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Top 10 Cyberpunk 2077 Trailer Moments


even the darkest of futures can have a
bright potential so what you think
welcome to watchmojo.com and today we’ll
be counting down our picks for the top
10 cyberpunk 2077 trailer moments before
we begin we publish new videos every day
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videos for this list we’re looking at
the most awesome moments from the first
look gameplay demo for CD Projekt RED
upcoming futuristic RPG it’s clear come
number 10 the character creation screen
going a different route from the set in
stone protagonist Geralt of The Witcher
series cyberpunk offers players a deep
and diverse of customization system for
their character while similar to the
menus from fallout or saints row up
until now many people have been asking
just how customizable the main character
VIII would be so the inclusion of this
screen in the gameplay demo answers a
lot of questions there’s a range of base
types races hairstyles and even a scars
tab so you can be sure your character
looks sufficiently badass but on top of
that you can also pick a backstory and
customize your starting skill points
number 9 getting into Jackie’s car come
on how about you use them fancy as
optics the scanline the wheels
sure but you’ll have to let him take it
first Ben Jackey suggests that Vee use
her fancy new eyeball more on that later
to get a look at his souped-up sports
car unlike in The Witcher 3 where you’re
confined to only ride around on Roche
and many other RPGs which don’t even
feature vehicles the demo narrator tells
us that cyberpunk will offer a wide
variety of cars and bikes to use number
8 fan shootout does look good and
speaking of the exciting driving and
vehicle system the demo also showed a
fast and fluid car chase and shootout
from these perspective as she climbs out
a van cuts them off and proceeds to open
fire hopefully not causing too much
damage to Jackies ride the high-speed
beautifully choreographed and animated
shootout is a short but sweet moment
despite how quickly it’s over we can’t
wait to see what they have in store in
the finished game hopefully way longer
and more exhilarating chases beneath the
California Sun Knight city never steals
danger lurks around every corner even in
daytime number 7 packing the Maelstrom
ganger let’s try something different
Tommy we’re going to take this guy down
and connects directly to his neural sign
after an exhilarating and varied
firefight the demo switches to show us
what cyberpunk stealth takedowns will
look like in case you want your
experience to be more Metal Gear than
Halo far from just knocking unconscious
one generic enemy subsequently jacking
into him will plug you into the
maelstroms entire network giving you
full access to their personnel packing
one person will allow players to affect
and inflict damage on everybody else
connected while we don’t get a specific
preview on what these abilities will be
the promise of them is enough to whet
anyone’s appetite number six
corporate agent interrogate svey hi
heard you were looking for some tech
let’s talk
attempting to get an edge over her
Maelstrom opponents via ops for what
most of us would consider the smart
option of trying to get additional Intel
from a military agent or corpo before
head unfortunately for her this doesn’t
go as planned
[Music]
and she ends up accused of blackmail and
on the wrong end of a brief but nasty
interrogation but it’s here that we get
a look at one of the most unique
dialogue features we’ve ever seen where
the player is hacked and other
characters can see whether or not they
are lying choose your next words
carefully she’s lying search the area
number five
getting the new I augment ation V visits
her Ripper doc which is the coolest name
for a medical specialist in any game to
date to get a couple of new deus ex
style augmentations though admittedly
this guy is more like a tattoo artist
than a doctor need to bump up my specs
and get a grip it’s one of the rare
moments where getting your eye removed
and then replaced is basically painless
and aside from not having to put up with
any screaming seeing a pseudo
third-person view from the disconnected
eyeball is pretty interesting this eye
is also outfitted with a scanner and
handy zoom feature and v also gets a
grip which shows how much ammo is left
in her weapon and gives her bonus damage
number for fighting Royce
it looks like Royce is back and his
prank the Maelstrom gang are already
freaky enough with their led faces and
desire to become more machine than man
but when you’ve combined their psychotic
little Royce with an alien style
mechanical exoskeleton the fight gets
even riskier it shows off how the
environment can be used to the players
advantage with NPC sidekick Jackie
flipping a car to protect against Royces
bullets and V doing all kinds of bullet
time slides double jumps and dashes to
avoid his heavy firepower it’s a tricky
business but with some skill Royces
shield runs down and he’s able to be
number three mantis blades given that
this was just one quick preview of a
high-level upgrade in a work-in-progress
we’re dying to see what other cybernetic
melee mods will be available in the
final release equipping yourself with
two enormous metal blades which then
allow you to attach and climb metal
walls is a hugely inventive way to mix
up the gameplay stealthily crawling
through the environment quick hacking
your enemies and then jumping to take
them down is like a first-person version
of the Batman Arkham games only with
lethal and satisfyingly brutal takedowns
nice number to ricochet bullets one of
the new weapon modules we now have
installed is a ricochet targeting system
connected to our eyes switching up the
play style to show gamers the wide
opportunities they’ll have when creating
their character build we get to see a
ricochet bullet mechanic straight out of
a Deadshot comic book as the visual mods
allowing the player to see the bullets
angles and trajectory players can
accurately target their shots to hit
enemies behind even the best cover the
targeting arch even changes color to red
when you’ve got a clear line of fire
coupled with the fact that you can see
and shoot through walls with certain
weapon types there’s nowhere for the
enemies to hide number one stepping out
into the streets
[Music]
we get our first small glimpse of the
open world after the trauma team shows
up to rescue Sandra and then through the
window of these apartment but the moment
we truly enter night city’s vast crowd
is not something any gamer is going to
forget anytime soon she steps out into
this bustling colorful metropolis as the
game’s logo appears in the sky fully
emphasizing the focus they have on all
aspects of the world design the narrator
explains that the game is going to have
the most believable city in any
open-world game to date and honestly
after seeing this demo we’re inclined to
believe him the city streets are
bustling with crowds of people from all
facets of life all living their lives
within a full day and night sight
[Music]
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