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7 Things You Should Know About MAG


it’s the most ambitious and extreme
online console experience to date
welcome to watchmojo.com and today we’ll
be filling you in on the 7 things you
should know about the ps3s massive
action game number one the plot the game
takes place in the year 2025 the world
had experienced a sweeping wave of
military disarmament resulting from the
signing of a global peace accord however
due to an emerging resource crisis the
need to secretly employ private military
contractors arose and spurred a secret
worldwide confrontation known as the
shadow war number 2 gameplay mag is an
online-only experience for the
PlayStation 3 it is the first ever to
achieve epic sized battles with up to
256 players loaded onto multiple servers
within these vast war zones players are
posted to eight-man squads in order to
help the entire multiple squad platoon
game objectives are further divided
based on the game-mode chosen such as
domination or sabotage in which you have
to capture predetermined locations or
simply wipe out all opposing team
members number three the factions the
games distinct character comes from its
unique factions of private military
contractors the first of which is the
sever a ragtag military force with
members coming from several war-torn
countries in the Middle East and Russia
the second is Raven industries a Western
European force with high-tech weapons
and armor and finally valor company
whose soldiers come from the United
States Mexico and the United Kingdom
sporting standard gear number four
experience points and leadership unlike
many other first-person shooters mag is
all about experience points points are
awarded for almost every action that
benefits the team such as making kills
or capturing enemy control points
eventually you will achieve higher ranks
due to the amount of XP you have and you
can use this to purchase new weapons
gear and special abilities upon reaching
level 15 you can become a leader at this
point you may take charge of a squad of
eight players and eventually you will be
able to lead multiple squads in platoons
of thirty to sixty four and even 128
players as the leader it is up to you to
coordinate your team’s attack strategy
organized airstrikes and even reward
your team members number five bleed out
and roll
respond as a wargame with a sense of
realism you can expect to die quite a
bit from only one or two well-placed
bullets it’s simply not a run-and-gun
shooter as a result hits will cause you
to fall and bleed out all you can do is
hope that a caring teammate stops to
provide you with medical attention if
you aren’t so lucky
if the rolling respawn system will
ensure that you quickly regroup with
your squad number six destructible and
repairable environments a large element
of MAG is your squads ability to destroy
facilities as well as communications and
weapons platforms it is equally
important to maintain the operation of
your own machinery and bases for example
taking out the enemy sensor grid will
allow your squad to move undetected
however the opposite is also true number
7 the clan system the final thing to
keep in mind is that mag is meant to be
played with others communication is the
key to properly planning attacks and
ensuring squad survival luckily once you
find like-minded gamers that you
function well with you can form a
long-lasting team rather than choosing
to be placed on a team at random
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