
Wow
how did they make all that money welcome
to watchmojo.com and today we’ll be
counting down our picks for the top 10
bad video games that were successful for
this list we’re taking a look at video
games that have received mixed or worse
reviews from critics and gamers yet have
still managed to sell incredibly well
and make money for the respective
developer
we are ruling out titles that sold fewer
than 1 million units while also not
including games like destiny that failed
to meet high expectations rather than
being outright bad
number ten home front between solar
panels and windmills just enough power
to get by the premise of this
first-person shooter was an intriguing
one in the not-too-distant future a
unified Korea have taken their chance to
invade a week in the United States
gamers subsequently began to anticipate
a game that could rise above the others
in an overcrowded genre let’s stitch the
rifles we need to keep a low profile
that initial lure was all the game
offered for many players who believed
that the campaign fell into the lazy
cliches and tired gameplay that so many
other titles had done before the
single-player could be finished in five
hours and so we imagine that a large
chunk of the 2.5 million copies were
returned to the store pretty quickly I
thought there’d be more guards we
must’ve heard you coming those Blitz
number nine game of war fire age do you
want to come in play
or play for free now from the App Store
rather than actually being a quality
game for strategy fans to enjoy this
mobile title has one purpose to get as
much money from you as possible
hey we know the game’s not great but who
cares it’s free but it’s not free if you
charge 40 cents here and 50 cents there
then it’s not free they see through the
charade your progress through this
relatively boring tile is totally
dependent on the amount of money you’re
able to sink into developing your armies
and strongholds when you inevitably need
to reinforce the gorgeous Kate Upton is
always on hand to trick you into
bypassing the inordinately long wait
times and enhance your empire
despite being one of the highest
grossing apps ever it does nothing to
improve the strategy genre but sure is
an impressive masterpiece of aggressive
marketing you can meet some of my
friends number eight connect adventures
unbelievably this sports game has sold
more copies for the Xbox 360 than
incredible titles like GTA 5 and
minecraft granted it did cheat a little
by coming prepackaged with the Kinect
motion camera but such a repetitive
experience shouldn’t be the best-selling
game ever for a console
unlike other Kinect enabled games the
motion controls here are actually pretty
solid but after a short period you’ll
grow very tired of the limited minigames
would it still have shipped 24 million
copies if it didn’t come with a Kinect
absolutely not number 7 a bug’s life
surely we can just ignore the unrefined
gameplay and clunky controls as it’s a
children’s 3d platformer right sadly not
as this movie tie-in offers little for
anyone let alone kids the graphics do
look relatively similar to the film
universe that it’s based upon but the
gameplay is far too mundane to suck you
into flakes adventure the movies profile
and brand power was enough to make over
three million customers shell out 40
bucks for a data title with a camera
that made playing the game a chore for
both parents and their offspring number
6 aliens colonial Marines
rise and shine Marines the Sigma drill
and you aren’t in Kansas anymore it’s
pretty well known by now that games
shown off at e3 do not represent the
final product but this FPS was so far
away from the demo that it actually
became the subject of a controversial
lawsuit plaintiff damian paren claims
that gearbox and sega falsely advertised
aliens by showing demos at trade shows
like Paxton III which didn’t end up
being accurate representations of the
final product these proceedings however
won’t work out who is mostly responsible
for a disastrous production cycle that
repeatedly changed creative direction
whole levels and missions were removed
or altered as too many cokes added their
flavor to an increasingly jumbled recipe
are you out of your damn mind
it’s the umbilical evidently it was that
same misleading demo that made nearly
1.5 million people buy this buggy game
that was pretty much unplayable upon
release
number five Sonic the Hedgehog 2006
even the most devoted sonic fanboys
can’t defend this glitchy mess that
barely has a redeeming feature in it
police smile many have said that the
introduction of human characters to the
story bordered on bestiality and even if
you remove the game breaking bugs it
would barely be passable as a platformer
dude with terrible controls jump
over two million unfortunate customers
endured the extortion at low times to
find that the new risk glitches were
pretty much the only source of
entertainment and yet another sonic
failure are you okay
I’m so glad that you came I always keep
my word number for 50-cent bulletproof
we can easily see why this third person
shooter sold nearly 2.3 million copies
seeing fitty during the height of his
career as a bonafide action hero taking
on organizations far larger than his own
set of gangsters is kind of appealing
right for anyone who has little interest
in the rapper or as comrades however
