Press "Enter" to skip to content

Stuck In 2D: Sonic The Hedgehog


over the years many iconic video game
franchises have tried and failed
miserably to enter the third dimension
welcome to watchmojo.com today we’re
taking a look at the sonic franchises
attempts to break from a 16-bit past i’m
sonic sonic the hedghog of all the video
game mascots running around the sneaker
clad hedgehog is arguably the most well
known around the world sonic made his
debut in 1991 on the Sega Master System
and Genesis consoles as a high-octane
response to Nintendo’s beloved mascot
Mario early in life it succeeded in
luring gamers away from the competition
with its unique focus on lightning-fast
twitch gameplay strong supporting cast
of characters and simple and yet
exciting level structure Sonic was
awesome because it was perfectly suited
as a side-scrolling game and players
enjoyed reaching high speeds collecting
power rings and damaging enemies with
high-impact somersault attacks
sadly the series came under unnecessary
pressure to take things into the third
dimension in 1996 which resulted in the
creation of Sonic 3d blast the game may
have been pretty but it featured clunky
controls and an absence of speed as a
result Sega took things up a notch when
they used the Hedgehog to launch their
ill-fated Dreamcast console with Sonic
Adventure in 1999
despite its notorious camera system and
other minor technical issues they
managed to take the first step in
properly translating the series to 3d
sadly 2001 ones follow-up Sonic
Adventure 2 began a downward spiral the
franchise simply departed too far from
its roots and introduced an overly
complicated plot
sadly the worst was still to come in
2005 Sega thought it would be a good
idea to produce a darker and more mature
spin-off entitled Shadow the Hedgehog
look how pathetic they are
I don’t have time for this humans not
only did it make sonic a secondary
character but replaced his iconic
somersault attack with the ability to
carry a large gun and speak with
profanities wheeling from the negative
press and reviews Sega launched a
half-hearted reboot in 2006 simply
called Sonic the Hedgehog despite the
best of intentions span outrage erupted
over its many visual flaws horrific
handling insane difficulty and total
lack of fun in fact the game has even
been nominated for the title of the
worst game of the decade nothing here at
reading a soccer game notoriously
recognized world round for their
terrible 3d Sonic titles Sega spent the
next few years targeting younger gamers
and trying to reinvent their mascot with
several underwhelming sonic adventures
for both the Wii and the portable
consoles miraculously Sega’s
unforgivable missteps and the vocal
outrage of their fans finally resulted
in Sonic returning to his roots in 2010
as a result gamers were treated to a
direct side-scrolling sequel to the
Sonic the Hedgehog games on their old
16-bit Genesis console history is proven
time and time again Sonic is better left
to rock the 16-bit side-scrolling genre
while the game could potentially find
his way in 3d the poor Hedgehog was
never given the chance to truly run free
of technical issues or poor design
choices
Please follow and like us: