
not a lot of bang for your buck here if
you would do us the honor of presenting
your findings welcome to watchmojo.com
and today we’ll be counting down our
picks for the top 10 shortest
full-priced video games for this list
we’re looking at games sold for a full
retail price that we have found to be
disappointingly short in single player
content with special attention given to
those games whose campaigns lasted
approximately 5 hours or less we’re
excluding indie games simply because of
their reduced price and the same goes
for Metal Gear Solid Ground zeroes since
that was released in half the full
retail price number 10 the order 1886
that the threat to this order comes not
only from without but within for all the
hype and the technology at play what’s
actually here feels undercooked this
device allows you to convert between
Edison’s inefficient direct current and
my superior alternating current this
game which was developed by ready at
dawn over a five-year period portrays an
alternate universe London in which half
human creatures exist and elite night’s
battle them hmm it’s masterful graphics
careful use of steampunk iconography and
core premise while admirable could not
compensate for the quick thrust of the
campaign which can be completed in about
6 hours give yourself up Monsieur my
next shot will not be a warning
factoring in a lack of additional
content and underwhelming gameplay the
full retail price attached to the order
at launch is questionable at best
laughable at worst enjoying a stroll in
the park are we I think quite like a
chilly London morning to stimulate the
senses number 9 starfox assault
maybe Namco should have let Nintendo
cover this one starfox assault opted to
return to the space combat roots of its
series save for certain on foot and
ground vehicle segments
unfortunately for eager players the
game’s campaign consisted of a mere 10
missions that could be completed in
about six hours and it lacked the
branching paths of game’s past to add
insult to injury much of the unlockable
content in starfox assault was tied to
the game’s local only multiplayer
leaving the campaign feeling all the
more light number 8 Yoshi’s Story after
the success of Yoshi’s Island on the
SNES the font of a sequel as Mario’s
adorable sidekick without having to drag
that cry-baby around everywhere was a
joy very short-lived
you only need to finish six levels in
order to beat the game and depending on
your skill level this will take an
average of about two hours to beat on
your first try and while there are far
more than just six levels you’ll pretty
much have seen everything the game has
to offer in about ten hours and that’s
all assuming that ear-splitting main
theme doesn’t throw you off any earlier
number 7 Pokemon snap
although we really like this game and
its concept the length is something of a
sticking point Pokemon snap a spin-off
of the core Pokemon franchise released
for the n64 drew gamers young and old
into its fold with a simple idea
photographing wild Pokemon fun as the
concept was the game’s reliance on
linear levels that could be completed in
less than 10 minutes left a little
something to be desired
furthermore the game possessed a mere
seven levels it only showcased 63 of the
original 151 Pokemon and game completion
can be achieved in about the amount of
time it takes to develop a roll of film
so disappointing
number six double-oh-seven Quantum of
Solace one would think that drawing upon
a pair of major films particularly from
the generally entertaining James Bond
franchise would produce something of
substance
where is wick here if you harmed him
will kill you all
yet what resulted was a first-person
shooter that quickly pushed players
through action heavy versions of scenes
from 2006’s Casino Royale and its sequel
Quantum of Solace
though double-oh-seven Quantum of Solace
was found to be competent in its
shooting mechanics the fact that its
story could be completed in a few hours
diminished the experience greatly we
have shot fire Oh number 5 vanquish
ah Shinji Mikami so close to perfection
yet just off the mark
developed by PlatinumGames Vanquish
crosses third person action with a
sliding mechanic and the challenge of
bullet hell games to create a slick and
exciting experience no players enamored
with the game’s vibrant visuals and
intense gameplay with us disappointed to
learn that a single playthrough can be
finished in a few hours matters aren’t
helped by the breakneck pace of the
action which push players quickly to the
game’s conclusion number four Terminator
Salvation based on the film of the same
name the third-person shooter Terminator
Salvation actually acts as a loose
prequel to the film’s events this is
Conor do you copy come in can you hear
me sadly this does not take away from
the slightness of the game’s narrative
which can be experienced in full taking
into account its cutscenes in no less
than four hours
adding to the lack of substance on
display Terminator Salvation is said to
