
these games were definitely worth
persevering for welcome to watchmojo.com
and today we’ll be counting down our
picks for the top 10 video games that
got better after launch for this list
we’re taking a look at games who’s
troubled launch or rushed development
caused glitches performance issues or
just general suckiness we won’t be
including already great games that
managed to gain even more praise like
The Witcher 3 but we’ll be focusing on
games that were nowhere near their
potential upon release Bravo team work
together and you might survive number 10
Grand Theft Auto online
even if rockstars record-breaking open
world title was single-player only you’d
still probably feel like you got the
most out of your 60 bucks with a fully
functional online mode however it was
destined to be the best value for money
game ever maybe you can buy an apartment
so friends can stop by and hang out this
ambitious version was flawed early on
though as players who managed to even
get through the clogged servers were
frequently losing their progress they
made in the unimaginative gameplay
offerings three years and upwards of 20
free of charge DLC updates later the
technical issues are largely absent and
you have more game modes that you can
possibly need with customizable races
heists death matches and even a
first-person mode you barely need to
pick up another game ever again
number 9 marvel heroes with the success
of Marvel’s Cinematic Universe rumbling
ever onwards developing any sort of
property featuring Ironman and company
is one of the safest investments you can
make
when gazillion entertainment first
released their free-to-play a RPG
however it seemed like they’d squandered
the chance to make the most of marbles
enormous roster through dated graphics
yawn inspiring gameplay and way
overpriced microtransactions all credit
goes to gazillion though as they
listened to fan feedback and began
rolling out graphical updates alongside
dramatically reworked game modes and the
release of new characters to coincide
with their movie counterparts just to
emphasize the forward momentum a year is
slapped on to the end of the name
signifying even more reasons for players
to return
number three vampire the masquerade
bloodlines
this adaptation of white Wolf’s world of
darkness source material came
tantalizingly close to Western RPG
stardom and with a few months more of
development it might have actually
reached that standard upon its initial
release sadly its unexpectedly
intelligent script was let down by buggy
AI and combat released in an utterly
unfinished state ridden with bugs
glitches and crashes and in many ways
barely playable areas that it seemed
would never be addressed as developers
troika games closed a few months later
in came burner spall a simple fan riding
on a white steed to fix the technical
issues and elevate this world of
werewolves and vampires to heights it
could have never reached the first time
around his decade-long involvement has
even added original content which
despite upsetting some fans took the
game sales from 80,000 to nearly half a
million what I’m offering is not
generosity but the opportunity to
transcend the fate woven by your side
number 7 SimCity 2013
in spite of warnings about the perils of
always online ei ploughed on with this
controversial form of DRM for their
reboot of the popular city building
series as predicted it caused a
nightmarish launched featuring Ram
servers and irate customers bemused at
the lack of any offline modes work and
work damn it work damn it ah there we go
fuck it I’m going to bed once the slew
of patches made it accessible though the
concept of synchronized cities affecting
each other was actually kind of Awesome
even if it was on a relatively small
scale compared to other games in the
genre ten months later in a double
whammy of overdue freedom offline
single-player and mod support were added
as EA finally relented and awarded the
fans something of a victory in
single-player mode I can still build and
control multiple cities and share
resources between my cities all while
playing offline number six destiny we
may want to move back Bungie have always
said they never wanted you to think of
Destiny’s first release as the finished
game and thankfully for all of us it
wasn’t as 500 million for it’s confusing
storyline and dull gameplay mishmash
would have been a rather gross waste of
a development and marketing budget I
could tell you the power of the darkness
its ancient enemy instead of hiding from
the criticism Bungie began weekly news
updates to create dialogue with players
and involve them in the game’s
progression this engagement was a huge
factor in the critical success of the
taken king expansion as the story
elements were straightened out however
the following expansion rise of iron
hasn’t really kept that positive
momentum going
due to relying a little too heavily on
recycled content epic
