
gamefreak used annoy it’s super
effective welcome to watchmojo.com and
today we’ll be counting down our picks
for the top ten annoying things in
Pokemon games before we begin we publish
new videos every day so be sure to
subscribe for more great content for
this list we’re looking at the biggest
annoyances in the Pokemon series that
continue to drive us crazy on our
journeys to catch them all number 10 not
having the running shoes item early in
the game
Pokemon games are always about embarking
on great adventures through different
landscapes far and wide across the world
why then does game pre consist on making
us walk everywhere at a snail’s pace
during the beginning of nearly entry
forcing us to acquire the ability to run
later in the game the only thing it does
is slow the game down and make us want
to avoid starting a new save file number
9 – easy
[Music]
look we understand why this isn’t a
particularly difficult franchise each
new game will always be the first
Pokemon adventure for many kids out
there who aren’t used to the mechanics
but the rest of us really need
additional difficulty modes even without
grinding four levels your party will
always be incredibly opie by the time
you reach the elite fork thanks to the
experience share giving spoils away
equally to everyone even if you have
that turned off and go in expecting a
stiff challenge the AI is easily
exploitable a little challenge never
hurt anyone right number eight trainer
gauntlets introduced at the very
beginning of the series these battles
against progressively more difficult
trainers sound okay on paper but having
to match the a button to get through
each trainers dialogue is a test in
patience and the reward has never really
weren’t that designed to be a battle of
endurance players can still heal their
party and nothing stopping them from
cutting out after a particularly tricky
trainer to hit the nearest pokémon
center either these obnoxious groups of
enemies bottleneck the players by
hindering their progress and offering no
way around them number seven confused
Pokemon hitting themselves status
affected definitely deserve a place in
your arsenal they’re great for catching
wild pokemon and allow even your weakest
party members to have both value and
their time in the spotlight still while
we love us some burn or paralysis
there’s nothing fun about confusion
this ailment turns attacks into coin
flips you must win if you want to avoid
damaging yourself with the only way to
heal it being to equip the right Berry
before a fight or swapping the affected
party members out each attack can
literally cost you gym battles through
no fault of your own
[Music]
number six zubats probably the biggest
reason players Pat out their inventory
with max repels the seemingly endless
supply of bats drives us crazy every
time we enter a cave without fail they
spawn every few steps and after you
catch your first one to fill out your
pokedex you’re gonna get tired of
spamming the runaway option good luck if
you’re in there looking for ground or
rock types because you’re gonna be
seeing a whole lot of these flying
rodents instead number five trainers who
use healing items on Pokemon close to
fainting you made it all the way through
the gym and you’ve got the leaders
toughest Pokemon down to its last few
hit points you choose your next move
ready to claim your victory but instead
a full restore brings it back to full
health forcing you to start all the way
from square one
sound familiar of course it does nobody
wants to see their battle buddy faint
but this almost never changes the
outcome of the fight unless you’re lucky
enough to land a critical hit and avoid
giving opposing trainers the opportunity
to heal altogether this just waits both
our moves and our time number 4 hidden
machine moves a handy little tool for
barring off areas from players until
they’ve completed specific gyms 8 gems
got out of hand really quickly can’t see
in the dark get flash need to move that
Boulder get strength want to explore
that underwater cave you surf and dive
the amount of HMS you need just to get
through the game means you need a
dedicated party member you might not
even like just because they can learn
all of these moves some are decent in
battle but if you’re ever against the
ropes and down to your last hm slave
you’ll see firsthand just how useless
half of these attacks are number three
third versions with merchandise anime
and toy sales banking off the iconic
name it’s no surprise that the franchise
has found an even more profitable way to
rake in money from its fan base in the
form of these slightly updated games
there’s barely any additional story
content and very few if any new
creatures to catch but if you want to be
completed collection you just have to
pick up a copy they might be cool for
the hardcore fans who want another
slightly different run at their favorite
game but is starting with Pikachu or
getting an odd egg really worth shelling
out for a whole new game number two bad
postgame content for an RPG to be
successful it’s got to get players
hooked and never let them go while
filling out the Pokedex and save
scumming for shinies might appeal to
some players others are happy with their
5 or 6 favorites and want their progress
to mean something unfortunately for the
latter group once you beat the Elite
Four
the game is essentially over
[Music]
the wrap-up to the story might introduce
some new legendaries but they don’t
provide any real challenge for your
level 80 super team it’s all been
downhill in this respect since the
battle with red at the conclusion of
silver and gold number 1 roaming
Legendary’s for the completionists out
there digging through countless common
pokemon to find what they’re looking for
with their trusty pokedex is half the
fun starting with Entei suicune and
raikou though some Legendary’s scatter
across the map forcing players to track
them through the world
[Music]
normally we’d embrace the challenge but
just like any other wild encounter these
battles can start at any time and if you
have the wrong Pokemon leading your
party you’re basically screwed
since these elusive legendaries will run
or worse make your pokemon run by using
Roar forcing you to start the whole
process all over again
do you agree with our picks check out
these other great clips from watch mojo
and subscribe for new videos every day
