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Superman 64 VS E.T. Atari: Battle for the Worst Game Ever


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they might be memorable but it’s
certainly not for the right reasons
welcome to watchmojo.com and today we’ll
find out who takes the most unwanted
accolade of all time et for the Atari
2600 or Superman for the Nintendo 64
bear in mind that any winner of these
five categories will actually be the
game that has done the things worse
and so actually losing in terms of score
will be the best that these two
monstrosity x’ can actually hope for
crying there’s stories of kids honestly
crying that when I got this game that’s
how bad this game won round one gameplay
do we really need to actually talk about
this game with literal and metaphorical
pitfalls et requires you to sluggishly
scour a landscape that bears the biggest
resemblance to the popular movie in
search for the pieces of an
interplanetary phone an interesting
enough concept perhaps particularly for
an industry that’s still in its infancy
but every element is so poorly executed
that any potential innovation is
overridden by total inanity you will get
trapped in an inescapable abyss and
unavoidable antagonists will definitely
caller you these are just two instances
where the awful design manufactures the
difficulty draining the energy of the
longneck alien and forcing you to go
back to the start of this infuriating
journey you know our job really was to
think of something no one had done yet
to do that to try and think of what’s
new what’s compelling 17 years after ET
launched on the Atari 2600 Superman or
Superman 64 as it’s commonly known was
released with DC fans expecting an
exciting title as 3d gaming began to
take over the market developers Titus
software perhaps under orders from
Warner Brothers instead decided to
squander Cal’s unrivaled abilities and
create some of the most mundane
challenges you will ever play
in the first minute of the game you know
something isn’t right as criminal
mastermind Lex Luthor tasks you with
flying through rings yeah get used to
those this might be an easy undertaking
in theory and definitely for the Man of
Steel but the infamously unresponsive
controls make guiding Supes nearly
impossible the occasional freeze breath
and heat vision power-ups give you the
fleeting taste of what Superman is
really capable of but most of the time
you’re limited to fist fights with a
muddled selection of pixels that the
game tries to pass off as henchmen both
of these titles are utterly devoid of
enjoyment and excitement with any degree
of difficulty only derived from the
broken state in which they were launched
but as notoriously poor as et undeniably
is it tried new gameplay elements that
were unheard of for the time this was
the 80s after all by the time that
superman 64 came around just before the
new millennium we’d already experienced
huge adventures like the ocarina of time
leaving the uninspired title new excuses
for being so bad round 2
level design
good level design is meant to provide
immersion and direction to the player
not the abundant frustration and
disorientation et produces at every
repetitive screen the color palette is
dominated by too many shades of green
making each object indistinguishable
from the next and disguising those
dreaded pits don’t expect any guidance
from the world around you once you’re
trapped in a hole either luck is always
favored over logic and your progress in
the game is left entirely to the ET gods
the exploration makes no sense and
you’ll frequently be thrown around the
map to yet another forgettable setting
that is guaranteed to drive you loopy it
might be hard to see through the fog but
the game is actually supposed to be a VR
incarnation of Metropolis yet for an
enormous City it’s remarkably
uninhabited everything in this barren
world plays just as badly as it looks
for example that terribly basic ring
sections are put together so sloppily
that some individual rings are even hard
for Krypton’s finest to locate more
problems arise when a little precision
is required in those puzzle stages you
have to be in just the right spot to do
something as simple as press a button
yet with the Man of Steel’s oil tanker
like turning circle even that becomes
super arduous if all else fails you can
just kind of ghost through one of the
many unfinished walls or doors and
you’re basically good to go
trial and error is the order of the day
in both games but this one ultimately
comes down to whose design hampers you
more in the quest to complete the story
Superman 64 as metropolis is almost too
empty to hold you back while the
possibility of screwing you over at
every opportunity is the very fabric of
et Atari earning it yet another handful
of New Mexico dirt to pour all over it
winner ET round 3 glitches
grab : amélie’s game-breaking disasters
and freezing frame rates the whole
glitching gang is turned up in
metropolis to make an already terrible
game completely worthless ironically
you’ll probably only enjoy the game when
it inevitably starts to fall apart
as Superman getting stuck in the ground
or holding an invisible box provides
unintended hilarity there are too many
bugs to list in this video but you’ll be
thankful for one type in particular
sequence breaking glitches let you skip
huge sections and curtail the usual 6.5
hour completion time thank the Lord for
that know on-screen character in et’s
first game tie-ins is immune to the
problems that the overworld presents
whether it’s ET himself tumbling into a
