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ARCHITECTING INTERACTION | Stephanie Akkaoui-Hughes | TEDxYouth@HNLBilthoven


all our actions our interactions Oxford

University in England is a very old

college with very old buildings one

building in particular was very very

special it was a very old building it

was 150 years old and its roof was made

of full long beams of oak beautiful oak

tree trunks

now 150 years later those beams were

beginning to rot and fall apart so the

faculty came together to consult about a

solution they inquired about the cost of

these beams and they found out that even

one beam would cost over a hundred

thousand pounds

now that’s university they don’t have

that kind of budget one of the younger

member on the faculty said before you

take any drastic measures let me do some

research two weeks later she comes back

and she says I’m very glad we took the

time to do the research because we have

found out that the architect who built

this very building a hundred and fifty

years ago planted a group of oak trees

specifically for that purpose ladies and

gentlemen this is sustainable design

designing sustainably is not new it’s a

very very old concept and it’s really

just about facilitating processes even

150 years into the future when we talk

about facilitating processes into the

future I want to highlight three

concepts we work with three dynamics the

first one is the intelligence of users

then come the honesty of behavior and

the third one is the quality of time now

how do we harness the intelligence of

users how do we do that in the 1970s in

the world of business robert Greenleaf

spoke about the concept of servant

leadership

he said that good servants good leaders

must first become good servants now what

Greenleaf is talking about here is this

concept of mature leadership a

leadership that is not a dictatorship

but a service let me illustrate imagine

I’m standing here at point a with a

group of bricks now I need to get these

bricks to point B there without leaving

my spot I may just think of throwing the

bricks very good job done now I’m still

at point a but this time instead of a

group of bricks I had a collection of

birds I need to get these birds to pour

be there without leaving my spot if I

throw them that’s not gonna work they’re

gonna fly in all their own directions

but I may think of throwing food and the

birds will follow this is an example of

leadership by pull not push a leadership

that’s not a dictating but a

facilitating method now what is

facilitation I’m sure you’ve heard that

term a number of times

let’s flesh out the notion of

facilitation for a little bit I always

do that by sharing one of my favorite

stories this story is about an architect

who was asked to design a university

campus on a site that if you look at it

from above it looks a little bit like

that so she designs the different

departments and she built them on site

but contrary to the expectation of the

staff and students she doesn’t design

any routes any pathways to walk instead

she plants the whole site with grass now

after the first semester paths appear in

the grass on their own she then comes

back and she then paves these pathways

just as they emerged and she noticed two

things the first is these pathways

appeared in places she wouldn’t have

predicted and none of them were straight

now this is a story that’s a very good

illustration of three qualities of

facilitation in a way there are three

provocative design guidelines the first

quality of facilitating is creating

things that are incomplete

the architect didn’t finish the design

she didn’t say this is where the path

should be it’s now finished completed

and then I go instead she left the

design incomplete and that was the very

invitation for the staff and students to

give their input

she also planted the site with grass not

asphalt and that’s the second quality of

facilitation which is creating things

impermanent grass took on the input of

time it was a recorder of input and that

was very very important for this notion

of facilitation the third quality of

facilitation is designing things that

are imperfect

remember the paths were in unusual

locations and none of them were straight

that means we’re talking here about the

aesthetic quality a human aesthetic this

is where we celebrate textures and

smells and imperfections and the

humanity of even inanimate things so we

could say that facilitating is really

just creating contexts that are

incomplete impermanent

and imperfect now this brings us back to

gathering the intelligence of users one

way to gather the intelligence fuser is

then to foster the interactions of these

users to facilitate these interactions

now when we talk about the honesty of

behavior it is very important to be able

to harness that honesty from behavior

I’ll give you another example I myself

I’m an architect and I’m trained to deal

with form I’m not interested in form I’m

much more interested in flow and how

things move how people move around the

space how they use it how they interact

with it what parts of it they use what

they don’t use if you look at this

example it’s not what is built but

actually what is not built that people

are using the value is in what is not

there it’s not about the context but

about the behavior that the context

encourages and this is not to say that

the context is not important on the

contrary the context is as important as

the quality of the relationship and the

quality of the interactions it fosters

remember it that way it’s not what

something does it’s not what something

is it is indeed what it does it’s not

what it is in itself it’s the

interactions it fosters from there so to

gather and harness the honesty of

behavior we need to move away from

conversation and much more into

observation of flows that brings us to

utilizing the quality of time how do we

utilize the quality of time if you

remember the Oxford story i just opened

