
all that much better than any of the
other games on the market the open world
and hacking focused gameplay was a cool
concept Brisingr player game but in
multiplayer modes gamers spent long
stretches of time sitting around and
hoping to not get noticed
that’s not exactly what we’d call
with blockbuster games like Halo and the
other Halo games under their belt
bungees experience creating sci-fi first
person shooters was pretty much on
challenge producing destiny should have
been a pretty safe bet while the core
mechanics and gunplay were solid many of
the strikes and raids felt like they
required the worst possible grind to
obtain rare loot standing at the
entrance of a cave and shooting blindly
through waves of enemies doesn’t sound
fun although they definitely patched
that out future expansions fixed a lot
of the issues gamers were expecting at
launch but those few months were
daunting to say the least and it doesn’t
seem like they’ve really learned their
lesson with destiny two enemy captured
number eight Resident Evil 6 the sixth
installment in Capcom’s critically
acclaimed survival horror franchise
wasn’t really bad on its own but there
was a noticeable drop in quality
compared to other games in the series
with three separate campaigns featuring
beloved characters both old and new fans
were expecting a return to form with
this latest title instead there was a
shift to action-oriented gameplay but
basically no one really wanted rather
than isolation tension and sheer horror
gamers were given explosions and bullets
sponge zombies that took forever to kill
with the excellence of the Prime series
left behind veins were drooling over
what samus’s next great 3d adventure
would bring and it was a bit of a
letdown when it came out throwing away
basically everything we loved about the
great series Nintendo focused on giving
us a story heavy game that was very
badly voice-acted even worse was how
they reduced the no-nonsense toughest
male Samus into an emotional weak willed
foot soldier wow she’s such a great
bounty hunter right I knew I had to talk
to the person in charge the game was a
weird 2d 3d hybrid which also made
environments shockingly linear and
combat very boring these shifting
perspectives each time he accidentally
turned the Wiimote just made the
gameplay a nightmare – number 6 Star
Wars Battlefront 2015 we’re not sure why
it’s so hard to make a good Star Wars
game these days there’s gotta be a
reason what could it be a sorry what
anyway not even this cutting-edge title
in the series met fans expectations
while blasting through enemies feels
great multiplayer matches don’t do a
whole lot to differentiate themselves
from other online shooters aside from
the Star Wars license there just wasn’t
enough content both offline or online to
encourage players to give the rest of
the game a playthrough gameplay is
fast-paced and exciting sure but the
lack of maps and unimaginative weapons
demonstrate the developers lack of
referencing the source material adding
insult to injury the second one was a
bit of a controversial release – number
the most important thing basic aspect of
any game is being able to actually play
it and right off the bat
ei couldn’t even manage that with Sim
City forcing players to connect to
online cloud servers absolutely hammered
EA at launch making it so that gamers
couldn’t even log on after purchasing
the damn thing as if that wasn’t bad
enough the maximum City sizes were
laughably small which limited both
player creativity and replay value
ultimately this watered-down DLC riddled
game in the series was such a letdown
that thousands of gamers still refuse to
[Applause]
number four Final Fantasy 13 series if
we can stop this by doing nothing
[Music]
well do nothing since its inception
Final Fantasy was considered the pretty
much gold standard in JRPGs held in high
regard amongst iconic franchises like
The Legend of Zelda it was hard to
imagine that any entry in this acclaimed
series could be anything less than
stellar denial was really strong despite
reviews but gamers eventually had to
accept that this game really just wasn’t
that good the plot was confusing and
unmemorable
and while the environments and
characters look great they were
incredibly annoying and lacked the charm
of those found in earlier titles the
loyal following a dot prompted two
sequels but each released did little to
fix fan complaints this pushed the
notion that these games were just being
milked for all they were worth bad form
was it matter if wet ninja number three
a lot of us are probably guilty for
buying into this multimillion-dollar
hype over a procedurally generated indie
game but we’re not responsible for all
the misinformation that surrounded this
title during development no you can’t
really run into other players yes you
can actually make a beeline to see
what’s at the center of the universe
within a few hours and yes the
infinitely expansive game world has very
little to offer gamers who are tired of
aimlessly exploring and mining desolate
planets patches helped to steer the game
back in the right direction sure but it
just wasn’t enough to bring back the
legions of gamers who dropped it as soon
as it was released number 2 aliens
colonial marines originally announced in
2001 as having a plot that would be
canon to the film series oh this one
built up an incredible amount of hype as
you can imagine like mini game tie-in
movies though it crashed and burned in
so many spectacular ways the game is a
glitchy mess of poorly programmed and
exploitable AI which is basically
inexcusable in any game let alone one
with a 12-year development cycle
oh and the story makes literally no
sense like none how can a plot tie into
the film’s when it brings back dead
characters with no explanation and then
contradicts itself endlessly in the end
it’s just not that fun to play and it’s
unworthy of your time and the license
before we unveil our top pick here are a
few dishonorable mentions the tracks
make it look like an ambush fix the rock
art profile it’s a start
number one Duke Nukem Forever a parody
of action stars that spelt one-liners
while punchin aliens in the face Duke
Nukem was the coolest guy around in the
90s this ill-fated follow-up was
announced in 1996 yeah you heard that
right and the disappointment is every
bit a product of that 15-year wait when
it was finally released it seemed okay
at first glance the very average
gameplay coupled with very acceptable
graphics didn’t ruin it however the
iconic humor wall still present too
often shifted into cringe-worthy moments
eventually removing any sense of
nostalgia for the original which is kind
of hard it’s a shame cuz this title
really tarnished Duke Nukem legacy I’ve
got a bad feeling about this
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