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Top 10 Games That Didn’t EVER Run Well On Their Own Console


if we had a nickel for every frame

skipped and second of long time welcome

to watchmojo.com and today we’ll be

counting down our picks for the top ten

games that didn’t run well on their own

console

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spinoff channel mojo plays for in-depth

reviews thoughtful video essays detailed

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commentary mojo plays games smarter for

this list we’ll be looking at the

videogames with a good bad or entirely

terrible that run poorly on their

respective consoles suffering from

staggering framerate drops and

horrendous glitches you’ve been warned

this is gonna get ugly what are you

talking about

number 10 sonic boom rise of lyric Oh

[Music]

Sonic how far you’ve fallen funds of the

franchise held their breath for the

umpteenth time hoping that maybe this

time the blue speedster would finally be

back in top form yet that didn’t happen

it’s bad enough that the new look for

Sonic & Company was arguably pretty ugly

but the constant slowdown and game

breaking bugs didn’t do the experience

any favors either the games poor

performance is so bad at times that some

people consider it to be an even more

broken down mess than the infamously

disastrous Sonic oh 6 was yonks at the

very least the glitches can be hilarious

in their own right so that’s a something

right we had it but who can sleep with

that thing around is like living on the

Sun never knowing Pokemon Sun and Moon

[Music]

this recent installment into the Pokemon

series certainly made great use of the

portables hardware delivering dense

colorful environments brimming with life

and personality unfortunately all of

that graphical fidelity comes with a

price the improved visuals were

extremely taxing on the 3ds as there is

notes will slow down in much busier

locations things take a really nasty

turn whenever you’re engaged in a battle

involving four separate Pokemon as the

game chugs along as a drastically lower

frame rate the new 3ds despite its

advanced hardware as a hard time running

this one so just imagine the standard

old 3ds actually don’t it’s not pretty

while the art style of past Souls games

were always wonderful

the graphics themselves were never

anything to marvel at the first next-gen

soul style game to take advantage of the

ps4’s powerful hardware the ps4 was able

to render massive levels with incredible

detail and polish once again spectacular

visuals resulted in serious framerate

issues especially in heated combat

sections struggling to keep up with the

game’s frantic pace additionally at

launch blood-borne suffered from

excruciating ly long loads inés

patches have since fixed it but it’s

still not perfect

[Music]

anyone who owned a ps1 back in the 90s

undoubtedly remembers the blistering

action-packed intensity that was the

twisted metal series there was nothing

quite like dozens of cars zooming around

a contained setting all blowing each

other to smithereens with highly

explosive weaponry and herein lies part

of the problem the amount of carnage on

screen at one time proves to be quite a

bit for the console to handle all at

once things slowed down to a crawl when

in split-screen mode where you can

probably count two Mississippi’s in

between each frame we understand why the

performance was so Blair here but that

number six crisis at the time of release

gamers were mind blown by the realistic

graphics of crisis and hey we don’t

really blame them everything from the

water to the fire to the foliage was top

notch and photorealistic

even the physics engine was pretty

impressive now what’s the trend we’ve

noticed here amazing visuals tend to

come with performance issues and Crysis

is no exception even the strongest of

pcs had a tough time running this game

so can you imagine how the console ports

banned in comparison the usual suspects

are here framerate dips graphical bugs

the whole situation can only be

described as well

number 5 toric to seeds of evil the n64

was able to render some visually

impressive games and one of the best

examples was the second Torah game at

seeds of evil

complete with gargantuan levels detailed

enemies and advanced particle effects

and lighting seeds of evil was way ahead

of its time

the poor n64 must have been screaming on

the inside and it shows as the game’s

framerate takes a huge hit from the

beginning of the game straight to the

end the developers tried to use fog of

thanks to give the console less to deal

with but it didn’t do much in the grand

scheme of things

oh well still fun to blow up mute

number four perfect dark speaking of

visual marvels on the n64 let’s turn our

attention to res Stella first-person

shooter

perfect dark pushing the console to its

limits and utilizing the expansion pack

for extra horsepower this game is easily

one of the most stunning on the platform

but once again there was a trade-off

having to render these visuals and the

fast paced action in conjunction proved

a bit too much for the n64 frequent

performance issues especially in heated

shootout sections were quite common

multiplayer is another story entirely

with the game running so slow we feared

number three Shadow of the Colossus did

you know that technically speaking the

ps2 has the weakest Hardware of its

generation you wouldn’t guess that by

looking at mesmerizing visual

masterpieces like Shadow of the Colossus

with its wide open landscape gigantic

bosses and near zero low times all

things considered this scheme shouldn’t

even be working at all on the platform

and that notion seeps through in the

gameplay the framerate dips constantly

providing a very choppy and occasionally

sluggish pace to the action on screen

the game is still fantastic yes but it

certainly benefitted from the ps3 port

years later with the ps4 remake now

released Shadow of the Colossus has

finally been given the technical and

number two The Last Guardian speaking of

Team Ico they say Lee took their time

after shadow of the colossus their

latest title The Last Guardian was

released 11 years later

well that lengthy development time must

mean it’s polished from top to bottom

right know while the game is beautiful

there is an almost inexcusable amount of

framerate drop throughout sucking the

life out of moments that were meant to

be either moving or thrilling even on

the more advanced ps4 pro the game still

suffers from a magnitude of technical

hiccups a decade in development and they

avert your eyes children look away all

the other games on this list suffered

from graphical blemishes and framerate

drops you could still you know actually

play them virtual highlight on the other

hand adds a new level of frustration to

the mix the games attempt to recreate

photo realistic environments led to the

Sega Saturn just giving up on

performance literally nothing feels all

Lux right with any movement made by the

player causing the game to stutter and

lag on an implausible level of fat

anyone who is beaten let alone played

this disaster should get their eyes

examined because it’s just a downright

nauseating experience do you agree with

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