with you realize very quickly that

sustainability is about time it’s about

what we call the fourth dimension the

time dimension now sustainability has at

least I believe three qualities the

first one is the physical quality this

is where most of the global discourse on

sustainability is nowadays we talk about

the physical quality of the materials

and the systems that we use here and now

sustainability has a second quality and

that’s the quality of resilience this is

where we’re talking about creating

sustainable system systems that can

adapt that are assimilative of the

changes imposed on them this is a

responsive quality of sustainability the

last quality of sustainability which is

even more mature than that is a quality

of anticipatory sustainability needs to

be anticipating of the

changes in the long-term future this is

not a responsive quality but actually a

proactive quality and this is where when

we want to design something that is

sustainable we need to in built into the

system the ability to adapt itself by

itself so when we talk about

sustainability it’s really about

fostering interactions along the

time-dimension and really thinking 150

years into the future what is going to

happen and how do we empower the system

to be able to deal with those changes

now if you look at those dynamics I talk

a lot about interactions here is the one

thing to take home with you today

besides the bar of chocolates that you

have on your seats do not design

interactions if you design interactions

it falls back into the leadership model

of a dictator instead we need to

facilitate interactions and the only way

to do that is to design the context for

interactions do not design interactions

instead design the context for

interactions the question is how how do

we create context that foster

interactions now this question is not an

easy one and this is the question that

drives my work myself but also my team a

few years ago I found that acha acha is

an architecture and urban design studio

based in Amsterdam and the main question

we work with is exactly that how do we

create contexts that foster interactions

our work at akka is driven by a very

simple vision a very simple philosophy

we call architecting interaction and if

you see the emphasis here is not on the

architecture but actually on the

interactions now interactions are

important because we believe that there

are the seeds of innovation this is

where everything starts and when

interactions are the seeds of innovation

this is where you can look at different

contexts different situations and say

which ones need to foster interactions

we’ve looked at that and I can tell you

every space but also every context every

situation every product every service

you’re busy with needs to foster

interactions the only difference is

there are different interactions and to

creating contexts that foster

interactions is the essence of the

vision of architecting interact

now that’s a vision that’s the

philosophy now we need to make it

reality we need to be able to implement

it and this is where we start looking at

the process now the process of

architecture are widely known and used

actually it doesn’t work at least not

for us when we aim to foster

interactions the deliverable goes beyond

the physical I’ll explain what I mean

who remembers this formula we’re in high

school I hope a few more people remember

this formula great now very simply put

this is equal and square roots eaten is

the energy M the mass and C the speed of

light now I took the very artistic

freedom to translate that into

architecture and what happens is you

realize that mass becomes the built mass

the bricks and mortar this is what we’re

talking about floors walls and ceilings

the actual form the speed of light is

the velocity the movement of people in

the space this is their interactions and

what comes from that is this emerging

quality of a space when the focus is

beyond the physical mass there is a

fundamental difference between focusing

on delivering the space as a fixed

static mass or focusing on what that

space can deliver the energy that can

come through that and this is valid for

any product or service or activity you

are busy with physical or digital there

is a fundamental difference between

focusing on em on your product or

service as a static entity or focusing

on what that product or service can

deliver beyond itself and this is where

we want to be we want to be able to move

from quantitative to qualitative

approaches what I said about the

architectural process is we’ve tried it

and it actually doesn’t deliver the

results were looking for to be able to

deliver the eda it is energy and

emerging quality we had to go beyond

designing spaces as a static fixed mass

so what we did is we had to invent and

come up with our own custom unique

process what’s essential to know about

this process is that it’s an

intrinsically collaborative process and

it’s based on the communal creation of

knowledge I’ll explain the process is

four phases three of these phases happen

before people can move into the space

and start using it now I’m gonna say

space you think product sir

this program whatever you’re busy with

it will still work what I will do here

is explain very briefly the principle of

these phases what you notice is that the

last phase can only happen after people

start using that space created the first

phase is what we call appreciate and

this phase is about rounding the P for

the different people the different

groups of people concerned by this

project and extracting from them their

insight and creating from there an

aligned

understanding from that understanding we

go into phase 2 which we call the kernel

and this phase is about creating a

certain vision a shared vision based on

that understanding that we created in

the first phase now this vision is now

ready to be implemented this is where we

go into the third phase which is called