only have difficulty settings as its
unlockable content and a planned
multiplayer mode was scrapped during
development come on Connor get around
behind him
number three Kane and Lynch – Dog Days
it’s blatantly short length is so
notable it’s fun to meet Kane and Lynch
– nauseated audiences with its shaky
camera style which actually probably
maybe abruptness of its conclusion
somewhat of a relief spanning 11
missions taking the titular pair of
hardened criminals through shanghai dog
days is believed to last about four
hours in continued play I had no choice
considering critics took issue with the
game’s brevity among many other issues
it’s not a surprise that the decision to
sell the game at full retail price would
be a contentious one number two the
bouncer
for all the hype this didn’t amount to
much an early PlayStation 2 title the
bouncer offered an intriguing approach
to beat him up game design separating
gameplay segments with cutscenes that
further the story apparently I have
underestimated you
the game with den let players choose
between three fighters with the two
unselected characters acting as AI
allies in the next segment good morning
the novelty at work here was hampered
however by the cutscenes and loading
screens taking up much of the gameplay
time leaving only small portions of
player controlled action to be enjoyed
approximately two hours to be precise
before we unveil our top pick here are a
few honorable mentions
all right let’s get moving trying to get
paid and now I think it’s about beer
o’clock let’s just get the job done and
see what happens
number one rogue warrior I get the job
done today that means flying under the
radar on top of not being a particularly
well-made game it’s also depressingly
short sharing only a name with u.s.
naval officer Richard Marcinko
autobiography Rogue Warrior is
hypothetically a tactical first-person
shooter set in North Korea
spotty execution notwithstanding that
asshole stilt which of course almost all
of the reviews of the game pointed to
its abysmal length with an estimate
placing it at about two hours or less
combined with underdeveloped story
elements terrible AI and a wide array of
poor design choices the fact that Rogue
Warrior doesn’t last long is utterly
shameful although that may qualify as a
minor mercy do you agree with our list
matter of perspective
what full-priced single-player games do
you feel are too short for more
fulfilling top 10s published every day
be sure to subscribe to watchmojo.com
you
you would do us the honor of presenting
your findings welcome to watchmojo.com
and today we’ll be counting down our
picks for the top 10 shortest
full-priced video games for this list
we’re looking at games sold for a full
retail price that we have found to be
disappointingly short in single player
content with special attention given to
those games whose campaigns lasted
approximately 5 hours or less we’re
excluding indie games simply because of
their reduced price and the same goes
for Metal Gear Solid Ground zeroes since
that was released in half the full
retail price number 10 the order 1886
that the threat to this order comes not
only from without but within for all the
hype and the technology at play what’s
actually here feels undercooked this
device allows you to convert between
Edison’s inefficient direct current and
my superior alternating current this
game which was developed by ready at
dawn over a five-year period portrays an
alternate universe London in which half
human creatures exist and elite night’s
battle them hmm it’s masterful graphics
careful use of steampunk iconography and
core premise while admirable could not
compensate for the quick thrust of the
campaign which can be completed in about
6 hours give yourself up Monsieur my
next shot will not be a warning
factoring in a lack of additional
content and underwhelming gameplay the
full retail price attached to the order
at launch is questionable at best
laughable at worst enjoying a stroll in
the park are we I think quite like a
chilly London morning to stimulate the
senses number 9 starfox assault
maybe Namco should have let Nintendo
cover this one starfox assault opted to
return to the space combat roots of its
series save for certain on foot and
ground vehicle segments
unfortunately for eager players the
game’s campaign consisted of a mere 10
missions that could be completed in
about six hours and it lacked the
branching paths of game’s past to add
insult to injury much of the unlockable
content in starfox assault was tied to
the game’s local only multiplayer
leaving the campaign feeling all the
more light number 8 Yoshi’s Story after
the success of Yoshi’s Island on the
SNES the font of a sequel as Mario’s
adorable sidekick without having to drag
that cry-baby around everywhere was a
joy very short-lived
you only need to finish six levels in
order to beat the game and depending on
your skill level this will take an
average of about two hours to beat on
your first try and while there are far