it’s supposed to be dead here’s hoping
that Bungie doesn’t slide too far back
into its old bad habits even old wolves
still bite number five fallout new vegas
two hundred caps gets you my watchful
eye for a trip to the south gate done
and done
people seem to forget that while new
vegas may have the best quests in the
series and was more of an RPG it had
probably the roughest launch out of any
of Bethesda’s off to ride at open-world
games this time the funny bugs that
always came along with a bethesda game
like the notorious head twirling were
outnumbered by crashes and freezes
leaving players in fear of losing their
progress at any moment you’re mine
unlike the fanbase years later for
fallout 4 there wasn’t a huge amount of
outrage as players waited patiently for
official patches and DLC that added
stability new storylines and level-cap
raises now many years later the modding
community has created over 10,000
seperate modifications that range from
very silly to completely comprehensive
whatever your complaint may be there’s
probably a mod for it and new vegas
stands is probably the best of the 3d
fallout titles what do you have for me
ah so we went down like that huh number
4 battlefield 4
having learnt apparently nothing from
the SimCity release debacle EA charged
headfirst into yet another rushed launch
for their flagship FPS franchise
although sales figures were impressive
early on EA was targeted by lawsuits
from investors and labeled the worst
company in America all this negative
press triggered a change in approach for
the company engaging fans in the
community test environment to identify
bugs and release free maps that allowed
for battlefields enormous open-ended
chaos to be the focus for players new
features continue to be rolled out as
well as recently as June of 2016 a fresh
user interface was implemented to
improve matchmaking and connect it to
hardline and battlefield one you’re
getting better EA you still got a way to
go though number three split to a
Nintendo release that doesn’t feature
any of their established mascots is a
rarity and it certainly showed why when
this brand-new third-person shooter hits
Taurus from the beginning it was clear
that they had developed a colorful
addictive game but it lacked so many
features that would be standard for a
game in this genre boys chat and private
lobbies were absent while maps weapons
and game modes were unusually bare-bones
full of missing features at launch like
stage selection enough stages enough
game modes enough weapon variety
Nintendo had decided to hold back large
portions of the content perhaps to avoid
intimidating players new to the genre
but when that content did come dedicated
Inklings finally received to the depth
to complement the exceptionally messy
core gameplay
number two final fantasy 14
square-enix were planning on making an
MMORPG that would stay true to the Final
Fantasies of years past and rival World
of Warcraft in the genre the Masters of
the RPG eventually did just that but it
required a complete rebuild of their
first effort to get to that level
despite a disastrous testing period
revealing swathes of devastating bugs
the game released six months before its
intended launch date inevitably both the
game and players trusts were broken
meaning the only way forward was a total
reset
a realm reborn or version 2.0 was
everything its predecessor should have
been bringing in five million paid
subscribers and narrowly avoiding a
disaster for the Final Fantasy legacy
before we reveal our top pick here are a
few honorable mentions
good number 1 Diablo 3
let’s count high 5 for PvP if you manage
to make it past the infamous arrow 37
and all the way to the endgame content
you are probably pretty disappointed
anyone will tell you that the loot is
the best part of the Diablo game and
with the real money auction house that
nobody asked for in full swing it seemed
like Blizzard was keeping the market on
Epic gear really tight
meaning you basically had to use the
auction house to get better stuff which
I probably don’t need to tell you really
sucked BAM purchased sent to his
character and equipped then the Reaper
of souls expansion landed and with it
the loot 2.0 patch which basically fixed
the game overnight completely
overhauling the endgame content adding
the new adventure mode remix in the
difficulty levels and showering you with
sweet gear Diablo 3 was back on track to
live up to the legacy of its
predecessors now years on Blizzard
continues to support the game with
seasonal content extra gear and even
some new areas and enemies Diablo 3 is
better than ever
– a hell with you which very well do you
agree with our list which games did you
hate upon launch only to find out that
they’ve become good a few years later
you cannot hide from me
no matter what for shoes to wear for
more top tens that are great the first
time be sure to subscribe to
watchmojo.com
oh I fully intend to do so
