
the final point I’m going to make when
it comes to sort of deciding what games
are good is the overall presentation of
a game now presentation accounts for
more than just graphics it really has to
do with the atmosphere the sound you
know the gameplay experience it’s really
sort of an an overall sort of rating of
the game now presentation isn’t so much
a standalone factor as it is a
cumulative factor but in some cases it
all is almost a standalone sort of
quality of a game good example that is
doom 3 if you actually looked at the
graphic scene of the graphics were
amazing the gameplay was so-so the sound
was ok but because the presentation was
actually so dead on the game overall I
believe got higher marks for that reason
alone so you know you’d walk in through
a hallway not only represented with
these great environments and incredible
looking guys and jumping at you but the
sound and this just a sort of feeling
you got playing the game you know really
really really worked another example of
good presentation is the prince of
persia series prince of persia games you
know do have great gameplay you have
great audio and do have great graphics
but it’s really the overall feeling the
overall sensing have while playing the
game that really gives it more than the
sum of its parts now when you take all
these factors into account graphics
sound gameplay replay and presentation
when a game does a good job of sort of
fulfilling all those requirements you
end up with a classic the end of the day
sometimes you really just need to pick
up the controller and try the game and
then in that sort of example when
presentation is right there for you to
really decide for yourself can you
safely make a judgment
it comes to sort of deciding what games
are good is the overall presentation of
a game now presentation accounts for
more than just graphics it really has to
do with the atmosphere the sound you
know the gameplay experience it’s really
sort of an an overall sort of rating of
the game now presentation isn’t so much
a standalone factor as it is a
cumulative factor but in some cases it
all is almost a standalone sort of
quality of a game good example that is
doom 3 if you actually looked at the
graphic scene of the graphics were
amazing the gameplay was so-so the sound
was ok but because the presentation was
actually so dead on the game overall I
believe got higher marks for that reason
alone so you know you’d walk in through
a hallway not only represented with
these great environments and incredible
looking guys and jumping at you but the
sound and this just a sort of feeling
you got playing the game you know really
really really worked another example of
good presentation is the prince of
persia series prince of persia games you
know do have great gameplay you have
great audio and do have great graphics
but it’s really the overall feeling the
overall sensing have while playing the
game that really gives it more than the
sum of its parts now when you take all
these factors into account graphics
sound gameplay replay and presentation
when a game does a good job of sort of
fulfilling all those requirements you
end up with a classic the end of the day
sometimes you really just need to pick
up the controller and try the game and
then in that sort of example when
presentation is right there for you to
really decide for yourself can you
safely make a judgment
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