the kickstart and this is where we use

the methodology of learning by doing to

be able to turn that vision into reality

this is where a development construction

demolition implementation all of this

happens traditionally at the end of this

phase is where the building is so called

finished completed people move in and

the architects are never to be seen

again

like good criminals that never go back

to the scene of the crime of course what

I’m showing here is that we have a

fourth phase a last phase and that’s the

one I want to emphasize the most this

phase is called adapt and in this phase

it’s only based on observing how people

are using the different features of the

space how they’re moving around it what

flows they’re describing in it that we

can bring the last refinements and fine

tuning to what we’ve created this is how

we create a sustainable space in the

sense of it can sustain itself over the

long future and this is where we can

create a living space now the backbone

of this process is what we call

community consultation and this is where

we need to extract the insights not the

opinion but the insights of the

different groups of people concerned by

the project and this is because we

simply believe that the users are the

experts in how they use a space we

engage people in this process not to

find out what they want the space to be

but to uncover collectively what this

space needs to be and if you translate

that to your own activities and your own

processes and your own products and

services you will see what difference it

will make we’ve applied this vision and

this process to an array of

projects I will only show you a few

highlights of them here tonight and this

is to describe the different scales and

locations and instructions they were

created in this is the national library

in qatar the qatar foundation

headquarters this is a co-working space

in amsterdam you have a university and

school in dubai a very different school

in mongolia much smaller we’ve also

worked on local schools in in holland

then we have also applied this to this

is for example a toy museum in amsterdam

this is a very urban project that’s a

collaboration with shell in mozambique

and then another collaboration with the

ministry of infrastructure in in holland

and this is simply to show that this

vision and this process are applicable

to any service or product you’re busy

with and for us it doesn’t only mean

building a new space or building from

scratch it’s also very applicable to

inhabiting an existing space this is

where we talk of renovation and reuse of

existing spaces especially in Europe but

the third possibility of this which is

one of the most unique aspects of this

approach is really when we’re talking

about optimizing the same space the

current space people only go to

architects when they need to inhabit an

existing space and or move to a new

space or build it from scratch but

that’s not always what is needed and no

architect will tell you that of course

but the point is sometimes the best

solution you can do is optimize your

current space you are already in and

this is where you’re looking at the last

phase of the process in any case before

you figure out what is the best

situation to do for every project it is

very crucial to go through the first

phase of appreciation and create this

alignment not only to find the right

answers but indeed to ask the right

questions now when you look at this

process the phase of adapting which is

our last phase actually creates a

renewed understanding a renewed

appreciation which means of course that

the space the process is not a linear

process but a circular process there are

three qualities that are important to

know about this process the first one is

the process is designed as an open

process without the collaboration of the

different users and other experts the

process cannot

move forward the process in itself is

incomplete the process is changing

because it takes all the in different

inputs and all the different insights

that are coming to it and all the

different moments in time which means at

any given moment in time this process is

impermanent and the profit feeds on

insights and insights come from the

different group of people concerned by

the project which means the process

actually remains imperfect remember you

don’t design interactions you design the

context for interactions and that might

sound like a slight but actually very

important shift in conclusion

architecting interaction is really

larger than architecture and urban

design I use them for architecture and

urban design those are our fields I

invite you to use them for whatever

field and activity you are engaging in

because remember every context needs to

foster interactions we’re only talking

about different interactions and

interactions to varying degrees how we

do that we do that by gathering the

intelligence of users harnessing the

honesty of behavior and utilizing the

quality of time and this is done with a

very important concept in mind the

concept of do not fall back into

designing interactions instead

facilitate interactions and we do that

by creating the context and making those

contexts fruitful enough for interaction

to emergent how do we do that we do that

in the array of different approaches in

the world of architecture we’ll talk

about new build spaces but we talk about

inhabiting in existing spaces optimizing

current spaces or simply aligning and

appreciating the situation before we do

anything else in any case when we do

that a question remain how can we create

contexts that foster interactions and

the answer is very very simple we do

that by creating incomplete impermanent

and imperfect context through a process

that is in itself incomplete impermanent

and imperfect and that’s because after

all all our actions our interactions

thank you very much

[Applause]

[Music] [Applause]

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