persevering for welcome to watchmojo.com
and today we’ll be counting down our
picks for the top 10 video games that
got better after launch for this list
we’re taking a look at games who’s
troubled launch or rushed development
caused glitches performance issues or
just general suckiness we won’t be
including already great games that
managed to gain even more praise like
The Witcher 3 but we’ll be focusing on
games that were nowhere near their
potential upon release Bravo team work
together and you might survive number 10
Grand Theft Auto online
even if rockstars record-breaking open
world title was single-player only you’d
still probably feel like you got the
most out of your 60 bucks with a fully
functional online mode however it was
destined to be the best value for money
game ever maybe you can buy an apartment
so friends can stop by and hang out this
ambitious version was flawed early on
though as players who managed to even
get through the clogged servers were
frequently losing their progress they
made in the unimaginative gameplay
offerings three years and upwards of 20
free of charge DLC updates later the
technical issues are largely absent and
you have more game modes that you can
possibly need with customizable races
heists death matches and even a
first-person mode you barely need to
pick up another game ever again
number 9 marvel heroes with the success
of Marvel’s Cinematic Universe rumbling
ever onwards developing any sort of
property featuring Ironman and company
is one of the safest investments you can
make
when gazillion entertainment first
released their free-to-play a RPG
however it seemed like they’d squandered
the chance to make the most of marbles
enormous roster through dated graphics
yawn inspiring gameplay and way
overpriced microtransactions all credit
goes to gazillion though as they
listened to fan feedback and began
rolling out graphical updates alongside
dramatically reworked game modes and the
release of new characters to coincide
with their movie counterparts just to
emphasize the forward momentum a year is
slapped on to the end of the name
signifying even more reasons for players
to return
number three vampire the masquerade
bloodlines
this adaptation of white Wolf’s world of
darkness source material came
tantalizingly close to Western RPG
stardom and with a few months more of
development it might have actually
reached that standard upon its initial
release sadly its unexpectedly
intelligent script was let down by buggy
AI and combat released in an utterly
unfinished state ridden with bugs
glitches and crashes and in many ways
barely playable areas that it seemed
would never be addressed as developers
troika games closed a few months later
in came burner spall a simple fan riding
on a white steed to fix the technical
issues and elevate this world of
werewolves and vampires to heights it
could have never reached the first time
around his decade-long involvement has
even added original content which
despite upsetting some fans took the
game sales from 80,000 to nearly half a
million what I’m offering is not
generosity but the opportunity to
transcend the fate woven by your side
number 7 SimCity 2013
in spite of warnings about the perils of
always online ei ploughed on with this
controversial form of DRM for their
reboot of the popular city building
series as predicted it caused a
nightmarish launched featuring Ram
servers and irate customers bemused at
the lack of any offline modes work and
work damn it work damn it ah there we go
fuck it I’m going to bed once the slew
of patches made it accessible though the
concept of synchronized cities affecting
each other was actually kind of Awesome
even if it was on a relatively small
scale compared to other games in the
genre ten months later in a double
whammy of overdue freedom offline
single-player and mod support were added
as EA finally relented and awarded the
fans something of a victory in
single-player mode I can still build and
control multiple cities and share
resources between my cities all while
playing offline number six destiny we
may want to move back Bungie have always
said they never wanted you to think of
Destiny’s first release as the finished
game and thankfully for all of us it
wasn’t as 500 million for it’s confusing
storyline and dull gameplay mishmash
would have been a rather gross waste of
a development and marketing budget I
could tell you the power of the darkness
its ancient enemy instead of hiding from
the criticism Bungie began weekly news
updates to create dialogue with players
and involve them in the game’s
progression this engagement was a huge
factor in the critical success of the
taken king expansion as the story
elements were straightened out however
the following expansion rise of iron
hasn’t really kept that positive
momentum going
due to relying a little too heavily on
recycled content epic
it’s supposed to be dead here’s hoping