there are a few morsels here to sink
your teeth into the controls are at best
tricky and the linear layout of the game
leaves you with little to do other than
run headfirst into yet another group of
very vanilla henchmen kidding I’m gonna
fuckin trouble man can you meet me tell
me where you went number three we play
there’s nothing glaringly wrong with
this set of minigames that introduce you
to the functionality of the week but
it’s just so limited that it really
shouldn’t have been a game at all let
alone the fifth best selling game for
the console the nine mini games can be
breezed through in under an hour and are
not engaging enough to warrant another
playthrough
another flawed Nintendo title we music
similarly sold far more copies than it
should have but its 3.2 million units
still are miniscule compared to the 28
million copies of we play that were
shipped our theory it sold so well
because it came with an extra we remote
number to enter the matrix had this dull
action-adventure title been released
after the Matrix Revolutions letdown
audiences it probably wouldn’t have sold
as well as it did five million copies
flew off the shelves as fans expected an
experience that would allow you to
recreate the gorgeously choreographed
action of the film series instead you
were kind of left mashing buttons at
random in the hope that the game
wouldn’t glitch out before you could
execute an underwhelming flying kick
we’ll tell you exactly what you need to
hear don’t go anywhere near this dingy
entry to the franchise Mariani can be a
bitch tell me about it before we reveal
our topic let’s have a look at these
dishonorable mentions
number one pac-man Atari 2600 version
not only is this board up the classic
adventure maze game an abysmal assault
on the senses in its own right it also
managed to tarnish the status of one of
the most legendary video game characters
of all time the gameplay was at best
broken yet the smaller capacity of the
Atari 2600 meant the ghosts pellets and
map were reimagined as flat colorless
versions of their originals also the
ghosts would teleport all over the place
for no reason and the maze didn’t
resemble anything like the arcade
version that inspired it despite failing
to live up to the original in almost
every imaginable way it sold seven
million copies and became the
best-selling game for the console it’s
really no wonder the industry crashed
the following year right do you agree
with our list
definitely which best-selling game do
you think doesn’t deserve its commercial
success for more top 10s that pretty
much deserve to be successful published
every day be sure to subscribe to
watchmojo.com
you
how did they make all that money welcome
to watchmojo.com and today we’ll be
counting down our picks for the top 10
bad video games that were successful for
this list we’re taking a look at video
games that have received mixed or worse
reviews from critics and gamers yet have
still managed to sell incredibly well
and make money for the respective
developer
we are ruling out titles that sold fewer
than 1 million units while also not
including games like destiny that failed
to meet high expectations rather than
being outright bad
number ten home front between solar
panels and windmills just enough power
to get by the premise of this
first-person shooter was an intriguing
one in the not-too-distant future a
unified Korea have taken their chance to
invade a week in the United States
gamers subsequently began to anticipate
a game that could rise above the others
in an overcrowded genre let’s stitch the
rifles we need to keep a low profile
that initial lure was all the game
offered for many players who believed
that the campaign fell into the lazy
cliches and tired gameplay that so many
other titles had done before the
single-player could be finished in five
hours and so we imagine that a large
chunk of the 2.5 million copies were
returned to the store pretty quickly I
thought there’d be more guards we
must’ve heard you coming those Blitz
number nine game of war fire age do you
want to come in play
or play for free now from the App Store
rather than actually being a quality
game for strategy fans to enjoy this
mobile title has one purpose to get as
much money from you as possible
hey we know the game’s not great but who
cares it’s free but it’s not free if you
charge 40 cents here and 50 cents there
then it’s not free they see through the
charade your progress through this
relatively boring tile is totally
dependent on the amount of money you’re
able to sink into developing your armies
and strongholds when you inevitably need
to reinforce the gorgeous Kate Upton is
always on hand to trick you into
bypassing the inordinately long wait
times and enhance your empire
despite being one of the highest
grossing apps ever it does nothing to
improve the strategy genre but sure is
an impressive masterpiece of aggressive
marketing you can meet some of my
friends number eight connect adventures
unbelievably this sports game has sold
more copies for the Xbox 360 than
incredible titles like GTA 5 and
minecraft granted it did cheat a little
by coming prepackaged with the Kinect
motion camera but such a repetitive
experience shouldn’t be the best-selling
game ever for a console
unlike other Kinect enabled games the
motion controls here are actually pretty
solid but after a short period you’ll