effective welcome to watchmojo.com and
today we’ll be counting down our picks
for the top ten annoying things in
Pokemon games before we begin we publish
new videos every day so be sure to
subscribe for more great content for
this list we’re looking at the biggest
annoyances in the Pokemon series that
continue to drive us crazy on our
journeys to catch them all number 10 not
having the running shoes item early in
the game
Pokemon games are always about embarking
on great adventures through different
landscapes far and wide across the world
why then does game pre consist on making
us walk everywhere at a snail’s pace
during the beginning of nearly entry
forcing us to acquire the ability to run
later in the game the only thing it does
is slow the game down and make us want
to avoid starting a new save file number
9 – easy
[Music]
look we understand why this isn’t a
particularly difficult franchise each
new game will always be the first
Pokemon adventure for many kids out
there who aren’t used to the mechanics
but the rest of us really need
additional difficulty modes even without
grinding four levels your party will
always be incredibly opie by the time
you reach the elite fork thanks to the
experience share giving spoils away
equally to everyone even if you have
that turned off and go in expecting a
stiff challenge the AI is easily
exploitable a little challenge never
hurt anyone right number eight trainer
gauntlets introduced at the very
beginning of the series these battles
against progressively more difficult
trainers sound okay on paper but having
to match the a button to get through
each trainers dialogue is a test in
patience and the reward has never really
weren’t that designed to be a battle of
endurance players can still heal their
party and nothing stopping them from
cutting out after a particularly tricky
trainer to hit the nearest pokémon
center either these obnoxious groups of
enemies bottleneck the players by
hindering their progress and offering no
way around them number seven confused
Pokemon hitting themselves status
affected definitely deserve a place in
your arsenal they’re great for catching
wild pokemon and allow even your weakest
party members to have both value and
their time in the spotlight still while
we love us some burn or paralysis
there’s nothing fun about confusion
this ailment turns attacks into coin
flips you must win if you want to avoid
damaging yourself with the only way to
heal it being to equip the right Berry
before a fight or swapping the affected
party members out each attack can
literally cost you gym battles through
no fault of your own
[Music]
number six zubats probably the biggest
reason players Pat out their inventory
with max repels the seemingly endless
supply of bats drives us crazy every
time we enter a cave without fail they
spawn every few steps and after you
catch your first one to fill out your
pokedex you’re gonna get tired of
spamming the runaway option good luck if
you’re in there looking for ground or
rock types because you’re gonna be
seeing a whole lot of these flying
rodents instead number five trainers who
use healing items on Pokemon close to
fainting you made it all the way through
the gym and you’ve got the leaders
toughest Pokemon down to its last few
hit points you choose your next move
ready to claim your victory but instead
a full restore brings it back to full
health forcing you to start all the way
from square one
sound familiar of course it does nobody
wants to see their battle buddy faint
but this almost never changes the
outcome of the fight unless you’re lucky
enough to land a critical hit and avoid
giving opposing trainers the opportunity
to heal altogether this just waits both
our moves and our time number 4 hidden
machine moves a handy little tool for
barring off areas from players until
they’ve completed specific gyms 8 gems
got out of hand really quickly can’t see
in the dark get flash need to move that
Boulder get strength want to explore
that underwater cave you surf and dive
the amount of HMS you need just to get
through the game means you need a
dedicated party member you might not
even like just because they can learn
all of these moves some are decent in
battle but if you’re ever against the
ropes and down to your last hm slave
you’ll see firsthand just how useless
half of these attacks are number three
third versions with merchandise anime
and toy sales banking off the iconic
name it’s no surprise that the franchise
has found an even more profitable way to
rake in money from its fan base in the
form of these slightly updated games
there’s barely any additional story
content and very few if any new
creatures to catch but if you want to be
completed collection you just have to
pick up a copy they might be cool for
the hardcore fans who want another
slightly different run at their favorite
game but is starting with Pikachu or
getting an odd egg really worth shelling
out for a whole new game number two bad
postgame content for an RPG to be
successful it’s got to get players
hooked and never let them go while
filling out the Pokedex and save
scumming for shinies might appeal to
some players others are happy with their
5 or 6 favorites and want their progress
to mean something unfortunately for the
latter group once you beat the Elite
Four
the game is essentially over
[Music]
the wrap-up to the story might introduce
some new legendaries but they don’t
provide any real challenge for your
level 80 super team it’s all been
downhill in this respect since the
battle with red at the conclusion of
silver and gold number 1 roaming
Legendary’s for the completionists out
there digging through countless common
pokemon to find what they’re looking for
with their trusty pokedex is half the
fun starting with Entei suicune and
raikou though some Legendary’s scatter
across the map forcing players to track
them through the world
[Music]
normally we’d embrace the challenge but
just like any other wild encounter these
battles can start at any time and if you
have the wrong Pokemon leading your
party you’re basically screwed
since these elusive legendaries will run
or worse make your pokemon run by using
Roar forcing you to start the whole
process all over again
do you agree with our picks check out
these other great clips from watch mojo
and subscribe for new videos every day
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