pit he’s nowhere near or pursuing FBI
agents getting snagged on an invisible
tree stump if something’s not meant to
happen it’s definitely going to happen
the motherships presence is a common
feature for those seeking to exploit the
game with certain well-timed actions
causing eg to either hang on the side of
the saucer or you know crashing the game
entirely unplayable is a word you will
often hear in relation to both of these
games but many of ETS shortcomings can
reasonably be put to bad design rather
than all-out brokenness you don’t even
need to try to find glitches in Superman
64 they surround you in every turn
making this an easy win for DC’s leading
hero number 4 legacy let’s just get this
out there not the worst video game of
all time not by a long shot
is it obtuse yes yes it is you probably
never had the misfortune of playing this
mess yourself but you’ve no doubt heard
about eg Atari as a prominent part of
gaming folklore its role in the industry
crash of 1983 is difficult to quantify
but it is undoubtedly an element of
Ataris over ambition that saw 35 million
copies of the game returned or unsold et
was probably the first time where the
consumer had a mass revolt against a
game sure and they built an Atari
partially because of that myths about
all of those unwanted cartridges filling
up a New Mexico landfill were
exaggerated the actual figure is still a
sizable seven hundred twenty eight
thousand yet it is these kinds of
unusual tale that take the impact of yes
actually one of the Atari 2600 s
best-selling titles well beyond the
gaming community look at all the pop
culture we’d be missing if I’d actually
fix that game despite its obvious dearth
and quality superman 64 actually sold
reasonably well in the couple of months
after release and satisfied the only
audience who would actually enjoy the
game kids in chile oldest significant
who will save the day Eric Conn
co-founder of Titus software and open
critic of licensers meddling in the
development has said that being linked
to a cultural icon exacerbates its
terrible reputation no doubt that’s true
but Conn cannot deny that it would still
be a horrible experience even if it
wasn’t a DC licensed product Superman 64
is the worst game of all time despite
its strong sales at start a planned
PlayStation port was canceled costing
the company dearly and destroying any
respect that they previously helped am I
really doing this is this a superman
game flying through rings is that the
best they could come up with any list
discussing the worst game ever
inevitably includes this pair near the
summit and though they have both
achieved a cult status that many good
games would relish and probably deserve
et might not have single-handedly taken
down a whole industry as some have
claimed but it was definitely an
enormous factor in tipping it over the
edge winner eg round 5 development no
one had ever done a game in less than
five months five or six months and I had
five weeks for two long years
Titus Software battled against Warner
Brothers and DC’s need to put their
fingers in the pot resulting in only 10%
of Titus’s original ideas being included
in the game Khan does concede that those
initial concepts were too ambitious for
the instance before but still places the
blame solely at the feet of the
licensers their interference resulted in
the toning down of Superman’s powers and
the notorious kryptonite fog
justification for a terrible few
distance
a beta build of the game gave us a look
at what could have been before politics
took over and while it still by no means
an exceptional game it’s more stable and
less sticky and has okay better controls
I guess with a complete disregard for
quality and a total emphasis on making
cash Howard Scott Warshaw
was charged with creating a tie-in to
Steven Spielberg’s hit film in only five
weeks the legendary director wanted a
pac-man clone but Warsaw ploughed on
with an ambitious adventure title built
from the ground up given that
ridiculously short production time the
final product is actually kind decent
just nowhere near good enough to recoup
the 22 million that Atari shelled out to
secure the rights to the et license as
the biggest video game company at the
time Atari were inexcusably reckless and
believing that they could rely on the
film’s profile alone to be profitable
and had no one else to blame but
themselves for the disaster that
followed I call in my office one day
from the CEO of Atari saying we need ET
video game delivered for September 1st
and it was July 25th both development
cycles are a shining example of how
events can spiral out of control when a
large corporation blindly forces their
will upon hard-working developers but
this deciding round comes down to one
factor time to create a full game in
five weeks
regardless of quality is a feat in its
own right but to come out with a fully
broken mess after two years a full 695
days more than ET is a masterpiece of
mismanagement winner or loser in this
case Superman it was close but there we
have it Superman 64 really is the worst
of the worst
cheer up Supes but look on the bright
side if you were dueling GT I’m sure
there would be no doubting the results
of that battle am i right
so what do you think are we right in
getting the gaming wooden spoon to
Superman out of curiosity I tried it out
just to see what it is and guess what it
is going through rings yeah what’d you
expect have you were saying in the
comments section and as always don’t
forget to subscribe to watchmojo.com
you
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