grow very tired of the limited minigames
would it still have shipped 24 million
copies if it didn’t come with a Kinect
absolutely not number 7 a bug’s life
surely we can just ignore the unrefined
gameplay and clunky controls as it’s a
children’s 3d platformer right sadly not
as this movie tie-in offers little for
anyone let alone kids the graphics do
look relatively similar to the film
universe that it’s based upon but the
gameplay is far too mundane to suck you
into flakes adventure the movies profile
and brand power was enough to make over
three million customers shell out 40
bucks for a data title with a camera
that made playing the game a chore for
both parents and their offspring number
6 aliens colonial Marines
rise and shine Marines the Sigma drill
and you aren’t in Kansas anymore it’s
pretty well known by now that games
shown off at e3 do not represent the
final product but this FPS was so far
away from the demo that it actually
became the subject of a controversial
lawsuit plaintiff damian paren claims
that gearbox and sega falsely advertised
aliens by showing demos at trade shows
like Paxton III which didn’t end up
being accurate representations of the
final product these proceedings however
won’t work out who is mostly responsible
for a disastrous production cycle that
repeatedly changed creative direction
whole levels and missions were removed
or altered as too many cokes added their
flavor to an increasingly jumbled recipe
are you out of your damn mind
it’s the umbilical evidently it was that
same misleading demo that made nearly
1.5 million people buy this buggy game
that was pretty much unplayable upon
release
number five Sonic the Hedgehog 2006
even the most devoted sonic fanboys
can’t defend this glitchy mess that
barely has a redeeming feature in it
police smile many have said that the
introduction of human characters to the
story bordered on bestiality and even if
you remove the game breaking bugs it
would barely be passable as a platformer
dude with terrible controls jump
over two million unfortunate customers
endured the extortion at low times to
find that the new risk glitches were
pretty much the only source of
entertainment and yet another sonic
failure are you okay
I’m so glad that you came I always keep
my word number for 50-cent bulletproof
we can easily see why this third person
shooter sold nearly 2.3 million copies
seeing fitty during the height of his
career as a bonafide action hero taking
on organizations far larger than his own
set of gangsters is kind of appealing
right for anyone who has little interest
in the rapper or as comrades however
there are a few morsels here to sink
your teeth into the controls are at best
tricky and the linear layout of the game
leaves you with little to do other than
run headfirst into yet another group of
very vanilla henchmen kidding I’m gonna
fuckin trouble man can you meet me tell
me where you went number three we play
there’s nothing glaringly wrong with
this set of minigames that introduce you
to the functionality of the week but
it’s just so limited that it really
shouldn’t have been a game at all let
alone the fifth best selling game for
the console the nine mini games can be
breezed through in under an hour and are
not engaging enough to warrant another
playthrough
another flawed Nintendo title we music
similarly sold far more copies than it
should have but its 3.2 million units
still are miniscule compared to the 28
million copies of we play that were
shipped our theory it sold so well
because it came with an extra we remote
number to enter the matrix had this dull
action-adventure title been released
after the Matrix Revolutions letdown
audiences it probably wouldn’t have sold
as well as it did five million copies
flew off the shelves as fans expected an
experience that would allow you to
recreate the gorgeously choreographed
action of the film series instead you
were kind of left mashing buttons at
random in the hope that the game
wouldn’t glitch out before you could
execute an underwhelming flying kick
we’ll tell you exactly what you need to
hear don’t go anywhere near this dingy
entry to the franchise Mariani can be a
bitch tell me about it before we reveal
our topic let’s have a look at these
dishonorable mentions
number one pac-man Atari 2600 version
not only is this board up the classic
adventure maze game an abysmal assault
on the senses in its own right it also
managed to tarnish the status of one of
the most legendary video game characters
of all time the gameplay was at best
broken yet the smaller capacity of the
Atari 2600 meant the ghosts pellets and
map were reimagined as flat colorless
versions of their originals also the
ghosts would teleport all over the place
for no reason and the maze didn’t
resemble anything like the arcade
version that inspired it despite failing
to live up to the original in almost
every imaginable way it sold seven
million copies and became the
best-selling game for the console it’s
really no wonder the industry crashed
the following year right do you agree
with our list
definitely which best-selling game do
you think doesn’t deserve its commercial
success for more top 10s that pretty
much deserve to be successful published
every day be sure to subscribe to
watchmojo.com
you
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