that Bungie doesn’t slide too far back
into its old bad habits even old wolves
still bite number five fallout new vegas
two hundred caps gets you my watchful
eye for a trip to the south gate done
and done
people seem to forget that while new
vegas may have the best quests in the
series and was more of an RPG it had
probably the roughest launch out of any
of Bethesda’s off to ride at open-world
games this time the funny bugs that
always came along with a bethesda game
like the notorious head twirling were
outnumbered by crashes and freezes
leaving players in fear of losing their
progress at any moment you’re mine
unlike the fanbase years later for
fallout 4 there wasn’t a huge amount of
outrage as players waited patiently for
official patches and DLC that added
stability new storylines and level-cap
raises now many years later the modding
community has created over 10,000
seperate modifications that range from
very silly to completely comprehensive
whatever your complaint may be there’s
probably a mod for it and new vegas
stands is probably the best of the 3d
fallout titles what do you have for me
ah so we went down like that huh number
4 battlefield 4
having learnt apparently nothing from
the SimCity release debacle EA charged
headfirst into yet another rushed launch
for their flagship FPS franchise
although sales figures were impressive
early on EA was targeted by lawsuits
from investors and labeled the worst
company in America all this negative
press triggered a change in approach for
the company engaging fans in the
community test environment to identify
bugs and release free maps that allowed
for battlefields enormous open-ended
chaos to be the focus for players new
features continue to be rolled out as
well as recently as June of 2016 a fresh
user interface was implemented to
improve matchmaking and connect it to
hardline and battlefield one you’re
getting better EA you still got a way to
go though number three split to a
Nintendo release that doesn’t feature
any of their established mascots is a
rarity and it certainly showed why when
this brand-new third-person shooter hits
Taurus from the beginning it was clear
that they had developed a colorful
addictive game but it lacked so many
features that would be standard for a
game in this genre boys chat and private
lobbies were absent while maps weapons
and game modes were unusually bare-bones
full of missing features at launch like
stage selection enough stages enough
game modes enough weapon variety
Nintendo had decided to hold back large
portions of the content perhaps to avoid
intimidating players new to the genre
but when that content did come dedicated
Inklings finally received to the depth
to complement the exceptionally messy
core gameplay
number two final fantasy 14
square-enix were planning on making an
MMORPG that would stay true to the Final
Fantasies of years past and rival World
of Warcraft in the genre the Masters of
the RPG eventually did just that but it
required a complete rebuild of their
first effort to get to that level
despite a disastrous testing period
revealing swathes of devastating bugs
the game released six months before its
intended launch date inevitably both the
game and players trusts were broken
meaning the only way forward was a total
reset
a realm reborn or version 2.0 was
everything its predecessor should have
been bringing in five million paid
subscribers and narrowly avoiding a
disaster for the Final Fantasy legacy
before we reveal our top pick here are a
few honorable mentions
good number 1 Diablo 3
let’s count high 5 for PvP if you manage
to make it past the infamous arrow 37
and all the way to the endgame content
you are probably pretty disappointed
anyone will tell you that the loot is
the best part of the Diablo game and
with the real money auction house that
nobody asked for in full swing it seemed
like Blizzard was keeping the market on
Epic gear really tight
meaning you basically had to use the
auction house to get better stuff which
I probably don’t need to tell you really
sucked BAM purchased sent to his
character and equipped then the Reaper
of souls expansion landed and with it
the loot 2.0 patch which basically fixed
the game overnight completely
overhauling the endgame content adding
the new adventure mode remix in the
difficulty levels and showering you with
sweet gear Diablo 3 was back on track to
live up to the legacy of its
predecessors now years on Blizzard
continues to support the game with
seasonal content extra gear and even
some new areas and enemies Diablo 3 is
better than ever
– a hell with you which very well do you
agree with our list which games did you
hate upon launch only to find out that
they’ve become good a few years later
you cannot hide from me
no matter what for shoes to wear for
more top tens that are great the first
time be sure to subscribe to
watchmojo.com
oh I fully intend to do so
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