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Top 10 Biggest Video Game Fails of 2018


it’s one thing to have a crushing
disappointment or an absolutely terrible
product it’s another when such a
disaster could be seen from a mile away
welcome to watchmojo.com 10 biggest
video game fails of 2018 2018 has been
click the link below to find our best
and worst of 2018 videos for a look back
at all the awesome and crazy things that
happen
for this list we’re ranking 2018 s
biggest failures in gaming rather than
scandals the focus will be primarily
unreleased or announced games here
practice your reading number 10 StarLink
nice shot failing to crack the UK top
ten chance during its debut week
Ubisoft space combat simulator is a
solid game hampered by an outdated
gimmick and confusing marketing
following in Skylanders and Disney
infinities footsteps StarLink battle for
Atlas allows players to create cool
ships by purchasing toys and depending
on the console the $75 physical version
includes either one or two vehicles the
problem is that StarLink treats ships as
lives rather than merely weapons and new
ones can only be purchased using real
money in comparison the cheaper digital
version comes with four ships plus the
switch exclusive starfox are wings
almost making it seem like Ubisoft
wanted to punish customers who purchased
number nine far cry 5 season pass for
reading Yoko you’re missing the war was
already over cap on paper
Ubisoft sposta launch plan for Far Cry 5
sounded too good to be true across three
expansions players could look forward to
Ram Boeing through Vietnam exploring
Mars and shooting zombies changing up
the map and even slightly altering the
gameplay far cry 5 seasonpass try to
accomplish too much as all three
expansions would not only lackluster but
seem to get progressively worse the
shortest but most enjoyable hours of
darkness was decent but shallow lost in
masses novelty wore off very quickly and
dead living zombies felt more like an
overpriced far cry off Kade map pack
who knew space travel and a zombie
apocalypse could be so boring and stay
tuned for all new content post launch of
[Music]
set in the underworld this survival
horror game displayed in a promise to
more than double its Kickstarter goal
stuffed with grotesque imagery and
hilariously bad voice-acting Agony’s
detailed visuals are dragged down by
inept stealth based gameplay and the
slow-moving campaign that instantly
overstays its welcome lambasted by most
critics including our own Andrew over on
moto plays agony is a strange game
designed for a niche audience but the
project main selling point is the art
style and browsing through some
screenshots is a lot less painful than
suffering through the story tear apart
anyone on your path number 7 the quiet
featured prominently during square NX’s
III 2018 conference this two hours game
promptly slipped into obscurity before
randomly being released without much
fanfare it is almost like square wanted
to pretend this never happened in an
attempt to put players in the deaf
protagonists shoes
the quiet man launched without any audio
making it near impossible to follow the
storyline or relate to the main
character considering the campaign
primarily consists of cutscenes the
quite man’s brisk two-hour run feels
like it lasts an eternity the cutscenes
might be almost indecipherable but they
are light years ahead of the laughably
undercooked beat-em-up combats number
six the culling – lasting approximately
a week before being pulled from stores
this player unknowns battlegrounds clone
was a game nobody demanded and
shockingly nobody played released into
early access during 2016 the culling was
among the earliest entries into the
Battle Royale genre but its popularity
waned once fortnight and pub G hit the
scene
dropping any of the original game’s
unique ingredients mainly the
first-person perspective and Pig system
the culling – was met with disdain from
critics and gamers within a couple of
days the culling to left enough players
to stage four matches prompting the
developer to cut its losses we also know
that we need an audience to come with
this game I think a lot of you are gonna
come back but we need new blood as well
number five fallout 76 it was the Train
rank that somehow managed to keep on
rolling while originally announced with
a divided sense of both skepticism and
curiosity from the gaming community when
the game hit the public beta holy crap
did things go sideways quickly it soon
became evident
the Fidesz days creation engine was not
designed to accommodate a multiplayer
server as adjusting the individual
setting made the game exploitable for
certain players not to mention launching
multiple nukes on the map at the same
time caused the sippers to crash the tub
it Olaf launch week sales were a
whopping eighty percent lower than
Fallout 4 and with the game receiving an
overwhelmingly negative reception it’s
unlikely to improve hey guys
Ricky here look we never want a game to
fail but not every title is going to be
a critical success hop on over to mojo
place to check out our review of fallout
76 and see why we were so disappointed
with Bethesda’s newest MMO I mean it’s
just basically shitty fallout does it
even count as an MMO number 4 Metal Gear
survive desperate to tap into any
lingering Goodwell associated with the
beloved series go now a spinoff flopped
commercially critically and in just
about every department imaginable
substituting the franchise’s trademark
stealth action mechanics for gameplay
revolving around poking zombies in the
face with a stick Metal Gear survived
did not even try to add anything to the
brand’s law or themes which are pretty
darn important components in a Metal
Gear game they even tried to fix the
Metal Gear Solid five sattell anthropos
plot holes but somehow made it even
worse hours are even possible a blatant
attempt to milk the license for all it’s
worth
thankfully fans did not buy whatever
cone ami was selling
number three telltale games windows are
all boarded up in 2018 telltale games
closed its doors for good
leaving multiple announced projects up
in the air and 250 people out of jobs
over the years telltale became the go-to
studio for licensed episodic adventure
games but stagnation gradually set in
and the company started struggling to
justify its expensive IPs eventually
years of poor business decisions took
their toll and telltale ran out of money
what really twists the dagger in the
wound though was the revelation that its
employees were let go with only a few
hours notice and without severance pay
while The Walking Dead the final season
would end up being completed by another
studio what a horrible end to such a
beloved developer
[Music]
there is a time in a place for
everything and a mobile game should not
be the main event announced during a
convention predominantly targeted
towards PC gamers at Blizzcon 2018
Blizzard unveiled the mobile only Diablo
immortal a prequel set between the
second and third entries in the series
if this announcement had coincided with
any news about a proper Diablo 4 or had
announced that the game was also coming
to PC Blizzard might have been able to
avoid the disastrous backlash did you
guys not have fun yeah you guys but not
only did they crush any hopes of a PC
port this off-kilter comment made a bad
situation even worse
hey just was wondering is this an out of
season April Fool’s joke before we
unveil our topic there are a few dis
honorable mentions
osteotomy we’ve already seen all the
assassin movies and all their sequels
right
you seem pretty okay number one radical
heights the oddest corporation has
announced a brand new radical Heights
dome to be completed outside of New
Baltimore learning nothing from the
disaster that was lawbreakers boss
keeper dungeons attempted to grab a
piece of the battle rail pie but ended
up a disaster radical Heights lasted
longer than the culling – but its
failure proved to be far more
catastrophic for the studio after
attracting some early interest the
battle reals player base declined at an
alarming rate and failed to pick back up
with the studio money all but run-outs
boss key productions had no choice but
to shut down and its iconic game maker
Cliff Bleszinski announcing his
retirement from making video games
if Bleszinski really is no longer making
games
it’s a sad end to such a great career do
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