more than just six levels you’ll pretty
much have seen everything the game has
to offer in about ten hours and that’s
all assuming that ear-splitting main
theme doesn’t throw you off any earlier
number 7 Pokemon snap
although we really like this game and
its concept the length is something of a
sticking point Pokemon snap a spin-off
of the core Pokemon franchise released
for the n64 drew gamers young and old
into its fold with a simple idea
photographing wild Pokemon fun as the
concept was the game’s reliance on
linear levels that could be completed in
less than 10 minutes left a little
something to be desired
furthermore the game possessed a mere
seven levels it only showcased 63 of the
original 151 Pokemon and game completion
can be achieved in about the amount of
time it takes to develop a roll of film
so disappointing
number six double-oh-seven Quantum of
Solace one would think that drawing upon
a pair of major films particularly from
the generally entertaining James Bond
franchise would produce something of
substance
where is wick here if you harmed him
will kill you all
yet what resulted was a first-person
shooter that quickly pushed players
through action heavy versions of scenes
from 2006’s Casino Royale and its sequel
Quantum of Solace
though double-oh-seven Quantum of Solace
was found to be competent in its
shooting mechanics the fact that its
story could be completed in a few hours
diminished the experience greatly we
have shot fire Oh number 5 vanquish
ah Shinji Mikami so close to perfection
yet just off the mark
developed by PlatinumGames Vanquish
crosses third person action with a
sliding mechanic and the challenge of
bullet hell games to create a slick and
exciting experience no players enamored
with the game’s vibrant visuals and
intense gameplay with us disappointed to
learn that a single playthrough can be
finished in a few hours matters aren’t
helped by the breakneck pace of the
action which push players quickly to the
game’s conclusion number four Terminator
Salvation based on the film of the same
name the third-person shooter Terminator
Salvation actually acts as a loose
prequel to the film’s events this is
Conor do you copy come in can you hear
me sadly this does not take away from
the slightness of the game’s narrative
which can be experienced in full taking
into account its cutscenes in no less
than four hours
adding to the lack of substance on
display Terminator Salvation is said to
only have difficulty settings as its
unlockable content and a planned
multiplayer mode was scrapped during
development come on Connor get around
behind him
number three Kane and Lynch – Dog Days
it’s blatantly short length is so
notable it’s fun to meet Kane and Lynch
– nauseated audiences with its shaky
camera style which actually probably
maybe abruptness of its conclusion
somewhat of a relief spanning 11
missions taking the titular pair of
hardened criminals through shanghai dog
days is believed to last about four
hours in continued play I had no choice
considering critics took issue with the
game’s brevity among many other issues
it’s not a surprise that the decision to
sell the game at full retail price would
be a contentious one number two the
bouncer
for all the hype this didn’t amount to
much an early PlayStation 2 title the
bouncer offered an intriguing approach
to beat him up game design separating
gameplay segments with cutscenes that
further the story apparently I have
underestimated you
the game with den let players choose
between three fighters with the two
unselected characters acting as AI
allies in the next segment good morning
the novelty at work here was hampered
however by the cutscenes and loading
screens taking up much of the gameplay
time leaving only small portions of
player controlled action to be enjoyed
approximately two hours to be precise
before we unveil our top pick here are a
few honorable mentions
all right let’s get moving trying to get
paid and now I think it’s about beer
o’clock let’s just get the job done and
see what happens
number one rogue warrior I get the job
done today that means flying under the
radar on top of not being a particularly
well-made game it’s also depressingly
short sharing only a name with u.s.
naval officer Richard Marcinko
autobiography Rogue Warrior is
hypothetically a tactical first-person
shooter set in North Korea
spotty execution notwithstanding that
asshole stilt which of course almost all
of the reviews of the game pointed to
its abysmal length with an estimate
placing it at about two hours or less
combined with underdeveloped story
elements terrible AI and a wide array of
poor design choices the fact that Rogue
Warrior doesn’t last long is utterly
shameful although that may qualify as a
minor mercy do you agree with our list
matter of perspective
what full-priced single-player games do
you feel are too short for more
fulfilling top 10s published every day
be sure to subscribe to watchmojo.com
you
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